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計算機英文術語英文術語完全介紹1、CPU中央處理器。3DNow!(3Dnowaiting)ALU(ArithmeticLogicUnit,算術邏輯單元)AGU(AddressGenerationUnits,地址產(chǎn)成單元)BGA(BallGridArray,球狀矩陣排列)BHT(branchpredictiontable,分支預測表)BPU(BranchProcessingUnit,分支處理單元)BrachPediction(分支預測)CMOS(ComplementaryMetalOxideSemiconductor,互補金屬氧化物半導體)CISC(ComplexInstructionSetComputing,復雜指令集計算機)CLK(ClockCycle,時鐘周期)COB(Cacheonboard,板上集成緩存)COD(CacheonDie,芯片內(nèi)集成緩存)CPGA(CeramicPinGridArray,陶瓷針型柵格陣列)CPU(CenterProcessingUnit,中央處理器)DataForwarding(數(shù)據(jù)前送)Decode(指令解碼)DIB(DualIndependentBus,雙獨立總線)EC(EmbeddedController,嵌入式控制器)EmbeddedChips(嵌入式處理器)EPIC(explicitlyparallelinstructioncode,并行指令代碼)FADD(FloationgPointAddition,浮點加)FCPGA(FlipChipPinGridArray,反轉(zhuǎn)芯片針腳柵格陣列)FDIV(FloationgPointDivide,浮點除)FEMMS(FastEntry/ExitMultimediaState,快速進入/退出多媒體狀態(tài))FFT(fastFouriertransform,快速熱歐姆轉(zhuǎn)換)FID(FID:Frequencyidentify,頻率鑒別號碼)1FIFO(FirstInputFirstOutput,先入先出隊列)flip-chip(芯片反轉(zhuǎn))FLOP(FloatingPointOperationsPerSecond,浮點操作/秒)FMUL(FloationgPointMultiplication,浮點乘)FPU(FloatPointUnit,浮點運算單元)FSUB(FloationgPointSubtraction,浮點減)HL-PBGA(表面黏著,高耐熱、輕薄型塑膠球狀矩陣封裝)IA(IntelArchitecture,英特爾架構(gòu))ICU(InstructionControlUnit,指令控制單元)ID(identify,鑒別號碼)IDF(IntelDeveloperForum,英特爾開發(fā)者論壇)IEU(IntegerExecutionUnits,整數(shù)執(zhí)行單元)IMM(IntelMobileModule,英特爾移動模塊)InstructionsCache(指令緩存)InstructionColoring(指令分類)IPC(InstructionsPerClockCycle,指令/時鐘周期)ISA(instructionsetarchitecture,指令集架構(gòu))KNI(KatmaiNewInstructions,Katmai新指令集,即SSE)Latency(潛伏期)LDT(LightningDataTransport,閃電數(shù)據(jù)傳輸總線)LocalInterconnect(局域互連)MESI(Modified,Exclusive,Shared,Invalid:修改、排除、共享、廢棄)MMX(MultiMediaExtensions,多媒體擴展指令集)MMU(MultimediaUnit,多媒體單元)MFLOPS(MillionFloationgPoint/Second,每秒百萬個浮點操作)MHz(MillionHertz,兆赫茲)MP(Multi-Processing,多重處理器架構(gòu))MPS(MultiProcessorSpecification,多重處理器規(guī)范)MSRs(Model-SpecificRegisters,特別模塊寄存器)NAOC(no-accountOverClock,無效超頻)2NI(Non-InteL非英特爾)OLGA(OrganicLandGridArray,基板柵格陣列)OoO(OutofOrder,亂序執(zhí)行)PGA(Pin-GridArray,引腳網(wǎng)格陣列,耗電大)PR(PerformanceRate,性能比率)PSN(ProcessorSerialnumbers,處理器序列號)PIB(ProcessorInaBox,盒裝處理器)PPGA(PlasticPinGridArray,塑膠針狀矩陣封裝)PQFP(PlasticQuadFlatPackage,塑料方塊平面封裝)RAW(ReadafterWrite,寫后讀)RegisterContention(搶占寄存器)RegisterPressure(寄存器不足)RegisterRenaming(寄存器重命名)Remark(芯片頻率重標識)Resourcecontention(資源沖突)Retirement(指令引退)RISC(ReducedInstructionSetComputing,精簡指令集計算機)SEC(SingleEdgeConnector,單邊連接器)Shallow-trenchisolation(淺槽隔離)SIMD(SingleInstructionMultipleData,單指令多數(shù)據(jù)流)SiO2F(FluoridedSiliconOxide,二氧氟化硅)SMI(SystemManagementInterrupt,系統(tǒng)管理中斷)SMM(SystemManagementMode,系統(tǒng)管理模式)SMP(SymmetricMulti-Processing,對稱式多重處理架構(gòu))SOI(Silicon-on-insulator,絕緣體硅片)SONC(Systemonachip,系統(tǒng)集成芯片)SPEC(SystemPerformanceEvaluationCorporation,系統(tǒng)性能評估測試)SQRT(SquareRootCalculations,平方根計算)SSE(StreamingSIMDExtensions,單一指令多數(shù)據(jù)流擴展)Superscalar(超標量體系結(jié)構(gòu))3TCP(TapeCarrierPackage,薄膜封裝,發(fā)熱?。