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彈性力學(xué)仿真軟件:LS-DYNA:碰撞與沖擊仿真技術(shù)1彈性力學(xué)仿真軟件:LS-DYNA:碰撞與沖擊仿真技術(shù)1.1LS-DYNA軟件概述LS-DYNA是一款廣泛應(yīng)用于碰撞與沖擊仿真的非線性動(dòng)力學(xué)有限元分析軟件。它由LivermoreSoftwareTechnologyCorporation(LSTC)開發(fā),能夠處理復(fù)雜的非線性問(wèn)題,包括大變形、材料失效、接觸-碰撞、流固耦合等。LS-DYNA的核心優(yōu)勢(shì)在于其強(qiáng)大的顯式動(dòng)力學(xué)求解器,能夠高效地模擬高速碰撞和沖擊事件,如汽車碰撞、爆炸、彈道分析等。1.1.1主要功能顯式動(dòng)力學(xué)求解:適用于高速碰撞和沖擊事件的模擬。隱式動(dòng)力學(xué)求解:用于求解低速、靜態(tài)或準(zhǔn)靜態(tài)問(wèn)題。材料模型:提供多種材料模型,包括金屬、塑料、復(fù)合材料、混凝土、橡膠等。接觸算法:支持多種接觸算法,如自動(dòng)接觸、自定義接觸、粘性接觸等。網(wǎng)格技術(shù):包括自動(dòng)網(wǎng)格劃分、自適應(yīng)網(wǎng)格細(xì)化、網(wǎng)格重劃分等。后處理工具:提供豐富的后處理功能,如結(jié)果可視化、數(shù)據(jù)導(dǎo)出等。1.1.2應(yīng)用領(lǐng)域LS-DYNA在多個(gè)領(lǐng)域有著廣泛的應(yīng)用,包括但不限于:汽車工業(yè):用于汽車碰撞安全分析、車身結(jié)構(gòu)優(yōu)化、氣囊設(shè)計(jì)等。航空航天:模擬飛機(jī)結(jié)構(gòu)在極端條件下的響應(yīng),如鳥撞、著陸沖擊等。軍事與國(guó)防:分析裝甲車輛的防護(hù)性能、彈道沖擊、爆炸效應(yīng)等。土木工程:評(píng)估地震、爆炸對(duì)建筑物的影響,以及結(jié)構(gòu)的動(dòng)態(tài)響應(yīng)。生物醫(yī)學(xué):研究人體在碰撞中的損傷機(jī)制,如腦損傷、骨折等。1.2碰撞與沖擊仿真的應(yīng)用領(lǐng)域碰撞與沖擊仿真技術(shù)在LS-DYNA軟件中得到了充分的體現(xiàn),其應(yīng)用領(lǐng)域涵蓋了從工業(yè)設(shè)計(jì)到科學(xué)研究的多個(gè)方面。下面將詳細(xì)介紹幾個(gè)主要的應(yīng)用領(lǐng)域。1.2.1汽車碰撞安全分析在汽車工業(yè)中,LS-DYNA被廣泛用于碰撞安全分析。通過(guò)建立詳細(xì)的車輛模型,包括車身結(jié)構(gòu)、座椅、安全帶、氣囊等,可以模擬不同類型的碰撞事件,如正面碰撞、側(cè)面碰撞、翻滾等。這種仿真有助于設(shè)計(jì)更安全的車輛結(jié)構(gòu),優(yōu)化氣囊和安全帶的性能,減少碰撞中的人員傷害。1.2.1.1示例:汽車正面碰撞仿真#LS-DYNA汽車正面碰撞仿真示例

#以下代碼為簡(jiǎn)化示例,展示如何設(shè)置基本的碰撞仿真參數(shù)

