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1、Audio Task 2 Checking the Facts Listen to the audio clip again and fill in the blanks according to what you have heard. Repeat the sentences after you have completed them.1. Early animation was extremely labor intensive.2. Walt Disney first added sound to his movie Snow White and the Seven Dwarfs.3.

2、 The first full length computer-animated film Toy Story was released in 1990.FFT Animation is the art of creating a sequence of drawings, each so slightly different that, when filmed and run through a projector at 24 frames per second, the figures seem to move. Early animations, which started appear

3、ing before 1910, consisted of simple drawings photographed one at a time. It was extremely labor intensive as there were literally hundreds of drawings per minute of film. Walt Disney took animation to a new level. He was the first animator to add sound to his movie cartoons with the premire of Stea

4、mboat Willie in 1928. In 1937, he produced the first full length animated feature film, Snow White and the Seven Dwarfs. With the introduction of computers, animation took on a whole new dimension. Many feature films of today have had animation incorporated into them for special effects. A film like

5、 Star Wars by George Lucas relies heavily on computer animation for many of its special effects. Toy Story, produced by Walt Disney Productions and Pixar Animation Studios, became the first full length feature film animated entirely on computers when it was released in 1995. With the advent of perso

6、nal computers, it has now also become possible for the average person to create animations.ScriptTask 3 Checking Your ComprehensionWatch the video clip again and answer the following questions1. How much did Steve Jobs invest in Pixar? Answer: $10 million.2. What did Ed Catmull want his first short

7、animated film for Pixar to be like? Answer: Simple and geometric.3. What inspired John Lasseter when he wanted to create a small animated film? Answer: A luxo lamp.4. When was Luxo Jr. nominated for Academy Award? Answer: In 1987.5. What does a hopping lamp symbolize? Answer: Optimism and determinat

8、ion.Narrator: For the last 20 years, a group of artists and scientists have transformed two-dimensional drawings into their own three-dimensional world.Narrator: Transforming the hand-drawn line into a new art form was no easy task. Over the last 20 years, these artists faced struggles and the risk

9、of failure every step of the way. This marriage of art and science was the combined dream of three men, a creative scientist, Ed Catmull, a visionary entrepreneur, Steve Jobs, and a talented artist, John Lasseter. Together they have revolutionized an industry and blazed an unprecedented record in Ho

10、llywood history.Narrator: The creative force behind Pixar Studios and the director of Toy Story, John Lasseter, helped pioneer this new art form from an early love of bringing drawings to life.Lasseter: When I was growing up, I loved cartoons more than anything else. And when I was in high school, I

11、 found this book, this old, ratty book, called The Art of Animation. And it was about the Disney Studios and how they made animated films. And it was one of those things that it just dawned on me; people make cartoons for a living. They actually get paid to make cartoons. And I thought, “Thats what

12、I wanna do.” Right then, right there, it was like I knew thats what I wanted to do.Narrator: An unexpected visitor to Lucasfilm was Steve Jobs. Steve was 21 when he cofounded Apple Computer, revolutionizing the concept of user-friendly personal computing with the Apple II and the Macintosh. By the a

13、ge of 30, he had become a multimillionaire, selling his innovative computers all over the world. Jobs: And he shared with me his dream to make the worlds first computer-animated film. And I, in the end, ended up buying into that dream, both spiritually and financially.Narrator: Steve Jobs took a cha

14、nce and invested $10 million to launch Pixar.Jobs: The stuff that Ed and his team were doing was at the very high-end, and I could seethat it was way beyond what anyone else was doing. Catmull: We had the fortune to have Steve Jobs, who believes in passion and vision. He was responding to this passi

15、on.Lasseter: It was really exciting when when Steve was the one that bought our group.Lasseter: I remember Ed came to me, and he says, “Lets do a little animated film, somethingthat says who we are.” I wanted something simple and geometric, and I was sitting there at the desk kind of thinking. And I