㏕hroughput(吞吐量)TLB(TranslateLooksideBuffers,翻譯旁視緩沖器)USWC(UncacheabledSpeculativeWriteCombination,無緩沖隨機聯(lián)合寫操作)VALU(VectorArithmeticLogicUnit,向量算術邏輯單元)VLIW(VeryLongInstructionWord,超長指令字)VPU(VectorPermutateUnit,向量排列單元)VPU(vectorprocessingunits,向量處理單元,即處理MMX、SSE等SIMD指令的地方)2、主板ADIMM(advancedDualIn-lineMemoryModules,高級雙重內(nèi)嵌式內(nèi)存模塊)AMR(Audio/ModemRiser;音效/調(diào)制解調(diào)器主機板附加直立插卜)AHA(AcceleratedHubArchitecture,加速中心架構(gòu))ASKIR(AmplitudeShiftKeyedInfra-Red,長波形可移動輸入紅外線)ATX(ATExtend,擴展型AT)BIOS(BasicInput/OutputSystem,基本輸入/輸出系統(tǒng))CSE(ConfigurationSpaceEnable,可分配空間)DB(DeviceBay,設備插架)DMI(DesktopManagementInterface,桌面管理接口)EB(ExpansionBus,擴展總線)EISA(EnhancedIndustryStandardArchitecture,增強形工業(yè)標準架構(gòu))EMI(ElectromagneticInterference,電磁干擾)ESCD(ExtendedSystemConfigurationData,可擴展系統(tǒng)配置數(shù)據(jù))FBC(FrameBufferCache,幀緩沖緩存)FireWire(火線,即IEEE1394標準)FSB(FrontSideBus,前置總線,即外部總線)4FWH(FirmwareHub,固件中心)GMCH(Graphics&MemoryControllerHub,圖形和內(nèi)存控制中心)GPIs(GeneralPurposeInputs,普通操作輸入)ICH(Input/OutputControllerHub,輸入/輸出控制中心)IR(infraredray,紅外線)IrDA(infraredray,紅外線通信接口可進行局域網(wǎng)存取和文件共享)ISA(IndustryStandardArchitecture,工業(yè)標準架構(gòu))ISA(instructionsetarchitecture,工業(yè)設置架構(gòu))MDC(MobileDaughterCard,移動式子卡)MRH-R(MemoryRepeaterHub,內(nèi)存數(shù)據(jù)處理中心)MRH-S(SDRAMRepeaterHub,SDRAM數(shù)據(jù)處理中心)MTH(MemoryTransferHub,內(nèi)存轉(zhuǎn)換中心)NGIO(NextGenerationInput/Output,新,代輸入/輸出標準)P64H(64-bitPCIControllerHub,64位PCI控制中心)PCB(printedcircuitboard,印刷電路板)PCBA(PrintedCircuitBoardAssembly,印刷電路板裝配)PCI(PeripheralComponentInterconnect,互連外圍設備)PCISIG(PeripheralComponentInterconnectSpecialInterestGroup,互連外圍設備專業(yè)組)POST(PowerOnSelfTest,加電自測試)RNG(RandomnumberGenerator,隨機數(shù)字發(fā)生器)RTC(RealTimeClock,實時時鐘)KBC(KeyBroadControl,鍵盤控制器)SBA(SideBandAddressing,邊帶尋址)SMA(ShareMemoryArchitecture,共享內(nèi)存結(jié)構(gòu))STD(SuspendToDisk,磁盤喚醒)STR(SuspendToRAM,內(nèi)存喚醒)SVR(SwitchingVoltageRegulator,交換式電壓調(diào)節(jié))USB(UniversalSerialBus,通用串行總線)USDM(UnifiedSystemDiagnosticManager,統(tǒng)一系統(tǒng)監(jiān)5測管理器)VID(VoltageIdentificationDefinition,電壓識別認證)VRM(VoltageRegulatorModule,電壓調(diào)整模塊)ZIF(ZeroInsertionForce,零插力)主板技術技嘉ACOPS:AutomaticCPUOverHeatPreventionSystem(CPU過熱預防系統(tǒng))SIV:SystemInformationViewer(系統(tǒng)信息觀察)磐英ESDJ(EasySettingDualJumper,簡化CPU雙重跳線法)浩鑫UPT(USB、PANEL.LINK、TV-OUT四重接口)芯片組ACPI(AdvancedConfigurationandPowerInterface,先進設置和電源管理)AGP(AcceleratedGraphicsPort,圖形加速接口)I/O(Input/Output,輸入/輸出)MIOC(MemoryandI/OBridgeController,內(nèi)存和I/O橋控制器)NBC(NorthBridgeChip,北橋芯片)PIIX(PCIISA/IDEAccelerator,加速器)PSE36(PageSizeExtension36—bit,36位頁面尺寸擴展模式)PXB(PCIExpanderBridge,PCI增強橋)RCG(RAS/CASGenerator,RAS/CAS發(fā)生器)SBC(SouthBridgeChip,南橋芯片)SMB(SystemManagementBus,全系統(tǒng)管理總線)SPD(SerialPresenceDetect,內(nèi)存內(nèi)部序號檢測裝置)SSB(SuperSouthBridge,超級南橋芯片)TDP(TritonDataPath,數(shù)據(jù)路徑)6TSC(TritonSystemController,系統(tǒng)控制器)QPA(QuadPortAcceleration,四接口加速)3、顯示設備ASIC(ApplicationSpecificIntegratedCircuit,特殊應用集成電路)ASC(Auto-SizingandCentering,自動調(diào)效屏幕尺寸和中心位置)BLA(BearnLandingArea,電子束落區(qū))CRC(CyclicalRedundancyCheck,循環(huán)冗余檢查)CRT(CathodeRayTube,陰極射線管)DDC(DisplayDataChannel,顯示數(shù)據(jù)通道)DFL(DynamicFocusLens,動態(tài)聚焦)DFS(DigitalFlexScan,數(shù)字伸縮掃描)DIC(DigitalImageControl,數(shù)字圖像控制)DigitalMultiscanII(數(shù)字式智能多頻追蹤)DLP(digitalLightProcessing,數(shù)字光處理)DOSD(DigitalOnScreenDisplay,同屏數(shù)字化顯示)DPMS(DisplayPowerManagementSignalling,顯示能源管理信號)DQL(DynamicQuadrapoleLens,動態(tài)四極鏡)DSP(DigitalSignalProcessing,數(shù)字信號處理)EFEAL(ExtendedFieldEllipticalApertureLens,可擴展掃描橢圓孔鏡頭)FRC(FrameRateControl,幀比率控制)LCD(liquidcrystaldisplay,液晶顯示屏)LCOS(LiquidCrystalOnSilicon,硅上液晶)LED(lightemittingdiode,光學二級管)L-SAGIC(LowPower-SmallApertureG1wihtImpregnatedCathode,低電壓光圈陰極管)LVDS(LowVoltageDifferentialSignal,低電壓差動信號)MALS(MultiAstigmatismLensSystem,多重散光聚焦系7統(tǒng))MDA(MonochromeAdapter,單色設備)MS(MagneticSensors,磁場感應器)PorousTungsten(活性鴇)RSDS(ReducedSwingDifferentialSignal,小幅度擺動差動信號)ShadowMask(陰罩式)TDT(TimeingDetectionTable,數(shù)據(jù)測定表)TICRG(TungstenImpregnatedCathodeRayGun,鴿傳輸陰級射線槍)TFT(thinfilmtransistor,薄膜晶體管)VAGP(VariableAperatureGrillePitch,可變間距光柵)VBI(VerticalBlankingInterval,垂直空白間隙)VDT(VideoDisplayTerminals,視頻顯示終端)VRR(VerticalRefreshRate,垂直掃描頻率)4、視頻3D(ThreeDimensional,三維)3DS(3DSubSystem,三維子系統(tǒng))AE(AtmosphericEffects,霧化效果)AFR(AlternateFrameRendering,交替渲染技術)AnisotropicFiltering(各向異性過濾)APPE(AdvancedPacketParsingEngine,增強形幀解析引擎)AV(AnalogVideo,模擬視頻)BackBuffer(后置緩沖)Backfaceculling(隱面消除)BattleforEyeballs(眼球大戰(zhàn),各3D圖形芯片公司為了爭奪用戶而作的競爭)BilinearFiltering(雙線性過濾)CG(ComputerGraphics,計算機生成圖像)Clipping(剪貼紋理)ClockSynthesizer(時鐘合成器)8compressedtextures(壓縮紋理)ConcurrentCommandEngine(協(xié)作命令引擎)CenterProcessingUnitUtilization(中央處理器占用率)DAC(DigitaltoAnalogConverter,數(shù)模傳換器)Decal(印花法,用于生成一些半透明效果,如:鮮血飛濺的場面)DFP(DigitalFlatPanel,數(shù)字式平面顯示器)DFS:DynamicFlatShading(動態(tài)平面描影,可用作加速)Dithering(抖動)DirectionalLight(方向性光源)DME:DirectMemoryExecute(直接內(nèi)存執(zhí)行)DOF(DepthofField,多重境深)dottextureblending(點型紋理混和)DoubleBuffering(雙緩沖區(qū))DIR(DirectRenderingInfrastructure,基層直接渲染)DVI(DigitalVideoInterface,數(shù)字視頻接口)DxR(DynamicXTendedResolution,動態(tài)可擴展分辨率)DXTC(DirectXTextureCompress,DirectX紋理壓縮,以S3TC為基礎)DynamicZ-buffering(動態(tài)Z軸緩沖區(qū)),顯示物體遠近,可用作遠景E-DDC(EnhancedDisplayDataChannel,增強形視頻數(shù)據(jù)通道協(xié)議,定義了顯示輸出與主系統(tǒng)之間的通訊通道,能提高顯示輸出的畫面質(zhì)量)EdgeAnti-aliasing(邊緣抗鋸齒失真)E-EDID(EnhancedExtendedIdentificationData,增強形擴充身份辨識數(shù)據(jù),定義了電腦通訊視頻主系統(tǒng)的數(shù)據(jù)格式)ExecuteBuffers(執(zhí)行緩沖區(qū))environmentmappedbumpmapping(環(huán)境凹凸映射)ExtendedBurstTransactions(增強式突發(fā)處理)FrontBuffer(前置緩沖)Flat(平面描影)9FramesrateisKing(幀數(shù)為王)FSAA(FullSceneAnti-aliasing,全景抗鋸齒失真)Fog(霧化效果)flipdoublebuffered(反轉(zhuǎn)雙緩存)fogtablequality(霧化表畫質(zhì))GART(GraphicAddressRemappngTable,圖形地址重繪表)GouraudShading(高洛德描影,也稱為內(nèi)插法均勻涂色)GPU(GraphicsProcessingUnit,圖形處理器)GTF(GeneralizedTimingFormula,一般程序時間,定義了產(chǎn)生畫面所需要的時間,包括了諸如畫面刷新率等)IIAL(HardwareAbstractionLayer,硬件抽像化層)hardwaremotioncompensation(硬件運動補償)HDTV(highdefinitiontelevision,高清晰度電視)HEL:HardwareEmulationLayer(硬件模擬層)hightrianglecount(復雜三角形計數(shù))ICD(InstallableClientDriver,可安裝客戶端驅(qū)動程序)IDCT(InverseDiscreteCosineTransform,非連續(xù)反余弦變換,GeForce的DVD硬件強化技術)ImmediateMode(直接模式)IPPR(ImageProcessingandPatternRecognition,圖像處理和模式識別)largetextures(大型紋理)LF(LinearFiltering,線性過濾,即雙線性過濾)lighting(光源)LocalPeripheralBus(局域邊緣總線)mipmapping(MIP映射)Modulate(調(diào)制混合)MotionCompensation(動態(tài)補償)motionblur(動態(tài)模糊)MPPS(MillionPixelsPerSecond,百萬個像素/秒)Multi-ResolutionMesh(多重分辨率組合)MultiThreadedBusMaster(多