*CONTROL_TERMINATION

1.e-5,1.e-5,1.e-5,1.e-5,1.e-5,1.e-5,1.e-5,1.e-5,1.e-5,1.e-5

*CONTROL_TIMESTEP

0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0

*CONTROL_CONTACT

0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0

*CONTROL_OUTPUT

0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0

*CONTROL

1.e-5,1.e-5,1.e-5,1.e-5,1.e-5,1.e-5,1.e-5,1.e-5,1.e-5,1.e-5

*PART

1,1,1,1,1,1,1,1,1,1

*MATERIAL_ELASTIC

1,2.1e11,0.3

*SECTION_SHELL

1,1,1,1,1,1,1,1,1,1

*INITIAL_VELOCITY

1,0.0,0.0,50.0

*BOUNDARY_SPC

1,0,0,0,0,0,0

*CONTACT_SURFACE

1,1,1,1,1,1,1,1,1,1

*CONTACT_PAIR

1,1,1,1,1,1,1,1,1,1

*END1.2.2航空航天結(jié)構(gòu)分析在航空航天領(lǐng)域,LS-DYNA用于分析飛機(jī)結(jié)構(gòu)在極端條件下的響應(yīng),如高速鳥撞、著陸沖擊等。通過(guò)精確的材料模型和接觸算法,可以評(píng)估結(jié)構(gòu)的強(qiáng)度和穩(wěn)定性,確保飛行安全。1.2.3軍事與國(guó)防研究軍事與國(guó)防領(lǐng)域利用LS-DYNA進(jìn)行裝甲車輛的防護(hù)性能分析、彈道沖擊模擬、爆炸效應(yīng)研究等。這些仿真有助于設(shè)計(jì)更有效的防護(hù)裝備,評(píng)估武器系統(tǒng)的性能。1.2.4土木工程抗震分析在土木工程中,LS-DYNA用于評(píng)估地震、爆炸對(duì)建筑物的影響。通過(guò)模擬地震波的傳播和結(jié)構(gòu)的動(dòng)態(tài)響應(yīng),可以優(yōu)化建筑設(shè)計(jì),提高抗震能力。1.2.5生物醫(yī)學(xué)損傷機(jī)制研究LS-DYNA在生物醫(yī)學(xué)領(lǐng)域用于研究人體在碰撞中的損傷機(jī)制。通過(guò)建立人體模型,可以模擬碰撞事件,分析腦損傷、骨折等傷害的形成過(guò)程,為防護(hù)裝備設(shè)計(jì)提供科學(xué)依據(jù)。以上示例和應(yīng)用領(lǐng)域展示了LS-DYNA在碰撞與沖擊仿真技術(shù)中的強(qiáng)大功能和廣泛用途。通過(guò)精確的建模和仿真,LS-DYNA為工程師和科學(xué)家提供了深入理解復(fù)雜物理現(xiàn)象的工具,促進(jìn)了多個(gè)領(lǐng)域的技術(shù)創(chuàng)新和安全標(biāo)準(zhǔn)的提升。2彈性力學(xué)仿真軟件:LS-DYNA:基礎(chǔ)設(shè)置教程2.1LS-DYNA安裝與配置在開始使用LS-DYNA進(jìn)行碰撞與沖擊仿真之前,首先需要確保軟件已經(jīng)正確安裝并配置在您的計(jì)算機(jī)上。以下步驟將指導(dǎo)您完成這一過(guò)程:2.1.1安裝前準(zhǔn)備軟件下載:訪問(wèn)LS-DYNA官方網(wǎng)站或通過(guò)授權(quán)的渠道獲取軟件安裝包。系統(tǒng)要求:確認(rèn)您的計(jì)算機(jī)滿足LS-DNA的最低系統(tǒng)要求,包括操作系統(tǒng)版本、內(nèi)存、硬盤空間等。2.1.2安裝步驟解壓安裝包:使用解壓縮軟件打開下載的LS-DYNA安裝包。運(yùn)行安裝程序:找到并運(yùn)行安裝程序,通常為setup.exe或install.sh(取決于您的操作系統(tǒng))。接受許可協(xié)議:閱讀并接受LS-DYNA的軟件許可協(xié)議。選擇安裝目錄:指定軟件的安裝目錄,建議選擇非系統(tǒng)盤以提高性能。配置硬件鎖:如果使用硬件鎖(Dongle)進(jìn)行授權(quán),確保硬件鎖已連接,并在安裝過(guò)程中正確配置。安裝完成:按照安裝向?qū)У奶崾就瓿砂惭b,最后重啟計(jì)算機(jī)以確保所有更改生效。2.1.3配置環(huán)境變量添加路徑:將LS-DYNA的安裝目錄添加到系統(tǒng)環(huán)境變量PATH中。設(shè)置許可服務(wù)器:在環(huán)境變量中設(shè)置許可服務(wù)器的地址,例如:exportLM_LICENSE_FILE=27000@your_license_server2.2用戶界面和基本操作LS-DYNA提供了強(qiáng)大的用戶界面,使用戶能夠高效地進(jìn)行模型構(gòu)建、參數(shù)設(shè)置和結(jié)果分析。熟悉用戶界面和基本操作是進(jìn)行仿真的關(guān)鍵。2.2.1用戶界面概覽主菜單:包含文件、編輯、視圖、仿真、工具等選項(xiàng)。工具欄:快速訪問(wèn)常用功能,如打開、保存、運(yùn)行仿真等。模型樹:顯示當(dāng)前模型的結(jié)構(gòu),包括幾何、材料、邊界條件等。圖形窗口:用于顯示和操作模型的3D視圖。狀態(tài)欄:顯示當(dāng)前操作狀態(tài)和提示信息。2.2.2基本操作2.2.2.1打開和保存模型打開模型:通過(guò)主菜單的“文件”選項(xiàng),選擇“打開”來(lái)加載現(xiàn)有的模型文件。保存模型:使用“文件”菜單中的“保存”或“另存為”功能,保存您的模型到指定位置。2.2.2.2構(gòu)建模型導(dǎo)入幾何:使用“文件”菜單中的“導(dǎo)入”功能,將CAD模型導(dǎo)入LS-DYNA。定義材料:在模型樹中選擇材料節(jié)點(diǎn),使用“編輯”菜單定義材料屬性。設(shè)置邊界條件:在模型樹中選擇邊界條件節(jié)點(diǎn),設(shè)置固定、移動(dòng)或接觸條件。2.2.2.3運(yùn)行仿真設(shè)置仿真參數(shù):在“仿真”菜單中,選擇“參數(shù)設(shè)置”,配置仿真時(shí)間、步長(zhǎng)等。運(yùn)行仿真:點(diǎn)擊工具欄上的“運(yùn)行”按鈕,或通過(guò)“仿真”菜單中的“運(yùn)行”選項(xiàng)開始仿真。2.2.2.4分析結(jié)果查看結(jié)果:仿真完成后,使用“結(jié)果”菜單中的“查看”功能,分析模型的變形、應(yīng)力分布等。導(dǎo)出結(jié)果:將仿真結(jié)果導(dǎo)出為圖像或數(shù)據(jù)文件,便于進(jìn)一步分析或報(bào)告制作。2.2.3示例:定義材料屬性假設(shè)我們正在構(gòu)建一個(gè)簡(jiǎn)單的彈性碰撞模型,需要定義一個(gè)材料為鋼的零件。以下是在LS-DYNA中定義材料屬性的示例:*MAT_ELASTIC

1,1,2.1e11,0.3,7850.*MAT_ELASTIC:定義材料為彈性材料。1:材料ID,用于在模型中唯一標(biāo)識(shí)此材料。1:材料模型類型,此處為線性彈性模型。2.1e11:彈性模量(Young’smodulus),單位為帕斯卡(Pa)。0.3:泊松比(Poisson’sratio)。7850.:材料密度,單位為千克每立方米(kg/m^3)。通過(guò)上述代碼,我們定義了一種具有特定彈性模量、泊松比和密度的鋼材料。在實(shí)際操作中,您需要將這些參數(shù)輸入到LS-DYNA的材料屬性設(shè)置界面中。2.2.4示例:設(shè)置邊界條件在LS-DYNA中,設(shè)置邊界條件是確保模型正確反映物理現(xiàn)象的關(guān)鍵。以下是一個(gè)設(shè)置固定邊界條件的示例:*BOUNDARY_SPC

1,1,1,1,1,1*BOUNDARY_SPC:定義邊界條件為位移約束(SPC)。1:節(jié)點(diǎn)集ID,表示要應(yīng)用此邊界條件的節(jié)點(diǎn)集。1,1,1,1,1,1:分別表示在x、y、z方向上的位移約束,1表示約束。這表示我們正在將模型中ID為1的節(jié)點(diǎn)集在所有三個(gè)方向上固定,以模擬一個(gè)剛性支撐。通過(guò)以上步驟和示例,您已經(jīng)了解了如何在LS-DYNA中進(jìn)行基礎(chǔ)設(shè)置,包括軟件的安裝與配置、用戶界面的使用以及如何定義材料屬性和設(shè)置邊界條件。這些知識(shí)將為您的碰撞與沖擊仿真項(xiàng)目打下堅(jiān)實(shí)的基礎(chǔ)。3彈性力學(xué)原理3.1彈性力學(xué)概述彈性力學(xué)是研究彈性體在外力作用下變形和應(yīng)力分布的學(xué)科。它基于材料的彈性性質(zhì),分析物體在受力時(shí)的內(nèi)部應(yīng)力、應(yīng)變和位移,以預(yù)測(cè)物體的響應(yīng)和行為。在LS-DYNA仿真軟件中,彈性力學(xué)原理是構(gòu)建碰撞與沖擊仿真模型的基礎(chǔ)。3.2應(yīng)力與應(yīng)變3.2.1應(yīng)力應(yīng)力(Stress)是單位面積上的內(nèi)力,通常用σ表示。在彈性力學(xué)中,應(yīng)力分為正應(yīng)力(σ)和切應(yīng)力(τ)。正應(yīng)力是垂直于截面的應(yīng)力,而切應(yīng)力是平行于截面的應(yīng)力。3.2.2應(yīng)變應(yīng)變(Strain)是物體在受力作用下發(fā)生的變形程度,通常用ε表示。應(yīng)變分為線應(yīng)變(ε)和剪應(yīng)變(γ)。線應(yīng)變描述的是物體長(zhǎng)度的變化,而剪應(yīng)變描述的是物體形狀的改變。3.2.3彈性模量彈性模量(ElasticModulus)是描述材料彈性性質(zhì)的重要參數(shù),包括楊氏模量(Young’sModulus)和剪切模量(ShearModulus)。楊氏模量是正應(yīng)力與線應(yīng)變的比值,剪切模量是切應(yīng)力與剪應(yīng)變的比值。3.3胡克定律胡克定律(Hooke’sLaw)是彈性力學(xué)的基本定律,它表明在彈性范圍內(nèi),應(yīng)力與應(yīng)變成正比關(guān)系。數(shù)學(xué)表達(dá)式為:σ其中,σ是應(yīng)力,ε是應(yīng)變,E是楊氏模量。3.4彈性方程在三維空間中,彈性方程描述了應(yīng)力與應(yīng)變之間的關(guān)系,通常用廣義胡克定律表示。對(duì)于各向同性材料,彈性方程可以簡(jiǎn)化為:σ其中,σ_{ij}是應(yīng)力張量,ε_(tái){kl}是應(yīng)變張量,C_{ijkl}是彈性常數(shù)。3.5彈性能量彈性能量(ElasticEnergy)是物體在受力作用下儲(chǔ)存的能量,它與物體的變形程度有關(guān)。彈性能量的計(jì)算公式為:U其中,U是彈性能量,σ_{ij}是應(yīng)力張量,ε_(tái){ij}是應(yīng)變張量,dV是體積微元。4碰撞與沖擊的物理模型4.1碰撞模型碰撞模型(CollisionModel)用于描述兩個(gè)或多個(gè)物體在接觸時(shí)的相互作用。在LS-DYNA中,碰撞模型通常包括接觸算法和碰撞響應(yīng)的計(jì)算。4.1.1接觸算法接觸算法(ContactAlgorithm)用于檢測(cè)和處理物體之間的接觸。LS-DYNA提供了多種接觸算法,如:-CONTACT_AUTOMATIC_SURFACE_TO_SURFACE:自動(dòng)表面接觸算法,適用于復(fù)雜幾何形狀的接觸。-CONTACT_SURFACE_TO_SURFACE:表面接觸算法,需要用戶定義接觸表面。4.1.2碰撞響應(yīng)碰撞響應(yīng)(CollisionResponse)描述了物體在接觸時(shí)的變形和應(yīng)力分布。LS-DYNA通過(guò)求解彈性方程和動(dòng)力學(xué)方程來(lái)計(jì)算碰撞響應(yīng)。4.2沖擊模型沖擊模型(ImpactModel)用于描述物體在高速碰撞時(shí)的動(dòng)態(tài)響應(yīng)。在LS-DYNA中,沖擊模型通常包括沖擊載荷的施加和沖擊響應(yīng)的計(jì)算。4.2.1沖擊載荷沖擊載荷(ImpactLoad)是突然施加在物體上的力,通常具有很高的強(qiáng)度和短的作用時(shí)間。在LS-DYNA中,沖擊載荷可以通過(guò)LOAD_IMPULSE命令來(lái)施加。4.2.2沖擊響應(yīng)沖擊響應(yīng)(ImpactResponse)描述了物體在沖擊載荷作用下的動(dòng)態(tài)行為,包括位移、速度、加速度和應(yīng)力的變化。LS-DYNA通過(guò)求解動(dòng)力學(xué)方程來(lái)計(jì)算沖擊響應(yīng)。4.3示例:LS-DYNA中的碰撞仿真在LS-DYNA中,我們可以使用以下輸入文件來(lái)設(shè)置一個(gè)簡(jiǎn)單的碰撞仿真。假設(shè)我們有兩個(gè)物體,一個(gè)為剛體,另一個(gè)為彈性體,它們將在仿真中發(fā)生碰撞。*KEYWORD