16、 just kept staring at this lamp, and it was sort of like a classic Luxo lamp. I just started moving it around like it was alive. I love bringing inanimate objects to life, in maintaining the integrity of the object, and pull personality and movement and physics out of that.Narrator: In 1987, Luxo Jr

17、. became the first three-dimensional computer-animated film nominated for an Academy Award.Catmull: Luxo is the one that changed everything. It was a pure little story. And once we hit it with that, then it became a new goal for everybody.Jobs: It was the combination of the new medium and John reall

18、y bringing a character to life that made people say, “Oh my God”, you know. And the smart ones say, “Look at this potential here.”Narrator: A hopping Luxo lamp would become a symbol of Pixars optimism and determination. 1. This video clip is about an animated movie.2. The actors only need to provide

19、 the voices in the film.3. The power of the performance on screen comes from the interpretation of human actors.4. The actors performance can be captured and translated into a digital character.5. Digital characters are designed according to the imagination of animators.Video Task 2 Checking Your Co

20、mprehensionWatch the clip again and decide whether the following statements are True (T) or False (F).TFFFTScriptJames Cameron (producer, director, and writer): I think the thing that people need tokeep very strongly in mind is that this is not an animated film. These actors did not just stand at a

21、lectern and do a voice part and then animators went off for the next two years and created the entire physicality of their performance.Sam Worthington (Jake Sully): The most exciting thing is, it is my performance. This thing walks, talks and acts like me. Its my interpretation.James: Every nuance,

22、every tiny bit of the performance that you see on the screen was created by the actors. They had to run, they had to leap, they had to fight, they had to do all the things that you see them doing in the film and thats where the power of the performance comes from.Richard Banehan (animation superviso

23、r): Its not just we capture motion; were trying to capture whats the intent of the actor.Jon Landou (producer): What CGI technology does is it replaces prosthetics. Actors can now play any character thats designed in the computer without going through hours and hours of makeup and what we get is the

24、ir performance coming through the CGI character. Just like you would get Eric Stoltzs performance coming through in The Mask, you get Zoe Saldanas performance coming through in Neytiri.ScriptJoe Letteri (senior visual effects supervisor): Performance captures the technique where you try to capture t

25、he performance of an actor and translate it to a digital character.Stephen Rosenbaum (visual effects supervisor): Prior to them even moving out into theperformance capture world, we put the actors inside this giant sphere covered with lights and we could photograph them and study their facial featur

26、es and try to understand how to design their characters.Joe: And then you put an actor in a suit with markers on the suit. We put you in a spatialvolume, using a lot of cameras all around to record the motions of all the markers.James: The computer is creating a realtime moving skeleton of you. From

27、 that skeleton you now can drive a computer generated character. The part that we had to create during the making of this film was the facial image-based performance capture technology that allowed what the actors did to 100 percent translate to what you see the characters doing. So we came up with

28、the idea that we would actually have a little boom and on the end of that boom thered be a little tiny camera and it would image the face while theactor was working, so it captured every nuance of how their lips moved and how all their facial muscles moved, how their eyes moved.ScriptJoe: What were

29、trying to do is take what the actors doing emotionally in any given sceneand to translate that into the characters and we do that by using their muscles. It gives us a way to correspond emotion to what you actually see expressed in the characters face.James: It was a very very exciting time while we

30、 realized that we had rounded that corner and we had true human emotion captured and performed by a non-human character.Home Listening Have you heard of Pleasant Goat and Big Big Wolf? No? People will 1) _say you are out of touch. As the slogan “Behave like the lazy goat and marry a guy like the Big

31、 Big Wolf” is 2) _ throughout the adult world, this animation has been successfully expanding its audience from children aged below six to all age groups After an 3) _ period of relatively lackluster(枯燥乏味的)performance, the Chinese animation industry has sprung to life again. But does the success of Pleasant Goat and Big Big Wolf foreshadow(預(yù)示)a real resurgence(復(fù)蘇,復(fù)興)or does it just 4) _a one off? Interestingly, Pleasant Goat and Big Big Wolf was not a big budget

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