重主控)Multitexture(多重紋理)10nerestMipmap(鄰近MIP映射,又叫點采樣技術)Overdraw(透支,全景渲染造成的浪費)partialtexturedownloads(并行紋理傳輸)ParallelProcessingPerspectiveEngine(平行透視處理器)PC(PerspectiveCorrection,透視糾正)PGC(ParallelGraphicsConfiguration,并行圖像設置)pixel(P像素,屏幕上的像素點)pointlight(一般點光源)pointsampling(點采樣技術,又叫鄰近MIP映射)PrecisePixelInterpolation(精確像素插值)Proceduraltextures(可編程紋理)RAMDAC(RandomAccessMemoryDigitaltoAnalogConverter,隨機存儲器數(shù)/模轉(zhuǎn)換器)Reflectionmapping(反射貼圖)render(著色或渲染)S3(Sight、Sound、Speed,視頻、音頻、速度)S3TC(S3TextureCompress,S3紋理壓縮,僅支持S3顯卡)S3TL(S3Transformation&Lighting,S3多邊形轉(zhuǎn)換和光源處理)ScreenBuffer(屏幕緩沖)SDTV(StandardDefinitionTelevision,標準清晰度電視)Shading(描影)SinglePassMulti-Texturing(單通道多紋理)SL1(ScanlineInterleave,掃描線間插,3Dfx的雙Voodoo2配合技術)SmartFilter(智能過濾)softshadows(柔和陰影)softreflections(柔和反射)spotlight(小型點光源)SRA(SymmetricRenderingArchitecture,對稱渲染架構(gòu))StencilBuffers(模板緩沖)StreamProcessor(流線處理)11SuperScalerRendering(超標量渲染)texel(T像素,紋理上的像素點)TextureFidelity(紋理真實性)textureswapping(紋理交換)T&L(TransformandLighting,多邊形轉(zhuǎn)換與光源處理)T-Buffer(T緩沖,3dfxVoodoo4的特效,包括全景反鋸齒Full-sceneAnti-Aliasing、動態(tài)模糊MotionBlur>焦點模糊DepthofFieldBlur>柔和陰影SoftShadows>柔和反射SoftReflections)TCA(TwinCacheArchitecture,雙緩存結(jié)構(gòu))Transparency(透明狀效果)Transformation(三角形轉(zhuǎn)換)TrilinearFiltering(三線性過濾)TextureModes(材質(zhì)模式)TMIPM(TrilinearMIPMapping,三次線性MIP材質(zhì)貼圖)UMA(UnifiedMemoryArchitecture,統(tǒng)一內(nèi)存架構(gòu))VisualizeGeometryEngine(可視化幾何引擎)VerticalInterpolation(垂直調(diào)變)VIP(VideoInterfacePort,視頻接口)ViRGE(VideoandRenderingGraphicsEngine,視頻描寫圖形引擎)Voxel(Volumepixels,立體像素,Novalogic的技術)VQTC(Vector-QuantizationTextureCompression,向量紋理壓縮)VSIS(VideoSignalStandard,視頻信號標準)v-sync(同步刷新)ZBuffer(Z緩存)5、音頻3DPA(3DPositionalAudio,3D定位音頻)AC(AudioCodec,音頻多媒體數(shù)字信號編解碼器)AuxiliaryInput(輔助輸入接口)CS(ChannelSeparation,聲道分離)12DS3D(DirectSound3DStreams)DSD(DirectStreamDigital,直接數(shù)字信號流)DSL(DownLoadableSample,可下載的取樣音色)DLS-2(DownloadableSoundsLevel2,第二代可下載音色)EAX(EnvironmentalAudioExtensions,環(huán)境音效擴展技術)FM(FrequencyModulation,頻率調(diào)制)FR(FrequenceResponse,頻率響應)FSE(FrequencyShifterEffect,頻率轉(zhuǎn)換效果)IIRTF(HeadRelatedTransferFunction,頭部關聯(lián)傳輸功能)IAS(InteractiveAround-Sound,交互式環(huán)繞聲)MIDI(MusicalInstrumentDigitalInterface,樂器數(shù)字接口)NDA(non-DWORD-aligned,非DWORD排列)RawPCM:RawPulseCodeModulated(元脈碼調(diào)制)RMA(RealMediaArchitecture,實媒體架構(gòu))RTSP(RealTimeStreamingProtocol,實時流協(xié)議)SACD(SuperAudioCD,超級音樂CD)SNR(SignaltoNoiseRatio,信噪比)S/PDIF(Sony/PhillipsDigitalInterface,索尼/飛利普數(shù)字接口)SRS(SoundRetrievalSystem,聲音修復系統(tǒng))SuperIntelligentSoundASIC(超級智能音頻集成電路)THD+N(TotalHarmonicDistortionplusNoise,總諧波失真加噪音)QEM(QSoundEnvironmentalModeling,QSound環(huán)境建模)WG(WaveGuide,波導合成)WT(WaveTable,波表合成)6、RAM&ROMABP(AddressBitPermuting,地址位序列改變)ATC(AccessTimefromClock,時鐘存取時間)13BSRAM(BurstpipelinedsynchronousstaticRAM,突發(fā)式管道同步靜態(tài)存儲器)CAS(ColumnAddressStrobe,列地址控制器)CCT(ClockCycleTime,時鐘周期)DB(DeepBuffer,深度緩沖)DDRSDRAM(DoubleDateRate,雙數(shù)據(jù)率SDRAM)DIL(dual-in-line)DIMM(DualIn-lineMemoryModules,雙重內(nèi)嵌式內(nèi)存模塊)DRAM(DynamicRandomAccessMemory,動態(tài)隨機存儲器)DRDRAM(DirectRAMbusDRAM,直接RAMbus內(nèi)存)ECC(ErrorCheckingandCorrection,錯誤檢查修正)EEPROM(ElectricallyErasableProgrammableROM,電擦寫可編程只讀存儲器)FM(FlashMemory,快閃存儲器)FMDROM(FluorescentMaterialReadOnlyMemory,熒光質(zhì)只讀存儲器)PIROM(ProcessorInformationROM,處理器信息ROM)PLEDM(Phase-stateLowElectron(hole)-numberDriveMemory)RAC(RambusAsicCell,Rambus集成電路單元)RAS(RowAddressStrobe,行地址控制器)RDRAM(RambusDirectRAM,直接型RambusRAM)DIMM(RAMBUSIn-lineMemoryModules,RAMBUS內(nèi)嵌式內(nèi)存模塊)SDRSDRAM(SingleDateRate,單數(shù)據(jù)率SDRAM)SGRAM(synchronousgraphicsRAM,同步圖形隨機儲存器)SO-DIMM(Smal1OutlineDualIn-lineMemoryModules,小型雙重內(nèi)嵌式內(nèi)存模塊)SPD(SerialPresenceDetect,串行存在檢查)SRAM(StaticRandomAccessMemory,靜態(tài)隨機存儲器)SSTL-2(StubSeriesTerminatedLogic-2)TSOPs(thinsmalloutlinepackages,超小型封裝)14USWV(Uncacheable,Speculative,Write-Combining非緩沖隨機混合寫入)VCMA(VirtualChannelMemoryarchitecture,虛擬通道內(nèi)存結(jié)構(gòu))7、磁盤AAT(Averageaccesstime,平均存取時間)ABS(AutoBalanceSystem,自動平衡系統(tǒng))ASMO(AdvancedStorageMagneto-Optical,增強形光學存儲器)AST(AverageSeektime,平均尋道時間)ATA(ATAttachment,AT擴展型)ATOMM(AdvancedsuperThin-layerandhigh-OutputMetalMedia,增強形超薄高速金屬媒體)bps(bitpersecond,位/秒)CSS(CommonCommandSet,通用指令集)DMA(DirectMemoryAccess,直接內(nèi)存存?。〥VD(DigitalVideoDisk,數(shù)字視頻光盤)EIDE(enhancedIntegratedDriveElectronics,增強形電子集成驅(qū)動器)FAT(FileAllocationTables,文件分配表)FDBM(Fluiddynamicbearingmotors,液態(tài)軸承馬達)FDC(FloppyDiskController,軟盤驅(qū)動器控制裝置)FDD(FloppyDiskDriver,軟盤驅(qū)動器)GMR(giantmagnetoresistive,巨型磁阻)HDA(headdiskassembly,磁頭集合)HiFD(high-capacityfloppydisk,高容量軟盤)IDE(IntegratedDriveElectronics,電子集成驅(qū)動器)LBA(LogicalBlockAddressing,邏輯塊尋址)MBR(MasterBootRecord,主引導記錄)MTBF(MeanTimeBeforeFailure,平均故障時間)PIO(ProgrammedInputOutput,可編程輸入輸出模式)PRML(PartialResponseMaximumLikelihood,最大可能15部分反應,用于提高磁盤讀寫傳輸率)RPM(RotationPerMinute,轉(zhuǎn)/分)RSD(RemovableStorageDevice,移動式存儲設備)SCSI(SmallComputerSystemInterface,小型計算機系統(tǒng)接口)SCMA(SCSIConfiguredAutoMagically,SCSI自動配置)S.M.A.R.T.(SelfMonitoring,AnalysisandReportingTechnology,自動監(jiān)測、分析和報告技術)SPS(ShockProtectionSystem,抗震保護系統(tǒng))UltraDMA(UltraDirectMemoryAccess,超高速直接內(nèi)存存取)LVD(LowVoltageDifferential)Seagate硬盤技術DiscWizard(磁盤控制軟件)DST(DriveSelfTest,磁盤自檢程序)SeaShield(防靜電防撞擊外殼)8、光驅(qū)ATAPI(ATAttachmentPacketInterface)BCF(BootCatalogFile,啟動目錄文件)BIF(BootImageFile,啟動映像文件)CDR(CDRecordable,可記錄光盤)CD-ROM/XA(CD-ROMextendedArchitecture,唯讀光盤增強形架構(gòu))CDRW(CD-Rewritable,可重復刻錄光盤)CLV(ConstantLinearVelocity,恒定線速度)DAE(digitalAudioExtraction,數(shù)據(jù)音頻抓?。〥DSS(DoubleDynamicSuspensionSystem,雙懸浮動態(tài)減震系統(tǒng))DDSSII(DoubleDynamicSuspensionSystemII,第二代雙層動力懸吊系統(tǒng))PCAV(PartConstantAngularVelocity,部分恒定角速度)VCD(VideoCD,視頻CD)169、打印機AAS(AutomaticAreaSeagment?)dpi(dotperinch,每英寸的打印像素)ECP(ExtendedCapabilitiesPort,延長能力端口)EPP(EnhancedParallelPort,增強形平行接口)IPP(InternetPrintingProtocol,因特網(wǎng)打印協(xié)議)ppm(paperperminute,頁/分)SPP(StandardParallelPort,標準并行口)TET(TextEnhancedTechnology,文本增強技術)USBDCDPD(UniversalSerialBusDeviceClassDefinitionforPrintingDevices,打印設備的通用串行總線級標準)VD(VariableDot,變點式列印)10、掃描儀TWAIN(ToolkitWithoutAnInterestingName,協(xié)議)11、計算機公司Ali(AcerLab,宏基實驗室)ASF(AppliedScienceFiction,?)AMD:AdvancedMicroDevice(超微半導體)AMI(AmericanMegatrendsIncorporated,?)EAR(ExtremeAudioReality,?)HP(Hewlett-Packard,美國惠普公司)IBM(InternationalBusinessMachine,國際商業(yè)機器)IDG(InternationalDataGroup,國際數(shù)據(jù)集團)IMS(InternationalMetaSystem,?)MLE(MicrosoftLearningandEntertainment,微軟教學與娛樂公司)MS(Microsoft,微軟)NAI(NetworkAssociatesIncorporation,前身為McAfee)NS(NationalSemiconductor,國家半導體)PM1(PacificMagtronInternational)17SCE(sonycomputerentertainment,索尼計算機娛樂部)SGI(SiliconGraphics,?)SiS(SiliconIntegratedSystems,硅片綜合系統(tǒng)公司)UMC(UnitedMicroelectronicsCorporation,臺灣聯(lián)華電子公司,半導體制造商)WD(WesternDigital,西部數(shù)據(jù))ZD(Ziff-Davis出版公司)12、組織CBF(CableBroadbandForum,電纜寬帶論壇)CEMA(ConsumerElectronicsManufacturingAssociation,消費者電子制造業(yè)協(xié)會)CPE(CustomerPremiseEquipment,用戶預定設備)CSA(CanadianStandardsAssociation,加拿大標準協(xié)會)DCA(DefenseCommunicationAgency,國防部通信局)DOJ(DepartmentofJustice,反不正當競爭部門)DSP(DeliveryServicePartner,交付服務合伙人)DVB(DigitalVideoBroadcasting,數(shù)字視頻廣播)E3(ElectronicEntertainmentExpo,電子娛樂展覽會)EFF:ElectronicFrontierFoundation(電子前線基金會)EPA(EnvironmentalProtectionAgency,美國環(huán)境保護局)FCC(FederalCommunicationsCommission,聯(lián)邦通信委員會)FTC(FederalTradeCommission,聯(lián)邦商業(yè)委員會)GDC(GameDeveloperConference,游戲發(fā)展商會議)ISSCC(InternationalSolid-StateCircuitsConference,國際晶體管電路討論會)ICSA(InternationalComputerSecurityAssociation,國際計算機安全協(xié)會,它的前身為NCSA(NationalComputerSecurityAssociation,國家計算機安全協(xié)會)IEEE(InstituteofElectricalandElectronicsEngineers,電子電路工程師協(xié)會)IFWP(InternationalForumWhitePaper,國際白皮書論18壇)ISO/MPEG(InternationalStandardOrganization,sMovingPictureExpertGroup,國際標準化組織的活動圖片專家組)1TAA(InformationTechnologyAssociationofAmerican,美國信息技術協(xié)會)MAC(MobileAdvisoryCouncil,?)MCSP(MicrosoftCertifiedSolutionProviders,微軟認證解決方案供應商)MJPEG(MotionJointPhotographicExpertsGroup,移動式連續(xù)圖像專家組)MMA(MIDIManufacturerAssociation,MIDI制造商聯(lián)盟)NCTA(NationalCableTelevisionAssociation,美國電纜電視協(xié)會)NIA(NetworkingInteroperatilityAlliance,網(wǎng)絡互操作聯(lián)盟)NBITD(NationalBoardforIndustrualandTechnicalDevelopment,瑞典國立工業(yè)和技術發(fā)展委員會制訂)OAAF(OpenArcadeArchitectureForum,開放式Arcade體系論壇)OEM(OriginalEquipmentManufacturer,原始設備制造商)OIF(OpticalInternetworkingForum,光纖互連網(wǎng)絡論壇)RIAA(RecordingIndustryAssociationofAmerica,美國唱片工業(yè)協(xié)會)RIO(RedistributedInternetObject,因特網(wǎng)分配組織)SIA(TheSemiconductorIndustriesAssociation,半導體工業(yè)協(xié)會)SPA(SoftwarePublishersAssociation,軟件出版商協(xié)會)TSOWU(TheSwedishofficeworker*sunion,瑞典辦公人員聯(lián)合會,以制訂TCO標準著稱)UAWG(UniversalADSLWorkingGroup,通用ADSL工作組)UCAID(UniversityCorporationforAdvancedInternetDevelopment,?)UL(UnderwritersLaboratoriesInc.,新產(chǎn)品承諾實驗室)19VAR(ValueAddedResellers,增值分銷商)W3C(WorldWideWebConsortium,萬維網(wǎng)協(xié)會)WHQL(MicrosoftWindowsHardwareQualityLab,微軟公司視窗硬件質(zhì)量實驗室)WinHEC(WindowsHardwareEngineeringConference,視窗硬件工程會議13、編程API(ApplicationProgrammingInterfaces,應用程序接口)ASCII(AmericanStandardCodeforInformationInterchange,美國國家標準信息交換代碼)ATL(ActiveXTemplateLibrary,ActiveX模板庫)BASIC(Beginner,sAll-purposeSymbolicInstructionCode,初學者通用指令代碼)COM(ComponentObjectModel,組件對象模式)DNA(DistributedInternetApplication,分布式因特網(wǎng)應用程序)MFC(MicrosoftFoundationClasses,微軟基礎類庫)SDK(SoftwareDevelopmentKit,軟件開發(fā)工具包)14、WindowsCE(ConsumerElectronics,消費電子)DCOM(DistributingComponentObjectModel,構(gòu)造物體模塊)DHCP(DynamicHostConfigurationProtocol,動態(tài)主機分配協(xié)議)DMF(DistributionMediaFormat,?)GDI(GraphicsDeviceInterface,圖形設備接口)GUI(GraphicsUserInterface,圖形用戶界面)GPF(Generalprotectfault,一般保護性錯誤)HTA(HyperTextApplication,超文本應用程序)INFFile(InformationFile,信息文件)20INIFile(InitializationFile,初始化文件)NDIS(NetworkDriverInterfaceSpecification,網(wǎng)絡驅(qū)動程序接口規(guī)范)NT(NewTechnology,新技術)Qos(QualityofService,服務質(zhì)量)RRVP(ResourceReservationProtocol,資源保留協(xié)議)RTOS(RealTimeOperatingSystems,實時操作系統(tǒng))SBFS(SimpleBootFlagSpecification,簡單引導標記規(guī)范)VEFAT(VirtualFileAllocationTable,虛擬文件分配表)VxD(Virtualdevicedrivers,虛擬設備驅(qū)動程序)WDM(WindowsDriverModel,視窗驅(qū)動程序模塊)Winsock(WindowsSocket,視窗套接口)WHQL(WindowsHardwareQualityLabs,Windows硬件質(zhì)量實驗室)WHS(WindowsScriptingHost,視窗腳本程序)ZAM(ZeroAdministrationforWindows,零管理視窗系統(tǒng))15、加密ECC(EllipticCurveCrypto,橢圓曲線加密)SET(SecureElectronicTransaction,安全電子交易)16、語言CSS(CascadingStyleSheets,層疊格式表)DCD(DocumentContentDescriptionforXML:XML文件內(nèi)容描述)DTD(DocumentTypeDefinition,文件類型定義)HTML(HyperTextMarkupLanguage,超文本標記語言)JVM(JavaVirtualMachine,Java虛擬機)OJI(OpenJavaVMInterface,開放JAVA虛擬機接口)SGML(StandardGeneralizedMarkupLanguage,標準通用標記語言)SMIL(SynchronousMultimediaIntegrateLanguage,同21步多媒體集成語言)VRML(VirtualRealityMakeupLanguage,虛擬現(xiàn)實結(jié)構(gòu)化語言)VXML(VoiceextensibleMarkupLanguage,語音擴展標記語言)XML(ExtensibleMarkupLanguage,可擴展標記語言)XSL(ExtensibleStyleSheetLanguage,可擴展設計語言)17、網(wǎng)絡ADSL(AsymmetricDigitalSubscriberLine,不對稱數(shù)字訂閱線路)AH(AuthenticationHeader,鑒定文件頭)AMR(Audio/ModemRiser,音效/數(shù)據(jù)主機板附加直立插卡)ARP(AddressResolutionProtocol,地址解析協(xié)議)ATM(AsynchronousTransferMode,異步傳輸模式)BOD(BandwidthOnDemand,彈性帶寬運用)CBR(CommittedBurstRate,約定突發(fā)速率)CCIRN(CoordinatingCommitteeforIntercontinentalResearchNetworking,洲際研究網(wǎng)絡協(xié)調(diào)委員會)CCM(CallControlManager,撥號控制管理)CDSL(ConsumerDigitalSubscriberLine,消費者數(shù)字訂閱線路)CGI(CommonGatewayInterface,通用網(wǎng)關接口)CIEA(CommercialInternetExchangeAssociation,商業(yè)因特網(wǎng)交易協(xié)會)CIR(CommittedInfomationRate,約定信息速率)CTS(CleartoSend,清除發(fā)送)DBS-PC(DirectBroadcastSatellitePC,人造衛(wèi)星直接廣播式PC)DCE(DataCircuitTerminalEquipment,數(shù)據(jù)通信設備)DES(DataEncryptionStandard,數(shù)據(jù)加密標準)DMT(DiscreteMulti-Tone,不連續(xù)多基頻模式)DNS(DomainNameSystem,域名系統(tǒng))22DOCSIS(DataOverCableServiceInterfaceSpecifications,線纜服務接口數(shù)據(jù)規(guī)格)DTE(DataTerminalEquipment,數(shù)據(jù)終端設備)EBR(ExcessBurstRate,超額突發(fā)速率)ESP(EncapsulatingSecurityPayload,壓縮安全有效載荷)FDM(FrequencyDivisionMulti,頻率分離)FRICC(FederalResearchInternetCoordinatingCommittee,聯(lián)邦調(diào)查因特網(wǎng)協(xié)調(diào)委員會)FTP(FileTransferProtocol,文件傳輸協(xié)議)Ghost(GeneralHardwareOrientedSystemTransfer,全面硬件導向系統(tǒng)轉(zhuǎn)移)HDSL(HighbitrateDSL,高比特率數(shù)字訂閱線路)HTTP(HyperTextTransferProtocol,超文本傳輸協(xié)議)ICMP(InternetControlMessageProtocol,因特網(wǎng)信息控制協(xié)議)IETF(InternetEngineeringTaskFramework,因特網(wǎng)工程任務組)IKE(InternetKeyExchange,因特網(wǎng)密鑰交換協(xié)議)IMAP4(InternetMessageAccessProtocolVersion4,第四版因特網(wǎng)信息存取協(xié)議)Internet(因特網(wǎng))IP(InternetProtocol,網(wǎng)際協(xié)議)ISDN(IntegratedServiceDigitalNetwork,綜合服務數(shù)字網(wǎng)絡)1SOC(InternetSociety,因特網(wǎng)協(xié)會)ISP(InternetServiceProvider,因特