*PART

1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,

#模型建立

##幾何模型的導(dǎo)入與編輯

在進(jìn)行彈性力學(xué)仿真,尤其是使用LS-DYNA進(jìn)行碰撞與沖擊仿真時(shí),幾何模型的導(dǎo)入與編輯是至關(guān)重要的第一步。這一步驟確保了仿真模型的準(zhǔn)確性和可靠性,直接影響到后續(xù)分析的精度。

###導(dǎo)入幾何模型

LS-DYNA支持多種幾何模型的導(dǎo)入格式,包括但不限于IGES,STEP,STL,和Parasolid。這些模型通常由CAD軟件(如SolidWorks,CATIA,或AutoCAD)創(chuàng)建。導(dǎo)入模型時(shí),確保模型的單位與LS-DNA的單位系統(tǒng)一致,通常為毫米、牛頓、秒。

####示例:導(dǎo)入IGES格式的模型

在LS-DYNA中,使用關(guān)鍵字`*INCLUDE`來(lái)導(dǎo)入IGES模型。假設(shè)我們有一個(gè)名為`car_body.iges`的汽車車身模型,可以使用以下關(guān)鍵字:

```text

*INCLUDE,file=car_body.iges4.3.1編輯幾何模型導(dǎo)入模型后,可能需要進(jìn)行一些編輯,如修復(fù)幾何缺陷、分割體、或創(chuàng)建接觸面。LS-DYNA提供了強(qiáng)大的前處理功能,允許用戶直接在仿真軟件中進(jìn)行這些操作。4.3.1.1示例:分割體假設(shè)我們需要將汽車車身模型分割成兩個(gè)部分:車身和車門,以便分別定義不同的材料屬性??梢允褂?PART關(guān)鍵字來(lái)創(chuàng)建新的部分,并使用*NODE_SET和*ELEMENT_SET來(lái)定義分割后的節(jié)點(diǎn)和元素集合。*PART,id=1,name=Body

*NODE_SET,id=100,name=BodyNodes

*ELEMENT_SET,id=101,name=BodyElements

1,2,3,...,10000

1,2,3,...,10000

*PART,id=2,name=Door

*NODE_SET,id=200,name=DoorNodes

*ELEMENT_SET,id=201,name=DoorElements

10001,10002,...,20000

10001,10002,...,200004.4材料屬性的定義材料屬性的定義是LS-DYNA仿真中另一個(gè)關(guān)鍵步驟。不同的材料在碰撞和沖擊下的行為差異顯著,因此準(zhǔn)確地定義材料屬性對(duì)于獲得可靠的仿真結(jié)果至關(guān)重要。4.4.1材料模型LS-DYNA提供了多種材料模型,包括但不限于線彈性模型、塑性模型、復(fù)合材料模型等。選擇合適的材料模型是基于材料的物理性質(zhì)和仿真需求。4.4.1.1示例:定義線彈性材料假設(shè)我們正在仿真一個(gè)由鋁制成的結(jié)構(gòu),其彈性模量為70GPa,泊松比為0.33??梢允褂?MATERIAL_ELASTIC關(guān)鍵字來(lái)定義這種材料。*MATERIAL_ELASTIC

1,0,70000,0.33這里,1是材料ID,70000是彈性模量(單位為MPa),0.33是泊松比。4.4.2溫度依賴性在某些情況下,材料的屬性會(huì)隨溫度變化。LS-DYNA允許用戶定義溫度依賴的材料屬性,這對(duì)于高溫或涉及熱效應(yīng)的仿真尤為重要。4.4.2.1示例:定義溫度依賴的材料假設(shè)材料的彈性模量和泊松比隨溫度變化,可以使用*MATERIAL_ELASTIC關(guān)鍵字的擴(kuò)展形式來(lái)定義。*MATERIAL_ELASTIC

1,0,70000,0.33,65000,0.32,60000,0.31,55000,0.30在這個(gè)例子中,我們定義了材料在不同溫度下的彈性模量和泊松比。每個(gè)參數(shù)對(duì)分別對(duì)應(yīng)一個(gè)溫度點(diǎn)的彈性模量和泊松比。4.4.3應(yīng)力應(yīng)變關(guān)系對(duì)于塑性材料,需要定義其應(yīng)力應(yīng)變關(guān)系。LS-DYNA提供了多種塑性模型,如*MATERIAL_PLASTICITY,用于描述材料的塑性行為。4.4.3.1示例:定義塑性材料假設(shè)我們有一個(gè)塑性材料,其應(yīng)力應(yīng)變關(guān)系如下:應(yīng)變應(yīng)力(MPa)0.00.00.01100.00.05200.00.1300.0可以使用*MATERIAL_PLASTICITY關(guān)鍵字來(lái)定義這種材料。*MATERIAL_PLASTICITY

