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英語試卷第4頁(共10頁)英語試卷第3頁(共10頁)2016年北京市春季普通高中會考英語試卷考生須知1.考生要認(rèn)真填寫考場號和座位序號。2.本試卷共10頁,五道大題(共100分)。3.試題所有答案必須填涂或書寫在答題卡上,在試卷上作答無效。選擇題必須用2B鉛筆作答;非選擇題必須用黑色字跡的簽字筆作答。4.考試結(jié)束后,考生應(yīng)將試卷和答題卡按要求放在桌面上,待監(jiān)考員收回。一、聽力理解(共20小題,20分。每小題1分)第一節(jié):聽下面八段對話或獨(dú)白,從各題A、B、C三個(gè)選項(xiàng)中,選出能回答問題的最佳答案。每段對話或獨(dú)白你將聽兩遍。聽下面一段對話,回答第1題。1.Howdoesthemanprobablygoshopping?A.Bycar. B.Onfoot. C.Bybike.聽下面一段對話,回答第2題。2.Wherearethetwospeakers?A.Athome. B.Inashop. C.Ontheplayground.聽下面一段對話,回答第3題。3.Whatisthemandoing?A.Talkingaboutweather. B.Givingsuggestions. C.Askingtheway.聽下面一段對話,回答第4題至第5題。4.Whereisthewomandoingherpart-timejob?A.Inalibrary. B.Inaschool. C.Inapublishinghouse.5.Whatdoesthewomanwanttobeaftergraduation?A.Aneditor. B.Awriter. C.Ajournalist.聽下面一段對話,回答第6題至第7題。6.Whereisthefiretakingplace?A.Atthewoman’shouse. B.Inarestaurant. C.Inadepartmentstore.7.Whyisthewomancalling?A.Torequirethefirstaid.B.Tohavethestoryreported.C.Toaskforhelptoputoffthefire.聽下面一段對話,回答第8題至第10題。8.Whyarethespeakersgoingtotheartexhibition?A.Tointerviewawomanartist.B.Tolearnsomepaintingskills.C.Toseeawomanartist’spaintings.9.Whereistheartexhibitionheld?A.AtNationalArtMuseum. B.AtModernArtGallery. C.In798ArtDistrict. 10.Whenarethespeakersgoingtheretomorrow?A.Inthemorning. B.Intheafternoon. C.Intheevening.聽下面一段對話,回答第11題至第13題。11.Whydoesthewomanwanttojointheclub?A.Tomakefriends. B.Tolookforateacher. C.Todosomesports.12.Whatactivityisthewomaninterestedin?A.Socialget-togethers. B.Sports. C.Languageevenings.13.Onwhichdayisthewomanprobablycomingtotheclub?A.OnMonday. B.OnWednesday. C.OnFriday.聽下面一段獨(dú)白,回答第14題至第16題。14.Whatisthespeakertalkingabout?A.Tourrequirements. B.Skillsoftakingphotos. C.Parkingrules.15.Whatdoesthespeakerremindthelistenerstodo?A.Takephotosoftheirgroups.B.Taketheirvaluableswiththem.C.Takenotesoftheguide’sinstructions.16.Whattimeisthebusleaving?A.At6:00. B.At6:15. C.At6:30.第二節(jié):聽下面一段對話,根據(jù)題目要求在答題卡相應(yīng)題號后的橫線上寫下第17題至第20題的關(guān)鍵信息。此段對話你將聽兩遍。CourseApplicationFormNameSamuel17AddressFlat42,OrvilleStreetCourse18Time19eveningFee$2047.A.tell B.expect C.remind D.encourage48.A.trust B.hope C.share D.know49.A.courage B.patience C.hand D.guide50.A.mean B.take C.make D.save四、閱讀理解(共15小題,30分。每小題2分)第一節(jié):閱讀下面短文,從各題A、B、C、D四個(gè)選項(xiàng)中選出最佳答案。AWelcometoOurFestivalMarch72016StoryShowinOberonAdults8:00pm–10:00pmJoinusforaneveningoftrue,personalstoriesaboutscience.Cometotheonlyshowwhereyoucanhearpeople—scientists,not-scientists,andhalf-scientists—tellfunnyandtouchingstoriesabouttheroleofscienceintheirlives.Cost:$10MakeYourOwniPhoneCasethroughToysinbox3DPrintingFamilies&Teens&Adults10:00am–12:30pmInthisworkshop,youwilllearntodesignand3DprintyourowniPhonecase.First,youwilllearnhowtousea3Dprinter.Next,youwilldesigna3DmodelforyouriPhonecasethatwillhavealovelypatternandyourname.Onceyoucreatethemodel,youwillprintitoutonour3Dprinters.A3Dprintingworkerwillguideyouthroughthisprocessstep-by-step.Comeandenjoythisfunanduniquelearningexperience!Cost:$35DIYUnderwaterVehicleDesigninMITMuseumTeens2:00pm–5:00pmDiveintotheworldofoceanengineeringbydesigningandbuildinganunderwatervehicle!TestyourvehicleinlargetanksontheMuseum’sfloor.ShowoffyourengineeringcreationsandshareyourdesignprocesswithMuseumvisitors.Cost:$15,Ages12+AnimalKingdomforYoungOnesinMuseumofScience,BostonFamilies9:30am–2:00pmJoinusforadayofhands-onsciencefundesignedespeciallyforpre-schoolers!ActivitiesincludetheMuseum’spopular“LiveAnimalStoryTime”showsandatalkaboutbabyanimalsandbook-signingbychildren’sbookauthors.Dropinonspecialliveanimalvisitsandactivitiesintheexhibitionhalls,aswellasdesignchallengesandlabactivities—allcreatedwithyouryoungscientistinmind!Cost:Free,AgesPre-kindergarten–Age851.WhatcanpeopledoinStoryShow?A.Dorole-playgames.B.Putonscienceshows.C.Heartouchingstories.D.Meetauthorsofthebooks.52.Ifyouareinterestedinoceanengineering,youwillprobablyattend________.A.StoryShowB.DIYUnderwaterVehicleDesignC.MakeYourOwniPhoneCaseD.AnimalKingdomforYoungOnes53.AnimalKingdomforYoungOnesisdesignedfor________.A.adultsB.childrenofallagesC.kidsunder8yearsoldD.childrenagedtwelveandolder54.Whatisthesubjectofthefestival?A.Sports. B.Science. C.Literature. D.Education.BSince1963,manyfemalespaceexplorershavefollowedRussianastronautValentinaTereshkova.Let’slookatthemissions(任務(wù))offourimportantfemaleastronautstofindoutwhatastronautsdoinspace.In1983,SallyRidebecamethefirstAmericanwomaninspace.Herteamcarriedoutscientificexperimentsinspaceandputtwocommunicationssatellitesinspace.SatellitesmakeitpossibleforustocommunicateinstantlywitheachotheracrosstheworldthroughTV,radioandtelephones.In1984,KathrynSullivanbecamethefirstAmericanwomantowalkinspace.Duringhermission,shediscoveredimportantinformationaboutthesun’senergyandhowitaffectstheclimateinveryhotandverycoldplacesonEarth.ShealsotookphotographsofEarthandmeasuredairpollution.In1992,MaeJemisonbecamethefirstAfrican-Americanwomaninspace.Duringhermission,shedidscientificexperimentsusingtheweightlessatmosphere.Inspace,thereisnogravity,soeverythingfloats!Dr.Jemison’sexperimentsgaveimportantinformationaboutthehumanbodytoproducebettermedicinesandhealthcare.In2012,LiuYangbecamethefirstChinesewomaninspace.Shedidexperimentsinspacemedicine,whichlookathowastronautscansurviveandstayhealthyinspace.Theconditionsinspaceareveryhardonthebodyandspacemedicinehelpsastronautsworksafely.55.Whocollectedimportantinformationaboutairpollution?A.ValentinaTereshkova. B.SallyRide.C.KathrynSullivan. D.MaeJemison.56.WhatdidDr.Jemison’sexperimentsfocuson?A.Humanbody. B.Spacesatellites.C.ClimateonEarth. D.Energyfromthesun.57.LiuYang’smissionaimedat________.A.providinginformationaboutenvironmentB.protectingastronauts’healthinspaceC.improvingcommunicationonEarthD.testingtheweightlessatmosphere58.Whichofthefollowingcanbethebesttitleforthepassage?A.GreatWalkinginSpaceB.ConditionsinSpaceC.HealthcareinSpaceD.WomeninSpaceCWorstGameEver?E.T.theExtra-TerrestrialisavideogamethatcameoutfortheAtari2600gamesystemin1982.Itwasbasedonaverypopularfilmofthesamename.StarprogrammerHowardWarshawcreateditwithconsultationfromthefilmdirectorStevenSpielberg.ItwasJuly27th,1982.HowardWarshawwashotoffthesuccessofhismostrecentgame,RaidersoftheLostArk.HereceivedacallfromAtariC.E.O.RayKassar.AtarihadboughttherightstomakeavideogameversionofSpielberg’smovie,E.T.,whichhadjustbeenreleased(發(fā)行)inJune.KassartoldWarshawthatSpielberghadspecificallyaskedforWarshawtomakethegame.Warshawwashonored,buttherewasonehugeproblem.AtarineededthegamefinishedbySeptember1stinordertostartsellingitduringtheChristmasseason.IthadtakenWarshawsixmonthstocreateRaidersoftheLostArk,andthegamebeforethatsevenmonths.HewasexpectedtocreateE.T.inaroundfiveweeks.Warshawacceptedthechallengeanywayandproductionbegan.SpielbergwantedWarshawtocreateasimplemazegame,similartoPac-Man,butWarshawhadabiggervision.Hewantedplayerstoexploredifferentenvironmentsina3Dworld.UsuallycompanieslikeAtarihavepeopletestgamesbeforereleasingthem,buttheydecidedtoskiptestingduetotimelimitations.Thegamewasahotholidayitematfirst.Unfortunately,Atarioverestimatedhowmanytheywouldsell.Theymade5millioncopiesandtheyonlysold1.5million.Mostpeoplewhoplayedthegamehatedit.Thegraphics(畫面)werebad.Gameplaywasawkward.Playersgotstuckinholesthattheycouldn’tescape.Somepeoplewhostuckwiththegamegrewtolikeit,butitwasn’tthemainstreamsuccessthatAtarihadhopeditwouldbe.Toomanycopiesofthegamesatonstoreshelves.Oneemployeeremembersthegamebeingdiscountedfivetimes,from$49.95tolessthanadollar.AnewspaperinNewMexicoreportedthatbetween10and20semitrailertruckloadsofAtariproductswerecrushedandburiedatalandfillinAlamogordo.Atarilostover$100milliononE.T..ThegamewassobadthatitwassaidtohaveaffectedAtari’sreputation.Thevideogameindustrysoonfellintoadeepdepression,withaprofitof$3.2billionin1983tojustover$100millionin1985,almosta97%drop.E.T.theExtra-Terrestrialwilllongberememberedasoneoftheworstvideogamesevermade,ifnotoneofthecausesofthedeclineoftheentirevideogameindustry.59.WhatcanwelearnaboutHowardWarshawfromthepassage?A.Hewasambitious. B.Hewascautious.C.Hewasunreliable. D.Hewasinexperienced.60.WhydidE.T.enduponeworstvideogameever?A.Itwasproducedinahurry.B.Itwassetina3Denvironment.C.Itwasreleasedatawrongtime.D.Itwasbasedonapopularmovie.61.Accordingtothepassage,thefailureofthegameE.T.mayhave________.A.destroyedthereputationofthefilmE.T.B.givenchancestoothercompaniestoriseC.ledtothefallofthevideogameindustryD.madepeopleloseinterestin3Denvironment62.InthepassagetheauthordescribesAtari’sfailure________. A.inadisapprovingway B.withasupportiveattitude C.withafeelingofpityforthecompanyD.withoutexpressinghis/herownopinions 第二節(jié):閱讀下面短文和問題,根據(jù)短文內(nèi)容和每小題后的具體要求,在答題卡相應(yīng)題號后的橫線上寫下相關(guān)信息,完成對該問題的回答。答語要意思清楚,結(jié)構(gòu)正確,書寫工整。It’s2010,outsidethegateofaschoolsomewhereintheUK.Someteenagersaretalking.Onesaystoanother,“I’mtiredofjammingafterschool—it’sreallyvanilla.Let’sgoforaza,OK?”Twoadultsarewalkingpast.Theyhearwhattheteenagersaresaying,buttheydon’tunderstandaword.(Whattheteenagerssaidwas,“I’mtiredofhangingaroundafterschool—it’sreallyboring.Let’sgoforapizza.”)Thisisnothingnew—teenagersalwaysinventnewwordsandphrases.Theycreatewordsforeverydaythings—wordsthatmeangoodorparentsorbadorgood-looking,andsoon.Lookatthesedifferentwaysofsayinggoodinrecentdecades:1960s—groovy(orfab)1970s—neat1980s—ace1990s—wicked2000s—cool But,ofcourse,thewordsyouusedependonyourinterests,yourfriends,themusicyoulistentoandthepartofthecountryyoulivein.Differentgroupsofteenagershavedifferentlikesanddislikes,andsotheyalsohavedifferentexpressions.Sowhydoteenagersinventnewwords,orinventnewmeaningsforoldwords?Manypeoplethinkit’sbecausetheydon’twantadultstoun

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