網(wǎng)服務提供商)LAN(LocalAreaNetwork,局域網(wǎng))LDAP(LightweightDirectoryAccessProtocol,輕權目錄訪問協(xié)議)LOM(LAN-or)-Montherboard)IAB(InternetActivitiesBoard,因特網(wǎng)工作委員會)IETF(InternetEngineeringTaskForce,因特網(wǎng)工程作23業(yè)推動)L2TP(Layer2TunnelingProtocol,二級通道協(xié)議)LMDS(LocalMultipointDistributedSystem,局域多點分布式系統(tǒng))MIME(MultipurposeInternetMailExtension,多用途因特網(wǎng)郵件擴展協(xié)議)MNP(MicrocomNetworkingProtocal)MODEM(ModulatorDemodulator,調(diào)制解調(diào)器)NAT(NetworkAddressTranslation,網(wǎng)絡地址轉(zhuǎn)換)NC(NetworkComputer,網(wǎng)絡計算機)NDS(NovellDirectoryService,Novell目錄月艮務)NNTP(NetworkNewsTransferProtocol,網(wǎng)絡新聞傳輸協(xié)議)MSN(MicrosoftNetwork,微軟網(wǎng)絡)OFDM(orthogonalfrequencydivisionmultiplexing,直角頻率部分多路復用)P3P(PrivacyPreferenceProject,個人私隱安全平臺)PDS(PublicDirectorySupport,公眾目錄支持)PGP(PrettyGoodPrivacy,優(yōu)良保密協(xié)議)PICS(PlatformforInternetContentSelection,因特網(wǎng)內(nèi)容選擇平臺)POF(PolymerOpticalFiber,聚合體光纖)POP3(PostOfficeProtocolVersion3,第三版電子郵局協(xié)議)PPTP(PointtoPointTunnelingProtocol,點對點通道協(xié)議)RADSL(RateAdaptiveDSL,速率自適應數(shù)字訂閱線路)RARP(ReverseAddressResolutionProtocol,反向地址解析協(xié)議)RDF(ResourceDescriptionFramework,資源描述框架)RSA(RivestShamirAdiemen,一種因特網(wǎng)加密和認證體系)RTS(RequestToSend,需求發(fā)送)SIS(SwitchedInternetworkingServices,交換式網(wǎng)絡互24聯(lián)服務)S/MIME(SecureMIME,安全多用途因特網(wǎng)郵件擴展協(xié)議)SNMP(SimpleNetworkManagementProtocol,簡單網(wǎng)絡管理協(xié)議)SMTP(SimpleMailTransferProtocol,簡單郵件傳輸協(xié)議)SKIP(SimpleKeyExchangeInternetProtocol,因特網(wǎng)簡單密鑰交換協(xié)議)SUA(SingleUserAccount,單用戶帳號)TCP(TransmissionControlProtocol,傳輸控制協(xié)議)UDP(UserDatagramProtocol,用戶數(shù)據(jù)報協(xié)議)ULS(UserLocationService,用戶定位服務)VOD(VideoOnDemand,視頻點播)VPN(virtualprivatenetwork,虛擬局域網(wǎng))WWW(WorldWideWeb,萬維網(wǎng),是因特網(wǎng)的一部分)18、通信CT1(ComputerTelephoneIntegration,計算機電話綜合技術)DBS(DirectBroadcastSatellite,直接衛(wèi)星廣播)DWDM(DenseWaveLengthDivisionMultiplex,波長密集型復用技術)MMDS(MultichannelMultipointDistributionService,多波段多點分發(fā)服務)PCM(PulseCodeModulation,脈沖編碼調(diào)制)PSTN(PublicSwitchedTelephoneNetwork,公用交換式電話網(wǎng))TAPI(TelephonyApplicationProgrammingInterface,電話應用程序接口)TSAPI(TelephonyServicesApplicationProgrammingInterface,電話服務應用程序接口)WDM(WavelengthDivisionMultiplex,波分多路復用)2519、游戲ACT(Action,動作類游戲)ARPG(ActionRolePlayGames,動作角色扮演游戲)AVG(AdventureGenre,冒險類游戲)DAN(Dance,跳舞類游戲,包括跳舞機、吉它機、打鼓機等)DC(Dreamcast,世嘉64位游戲機)ETC(etc,其它類游戲,包括模擬飛行)FFJ(ForceFeedbackJoystick,力量反匱式操縱桿)FPP(FirstPersonGame,第一人稱游戲)FTG(FightingGame,格斗類游戲)GB(GameBoy,任天堂4位手提游戲機)GBC(GameBoyColor,任天堂手提16色游戲機)GG(GameGear,世嘉彩色手提游戲機)FC(Famicom,任天堂8位游戲機)fps(framespersecond,幀/秒)FR(FramesRate,游戲運行幀數(shù))MAC(Macintosh,蘋果電腦)N64(Nintendo64,任天堂64位游戲機)SFC(SuperFamicom,超級任天堂16位游戲機)SLG(SimulationGame,模擬類游戲)SPG(SportsGames,運動類游戲)SRPG(StrategiesRolePlayGames,戰(zhàn)略角色扮演游戲)STG(ShootGame,射擊類游戲)SS(SegaSaturn,世嘉土星32位游戲機)PC(PersonalComputer,個人計算機)PS(PlayStation,索尼32位游戲機)PS(PocketStation,索尼手提游戲機)RAC(race,賽車類游戲)RTS(RealTimeStrategies,實時戰(zhàn)略)RPG(RolePlayGames,角色扮演游戲)TAB(TableChess,桌棋類游戲)20、服務器26C2C(card-to-cardinterleaving,卡到卡交錯存?。ヽc-NUMA(cache-coherentnonuniformmemoryaccess,連貫緩沖非統(tǒng)一內(nèi)存尋址)CHRP(Comm

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