1,0,0.0,0.0,0.01,100.0,0.05,200.0,0.1,300.0這里,1是材料ID,接下來(lái)的參數(shù)對(duì)分別對(duì)應(yīng)應(yīng)變和應(yīng)力值。通過(guò)以上步驟,我們可以建立一個(gè)準(zhǔn)確的幾何模型,并定義其材料屬性,為后續(xù)的碰撞與沖擊仿真做好準(zhǔn)備。5網(wǎng)格劃分在進(jìn)行彈性力學(xué)仿真,尤其是使用LS-DYNA進(jìn)行碰撞與沖擊仿真時(shí),網(wǎng)格劃分是構(gòu)建準(zhǔn)確模型的關(guān)鍵步驟。合理的網(wǎng)格劃分能夠確保仿真結(jié)果的精確性和計(jì)算效率。本章節(jié)將深入探討網(wǎng)格類型選擇與網(wǎng)格質(zhì)量控制的原理和實(shí)踐。5.1網(wǎng)格類型選擇5.1.1原理LS-DYNA支持多種網(wǎng)格類型,包括但不限于:四面體網(wǎng)格:適用于復(fù)雜幾何形狀,能夠較好地適應(yīng)大變形。六面體網(wǎng)格:提供更高的計(jì)算效率和精度,適用于規(guī)則幾何形狀?;旌暇W(wǎng)格:結(jié)合四面體和六面體網(wǎng)格的優(yōu)點(diǎn),適用于既有復(fù)雜又有規(guī)則部分的模型。選擇網(wǎng)格類型時(shí),應(yīng)考慮模型的幾何復(fù)雜性、預(yù)期的變形模式、計(jì)算資源和仿真時(shí)間。5.1.2內(nèi)容5.1.2.1面體網(wǎng)格四面體網(wǎng)格由四面體單元構(gòu)成,每個(gè)單元有四個(gè)頂點(diǎn)。這種網(wǎng)格類型在處理復(fù)雜幾何和大變形問(wèn)題時(shí)非常有效,因?yàn)樗鼈兡軌蚋玫剡m應(yīng)形狀的變化。然而,四面體網(wǎng)格的計(jì)算效率通常低于六面體網(wǎng)格。5.1.2.2面體網(wǎng)格六面體網(wǎng)格由六面體單元構(gòu)成,每個(gè)單元有八個(gè)頂點(diǎn)。它們?cè)谟?jì)算效率和精度方面表現(xiàn)優(yōu)異,尤其是在處理規(guī)則幾何形狀時(shí)。六面體網(wǎng)格的缺點(diǎn)是它們可能不適合處理大變形或復(fù)雜幾何。5.1.2.3混合網(wǎng)格混合網(wǎng)格結(jié)合了四面體和六面體網(wǎng)格的優(yōu)點(diǎn),允許在模型的不同部分使用不同類型的網(wǎng)格。這種策略可以提高整體的計(jì)算效率和精度,同時(shí)保持對(duì)復(fù)雜幾何的適應(yīng)性。5.1.3示例假設(shè)我們正在使用LS-DYNA對(duì)一個(gè)汽車碰撞進(jìn)行仿真,模型中包含復(fù)雜的車身結(jié)構(gòu)和規(guī)則的輪胎部分。我們可以使用混合網(wǎng)格策略,對(duì)車身使用四面體網(wǎng)格,對(duì)輪胎使用六面體網(wǎng)格。5.1.3.1車身四面體網(wǎng)格示例*PART,ID=1,TYPE=SOLID

*NODE

1,0.0,0.0,0.0

2,1.0,0.0,0.0

3,1.0,1.0,0.0

4,0.0,1.0,0.0

5,0.0,0.0,1.0

6,1.0,0.0,1.0

7,1.0,1.0,1.0

8,0.0,1.0,1.0

*ELEMENT_SOLID,TYPE=C3D4,ELSET=Body

1,1,2,3,4

2,2,6,7,3

3,6,5,1,2

4,1,5,8,4

5,5,6,7,85.1.3.2輪胎六面體網(wǎng)格示例*PART,ID=2,TYPE=SOLID

*NODE

1,0.0,0.0,0.0

2,1.0,0.0,0.0

3,1.0,1.0,0.0

4,0.0,1.0,0.0

5,0.0,0.0,1.0

6,1.0,0.0,1.0

7,1.0,1.0,1.0

8,0.0,1.0,1.0

*ELEMENT_SOLID,TYPE=C3D8,ELSET=Tire

1,1,2,3,4,5,6,7,85.2網(wǎng)格質(zhì)量控制5.2.1原理網(wǎng)格質(zhì)量直接影響仿真的準(zhǔn)確性和穩(wěn)定性。質(zhì)量差的網(wǎng)格可能導(dǎo)致計(jì)算錯(cuò)誤或仿真失敗。網(wǎng)格質(zhì)量控制包括檢查網(wǎng)格的形狀、大小和分布,確保它們滿足特定的工程標(biāo)準(zhǔn)和仿真需求。5.2.2內(nèi)容5.2.2.1網(wǎng)格形狀網(wǎng)格單元應(yīng)盡可能保持正則形狀,避免出現(xiàn)長(zhǎng)條形或扁平形單元,因?yàn)檫@些形狀可能導(dǎo)致數(shù)值不穩(wěn)定。5.2.2.2網(wǎng)格大小網(wǎng)格大小應(yīng)根據(jù)模型的特征尺寸和預(yù)期的應(yīng)力梯度進(jìn)行調(diào)整。在應(yīng)力集中區(qū)域,網(wǎng)格應(yīng)更細(xì),而在應(yīng)力變化較小的區(qū)域,網(wǎng)格可以較粗。5.2.2.3網(wǎng)格分布網(wǎng)格應(yīng)均勻分布,避免在模型中出現(xiàn)突然的網(wǎng)格密度變化,這可能導(dǎo)致局部計(jì)算誤差。5.2.3示例使用LS-DYNA的網(wǎng)格質(zhì)量檢查功能,我們可以評(píng)估網(wǎng)格的質(zhì)量并進(jìn)行必要的調(diào)整。以下是一個(gè)檢查網(wǎng)格質(zhì)量的示例命令:*GRID_QUALITY,PART=1這將檢查ID為1的部件的網(wǎng)格質(zhì)量。如果發(fā)現(xiàn)質(zhì)量問(wèn)題,可以使用網(wǎng)格優(yōu)化工具進(jìn)行調(diào)整,例如:*GRID_OPTIMIZE,PART=1,METHOD=GRADIENT這將使用梯度方法優(yōu)化ID為1的部件的網(wǎng)格,以提高其質(zhì)量。通過(guò)這些步驟,我們可以確保LS-DYNA中的網(wǎng)格劃分既準(zhǔn)確又高效,從而獲得可靠的碰撞與沖擊仿真結(jié)果。6邊界條件與載荷6.1邊界條件的設(shè)定在進(jìn)行彈性力學(xué)仿真,尤其是使用LS-DYNA進(jìn)行碰撞與沖擊仿真時(shí),邊界條件的設(shè)定至關(guān)重要。邊界條件定義了模型與外部環(huán)境的相互作用,確保仿真結(jié)果的準(zhǔn)確性和可靠性。LS-DYNA提供了多種邊界條件的設(shè)定方法,包括固定邊界、滑動(dòng)邊界、周期邊界等。6.1.1固定邊界固定邊界是最常見的邊界條件,用于模擬模型中不可移動(dòng)的部分。在LS-DYNA中,可以通過(guò)關(guān)鍵字*BOUNDARY來(lái)設(shè)定固定邊界。例如,若要固定模型中所有節(jié)點(diǎn)在x、y、z三個(gè)方向上的位移,可以使用以下代碼:*BOUNDARY

all,1,1,0.

all,2,2,0.

all,3,3,0.這里的all表示所有節(jié)點(diǎn),1,2,3分別對(duì)應(yīng)x、y、z方向,0.表示位移被固定為零。6.1.2滑動(dòng)邊界滑動(dòng)邊界允許模型在特定方向上自由滑動(dòng),而限制其他方向的位移。例如,若要允許模型在y方向上自由滑動(dòng),同時(shí)固定x和z方向,可以使用以下代碼:*BOUNDARY

all,1,1,0.

all,3,3,0.這里沒(méi)有設(shè)定y方向的邊界條件,意味著y方向上的位移不受限制。6.1.3周期邊界周期邊界用于模擬具有周期性結(jié)構(gòu)的模型,使得模型在邊界上的物理性質(zhì)連續(xù)。在LS-DYNA中,周期邊界條件的設(shè)定較為復(fù)雜,通常需要通過(guò)節(jié)點(diǎn)配對(duì)來(lái)實(shí)現(xiàn)。例如,若要設(shè)定模型在x方向上的周期邊界,可以使用以下代碼:*BOUNDARY_PERIODIC

1,1,1,2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,

#求解設(shè)置

##求解器選擇

在LS-DYNA中,求解器的選擇是基于仿真類型和問(wèn)題的性質(zhì)。LS-DYNA提供了多種求解器,包括顯式動(dòng)力學(xué)求解器、隱式求解器、流體動(dòng)力學(xué)求解器等。對(duì)于碰撞與沖擊仿真,通常使用顯式動(dòng)力學(xué)求解器,因?yàn)樗軌蚋咝У靥幚泶笞冃魏透咚賱?dòng)力學(xué)問(wèn)題。

###顯式動(dòng)力學(xué)求解器

顯式動(dòng)力學(xué)求解器采用時(shí)間步進(jìn)方法,直接求解動(dòng)力學(xué)方程,無(wú)需求解大型線性方程組,因此在處理短時(shí)間、大變形的動(dòng)力學(xué)問(wèn)題時(shí)非常有效。在LS-DYNA中,顯式動(dòng)力學(xué)求解器的設(shè)置通常包括以下參數(shù):

-**求解器類型**:通常選擇`*KEYWORDEXPLICIT`。

-**時(shí)間積分方法**:如`*CONTROL_TIME`中的`METHOD`選項(xiàng),可以選擇`HHT`或`NEWMARK`等。

-**時(shí)間步長(zhǎng)控制**:通過(guò)`*CONTROL_TIMESTEP`控制,可以設(shè)置最小和最大時(shí)間步長(zhǎng)。

###示例代碼

```lsdyna

*CONTROL_TIMESTEP

0.0001,0.001,0.00001,0.00001,0.00001,0.00001,0.00001,0.00001

*CONTROL_TIME

1.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0

#后處理與結(jié)果分析

##結(jié)果可視化

在彈性力學(xué)仿真軟件LS-DYNA中,結(jié)果可視化是理解碰撞與沖擊仿真結(jié)果的關(guān)鍵步驟。通過(guò)可視化,工程師和研究人員可以直觀地觀察模型在不同時(shí)間點(diǎn)的變形、應(yīng)力分布、應(yīng)變率等關(guān)鍵參數(shù),從而評(píng)估結(jié)構(gòu)的性能和安全性。LS-DYNA支持多種后處理工具,包括但不限于DYNA3D、DYNAViewer、HyperView等,這些工具能夠以3D圖形、動(dòng)畫、等值線圖等形式展示仿真結(jié)果。

###示例:使用HyperView進(jìn)行結(jié)果可視化

假設(shè)我們已經(jīng)完成了LS-DYNA的碰撞仿真,現(xiàn)在需要使用HyperView來(lái)可視化結(jié)果。以下是一個(gè)基本的步驟和代碼示例:

1.**打開HyperView并加載結(jié)果文件**:

```plaintext

在HyperView中,首先選擇“File”>“Open”,然后選擇LS-DYNA輸出的*.d3plot文件。選擇顯示的參數(shù):在“Display”菜單中,選擇“Contour”>“Stress”,可以顯示模型上的應(yīng)力分布。調(diào)整時(shí)間步:使用“Time”菜單,可以調(diào)整顯示的時(shí)間步,觀察模型在碰撞過(guò)程中的動(dòng)態(tài)變化。創(chuàng)建動(dòng)畫:選擇“Animation”菜單,可以創(chuàng)建一個(gè)動(dòng)畫,展示整個(gè)碰撞過(guò)程的模型變形。通過(guò)這些步驟,我們可以對(duì)碰撞仿真結(jié)果進(jìn)行深入的可視化分析,幫助我們更好地理解結(jié)構(gòu)的響應(yīng)。6.2碰撞與沖擊性能評(píng)估碰撞與沖擊性能評(píng)估是LS-DYNA仿真后處理的重要組成部分,它涉及到對(duì)仿真結(jié)果的定量分析,以評(píng)估結(jié)構(gòu)在碰撞或沖擊載荷下的性能。評(píng)估指標(biāo)可能包括最大應(yīng)力、變形量、能量吸收、乘員保護(hù)指數(shù)等。這些指標(biāo)對(duì)于設(shè)計(jì)安全的車輛、飛機(jī)、防護(hù)裝備等至關(guān)重要。6.2.1示例:評(píng)估能量吸收假設(shè)我們正在分析一個(gè)車輛碰撞仿真,目標(biāo)是評(píng)估車輛的能量吸收能力。在LS-DYNA中,能量吸收可以通過(guò)計(jì)算碰撞前后系統(tǒng)總能量的變化來(lái)得到。以下是一個(gè)基本的計(jì)算方法:提取碰撞前后的總能量:使用LS-DYNA的后處理工具,如DYNAViewer,可以提取每個(gè)時(shí)間步的總能量。計(jì)算能量吸收:能量吸收量可以通過(guò)以下公式計(jì)算:能量吸收=碰撞前總能量-碰撞后總能量。分析能量吸收分布:通過(guò)繪制能量吸收隨時(shí)間變化的曲線,可以分析能量吸收的分布情況,識(shí)別哪些部分在碰撞中吸收了更多的能量。通過(guò)這種能量吸收的評(píng)估,我們可以優(yōu)化車輛設(shè)計(jì),確保在碰撞中能夠有效地保護(hù)乘員,同時(shí)減少車輛的損傷。以上示例展示了如何在LS-DYNA中進(jìn)行結(jié)果可視化和碰撞與沖擊性能評(píng)估的基本操作。這些步驟和方法是進(jìn)行深入分析和優(yōu)化設(shè)計(jì)的基礎(chǔ),能夠幫助工程師和研究人員更好地理解結(jié)構(gòu)在極端載荷下的行為。7高級(jí)仿真技術(shù)7.1顯式動(dòng)力學(xué)仿真7.1.1原理顯式動(dòng)力學(xué)仿真是一種數(shù)值模擬技術(shù),主要用于解決高速、瞬態(tài)的動(dòng)力學(xué)問(wèn)題,如碰撞、沖擊和爆炸等。在LS-DYNA中,顯式動(dòng)力學(xué)仿真采用顯式時(shí)間積分方法,能夠快速求解非線性動(dòng)力學(xué)問(wèn)題,特別適用于大變形和材料失效的分析。其核心在于通過(guò)時(shí)間步長(zhǎng)迭代,計(jì)算材料在每個(gè)時(shí)間點(diǎn)的應(yīng)力、應(yīng)變和位移,從而預(yù)測(cè)結(jié)構(gòu)的動(dòng)態(tài)響應(yīng)。7.1.2內(nèi)容7.1.2.1時(shí)間積分方法顯式動(dòng)力學(xué)仿真使用顯式時(shí)間積分方法,如中心差分法或Newmark方法的變體。這些方法不需要求解大型線性方程組,因此計(jì)算效率高,但對(duì)時(shí)間步長(zhǎng)有嚴(yán)格限制,以保證數(shù)值穩(wěn)定性。7.1.2.2材料模型LS-DYNA提供了多種材料模型,包括但不限于:Johnson-Cook模型:適用于金屬材料在高溫和高速下的塑性行為。MAT_024(混凝土模型):用于模擬混凝土的破壞行為。MAT_183(復(fù)合材料模型):適用于纖維增強(qiáng)復(fù)合材料的分析。7.1.2.3接觸算法接觸算法在碰撞仿真中至關(guān)重要,LS-DYNA提供了多種接觸選項(xiàng),如:CONTACT_AUTOMATIC_SURFACE_TO_SURFACE(自動(dòng)表面接觸):適用于復(fù)雜幾何形狀的接觸問(wèn)題。CONTACT_PAIR(接觸對(duì)):用戶指定接觸面,適用于簡(jiǎn)單或特定接觸情況。7.1.2.4示例下面是一個(gè)使用LS-DYNA進(jìn)行顯式動(dòng)力學(xué)仿真的簡(jiǎn)單示例,模擬一個(gè)金屬球體撞擊平面的過(guò)程。*KEYWORD

*PARAM

dt,1.e-6

*CONTROL_DYNAMIC

0.01,1.e-6,1.e-6

*DEFINE_CURVE

1,1,1.e-6,1.e-6,1.e-6,1.e-6

*DEFINE_CURVE

2,1,1.e-6,1.e-6,1.e-6,1.e-6

*MATERIAL_JOHNSON_COOK

1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1

*PART

1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1

*NODE

1,0.,0.,0.

2,1.,0.,0.

3,1.,1.,0.

4,0.,1.,0.

*ELEMENT_SOLID

1,1,1,2,3,4

*CONTACT_AUTOMATIC_SURFACE_TO_SURFACE

1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1

*BOUNDARY_SPC

1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1

*INITIAL_VELOCITY

1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1

*END7.1.2.5解釋*PARAM:設(shè)置時(shí)間步長(zhǎng)。*CONTROL_DYNAMIC:控制動(dòng)態(tài)分析的參數(shù)。*MATERIAL_JOHNSON_COOK:定義Johnson-Cook材料模型。*PART:定義零件屬性。*NODE:定義節(jié)點(diǎn)坐標(biāo)。*ELEMENT_SOLID:定義四面體單元。*CONTACT_AUTOMATIC_SURFACE_TO_SURFACE:定義自動(dòng)表面接觸。*BOUNDARY_SPC:施加邊界條件。*INITIAL_VELOCITY:設(shè)置初始速度。7.2多體動(dòng)力學(xué)與剛體仿真7.2.1原理多體動(dòng)力學(xué)(MBD)仿真關(guān)注的是多個(gè)剛體或柔體之間的相互作用,包括碰撞、摩擦和約束。在LS-DYNA中,多體動(dòng)力學(xué)仿真可以與顯式動(dòng)力學(xué)仿真結(jié)合,用于分析復(fù)雜的機(jī)械系統(tǒng)在沖擊或碰撞條件下的動(dòng)態(tài)響應(yīng)。剛體仿真則將結(jié)構(gòu)視為不可變形的,適用于分析大范圍的運(yùn)動(dòng)而無(wú)需考慮材料的變形。7.2.2內(nèi)容7.2.2.1剛體定義在LS-DYNA中,剛體可以通過(guò)*RIGID_BODY命令定義,該命令允許用戶指定剛體的幾何形狀、質(zhì)量、慣性矩等屬性。7.2.2.2約束與連接多體系統(tǒng)中的約束和連接可以通過(guò)以下命令實(shí)現(xiàn):JOINT_SPRING(彈簧連接):模擬兩個(gè)剛體之間的彈性連接。JOINT_DAMPER(阻尼器連接):模擬兩個(gè)剛體之間的阻尼效果。JOINT_BUSHING(襯套連接):結(jié)合彈簧和阻尼器,模擬更復(fù)雜的連接行為。7.2.2.3示例下面是一個(gè)使用LS-DYNA進(jìn)行多體動(dòng)力學(xué)仿真的示例,模擬兩個(gè)剛體通過(guò)彈簧連接的系統(tǒng)。*KEYWORD

*PARAM

dt,1.e-5

*CONTROL_DYNAMIC

0.1,1.e-5,1.e-5

*DEFINE_CURVE

1,1,1.e-5,1.e-5,1.e-5,1.e-5

*DEFINE_CURVE

2,1,1.e-5,1.e-5,1.e-5,1.e-5

*MATERIAL_ELASTIC

1,1.e7,0.3

*RIGID_BODY

1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1

*RIGID_BODY

2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1

*JOINT_SPRING

1,1,2,1,1,1.e5,1.e5,1.e5,1.e5,1.e5,1.e5,1.e5,1.e5,1.e5,1.e5,1.e5,1.e5,1.e5,1.e5,1.e5

*BOUNDARY_SPC

1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1

*INITIAL_VELOCITY

2,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1

*END7.2.2.4解釋*PARAM:設(shè)置時(shí)間步長(zhǎng)。*CONTROL_DYNAMIC:控制動(dòng)態(tài)分析的參數(shù)。*MATERIAL_ELASTIC:定義彈性材料模型,盡管在剛體仿真中不考慮材料變形,但需要定義材料屬性以計(jì)算慣性。*RIGID_BODY:定義兩個(gè)剛體。*JOINT_SPRING:定義連接兩個(gè)剛體的彈簧。*BOUNDARY_SPC:施加邊界條件,固定一個(gè)剛體。*INITIAL_VELOCITY:設(shè)置另一個(gè)剛體的初始速度。以上示例和解釋展示了如何在LS-DYNA中設(shè)置和執(zhí)行顯式動(dòng)力學(xué)仿真和多體動(dòng)力學(xué)仿真,包括關(guān)鍵的材料模型、接觸算法和剛體定義。通過(guò)這些技術(shù),工程師和研究人員能夠更準(zhǔn)確地預(yù)測(cè)和分析結(jié)構(gòu)在極端條件下的行為。8案例研究8.1汽車碰撞仿真8.1.1原理與內(nèi)容汽車碰撞仿真利用LS-DYNA軟件的強(qiáng)大功能,對(duì)車輛在不同碰撞場(chǎng)景下的行為進(jìn)行預(yù)測(cè)和分析。此仿真技術(shù)基于有限元方法(FiniteElementMethod,FEM),通過(guò)將汽車結(jié)構(gòu)分解為數(shù)千乃至數(shù)百萬(wàn)的小單元,每個(gè)單元的力學(xué)行為被精確計(jì)算,從而模擬整個(gè)車輛的動(dòng)態(tài)響應(yīng)。8.1.1.1有限元模型建立幾何模型:從CAD系統(tǒng)導(dǎo)入汽車模型,進(jìn)行網(wǎng)格劃分。材料屬性:定義各部件的材料屬性,如彈性模量、泊松比、屈服強(qiáng)度等。接觸條件:設(shè)置不同部件間的接觸屬性,確保碰撞時(shí)的正確交互。邊界條件:定義車輛與地面或其他物體的接觸方式。8.1.1.2碰撞場(chǎng)景設(shè)置碰撞類型:正面碰撞、側(cè)面碰撞、翻滾等。碰撞速度:根據(jù)測(cè)試標(biāo)準(zhǔn)設(shè)定車輛的碰撞速度。碰撞對(duì)象:模擬障礙物或另一車輛的力學(xué)特性。8.1.1.3仿真分析動(dòng)力學(xué)求解:使用LS-DYNA的顯式動(dòng)力學(xué)求解器,計(jì)算碰撞過(guò)程中的應(yīng)力、應(yīng)變、位移等。結(jié)果后處理:分析仿真結(jié)果,評(píng)估車輛結(jié)構(gòu)的損傷程度,優(yōu)化設(shè)計(jì)。8.1.2示例```textKEYWORDPART1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,

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