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三十三選修7
Unit3
Underthesea(限時(shí)35分鐘)Ⅰ.閱讀理解A
Nasr
MajidstartedhuntingthisfallatBlackwaterNationalWildlifeRefuge(保護(hù)區(qū))ontheEasternShoreofMarylandintheUSA.He’soneoftherelativelyfewnewhunterswhoofficialshopewillhelpstopanearlyfour-decadedeclinenationallyinwhathasbecomeahobbyforfewerthan5percentofAmericans.NaturalresourcesandwildlifeofficialsinMarylandareencouraginghuntingofdeer,turkeysandsomeotherwildanimals,whichisbelievedtobegoodfortheenvironment.Withouthunting,theysay,sikadeerwilloverpopulatethewildliferefugeandthey’llovereatthebushesandotherplantsthatprovideimportanthabitatforbirds.OnthewesternshoreoftheChesapeakeBay,huntingisalsoimportanttopreventthespreadofdiseasessuchasLyme.
Inmanyfamilies,thehuntingtraditionhasbeenhandeddownforgenerations.Butaslongtimesportsmenageandchildrenloseinterest,thenumberofhuntersintheUnitedStatesfellby2million,from2011to2018,toabout11million.
“Everythingischanging.Kidsaregrowingupinfrontofvideogamesandcomputersinsteadofgoinghunting.”saidChrisMarkin,ahuntingspecialistforthestatenaturalresourcesdepartment.“Adultsusuallyfocusonworkingandprovidingfortheirfamilies.Thosepressuresarepreventingmanyotherpotentialhuntersfromgoingout,andfromraisingthenextgenerationofhunters.”
Toavoidsuchadecline,anewapproachisneeded.Governmentagenciesandnonprofitgroupsarenowlaunchingmentoring(指導(dǎo))programstotrainmorehunters,whichnotonlyhelpspreserveanindustryandaculturebutalsomeansmoreprotectionforwildlifeandtheirhabitatsthroughdeerpopulationcontrolandinvestment.
Luckily,therearethosestilleagertolearn,likeMajid.Hewasjustlookingforanoutdoorhobbyhecouldsharewithhischildrenwhenhecameacrossthementorshipprogram.Now,hefeelscapableofhuntingonhisown,butalsohassomeonehecantextwithquestionsthatpopup.Hisnewpastimehasalreadypaidoffforhim—onhissecondhuntwithhismentor,inthelastminutesofdaylight,hebaggedhisfirstdeer.
【文章大意】本文是一篇說(shuō)明文,介紹了Nasr
Majid在美國(guó)馬里蘭州東海岸的黑水國(guó)家野生動(dòng)物保護(hù)區(qū)狩獵。他是為數(shù)不多的幾個(gè)新獵人之一,官員們希望他們能幫助阻止近四十年來(lái)全國(guó)范圍內(nèi)的狩獵活動(dòng)下降。1.WhatcanbeinferredfromChrisMarkin’swords?A.Thehuntingtraditionisfacingchallenges.B.Nooneisinterestedinhuntinganymore.C.Parentsfailtospendenoughtimewithkids.D.Huntingaddstomanyadults’lifepressures.【解析】選A。推理判斷題。根據(jù)第四段中的“Everythingischanging.Kidsaregrowingupinfrontofvideogamesandcomputersinsteadofgoinghunting”及“Adultsusuallyfocusonworkingandprovidingfortheirfamilies.Thosepressuresarepreventingmanyotherpotentialhuntersfromgoingout,andfromraisingthenextgenerationofhunters.”可知,孩子們玩電腦游戲長(zhǎng)大而不是去狩獵,成人忙于工作和養(yǎng)家糊口,這些壓力阻礙了潛在的獵人外出,也阻礙了下一代獵人的成長(zhǎng),由此可知,ChrisMarkin的話(huà)表明狩獵傳統(tǒng)正在面臨挑戰(zhàn),故A項(xiàng)正確。2.Inthispassage,Nasr
Majidisconsideredasasymbolof_________.
A.hope
B.braveryC.enthusiasm D.devotion【解析】選A。細(xì)節(jié)理解題。根據(jù)第一段內(nèi)容可知,今年秋天,Nasr
Majid
開(kāi)始在美國(guó)馬里蘭州東海岸的黑水國(guó)家野生動(dòng)物保護(hù)區(qū)狩獵。他是為數(shù)不多的幾個(gè)新獵人之一,官員們希望他們能幫助阻止近四十年來(lái)全國(guó)范圍內(nèi)的狩獵活動(dòng)下降。由此可知,Nasr
Majid
被認(rèn)為是希望的象征,故A項(xiàng)正確。3.Whatdotheunderlinedwords“newpastime”referto?A.Raisingquestions.B.Learningtohunt.C.Lookingforhunters.D.Sharinganewhobby.【解析】選B。詞義猜測(cè)題。根據(jù)畫(huà)線(xiàn)詞前的“Luckily,therearethosestilleagertolearn,likeMajid.Hewasjustlookingforanoutdoorhobbyhecouldsharewithhischildren...”可知,幸運(yùn)的是,也有一些人渴望學(xué)習(xí)狩獵,比如Majid,他把狩獵當(dāng)成一種可以與孩子們分享的戶(hù)外愛(ài)好。由文章最后一句可知,他的這個(gè)新消遣已經(jīng)有了回報(bào)——在第二次狩獵的最后幾分鐘,他捕獲了第一只鹿,由此可知,畫(huà)線(xiàn)詞指的是“學(xué)習(xí)狩獵”,故B項(xiàng)正確。4.Whatisthebesttitleforthetext?A.TeachHuntersNewSkillsB.PreserveaGreatTraditionC.ReducethePressureofLifeD.MakeHuntingMorePopular【解析】選D。主旨大意題。通讀全文,特別是根據(jù)第一段內(nèi)容可知,本文主要介紹了Nasr
Majid在美國(guó)馬里蘭州東海岸的黑水國(guó)家野生動(dòng)物保護(hù)區(qū)狩獵。他是為數(shù)不多的幾個(gè)新獵人之一,官員們希望他們能幫助阻止近四十年來(lái)全國(guó)范圍內(nèi)的狩獵活動(dòng)下降,由此可知,D項(xiàng)(讓狩獵更加流行)最適合做文章標(biāo)題?!局R(shí)拓展】難句解讀He’soneoftherelativelyfewnewhunterswhoofficialshopewillhelpstopanearlyfour-decadedeclinenationallyinwhathasbecomeahobbyforfewerthan5percentofAmericans.分析:who引導(dǎo)定語(yǔ)從句,修飾先行詞hunters;what引導(dǎo)賓語(yǔ)從句。翻譯:他是為數(shù)不多的幾個(gè)新獵人之一。官員們希望,(像他這樣的)新獵手能幫忙阻止近四十年來(lái)全國(guó)范圍內(nèi)狩獵活動(dòng)的下降,(打獵)已經(jīng)成為不到百分之五的美國(guó)人的業(yè)余愛(ài)好。B
Whenmostpeoplethinkoftheword,“brand”,theythinkoftheNikeSwoosh,Ford“blueoval,”McDonaldsGoldenArches,orthe“StateFarmisThere”jingle.Theyknowwhattheywillgetwithawell-brandedproductorserviceaspromised.ThinkofVolvo,forinstance,andyourfirstthoughtsareprobablysomethinglike“wellbuilt,comfortable,Swedish”and,mostofall,“safety”.Soabrandisalotmorethanalogo,icon,orslogan.Catchyasitmaysound,itisn’tthe“brand”inthetruesense—anditcertainlyisn’twhatmakesthebrandvaluable.Acompany’sbrandisapromise.It’sadescriptionofthecompany’scharacter.Tosomeextent,it’samission;it’showthecompanycreatesanddeliversvalue.Also,it’sthefeelingthecompanyconveystoitsstakeholders.Successfulbrandsmeetvariouschallengesandconsistentlydeliverontheirpromises,whichishowtheycreatebrandvalue.Toillustrateit,herearesomebrandpromisesfromthreehighlysuccessful,world-widebrands:TheNFL:“Tobethepremiersportsandentertainmentbrandthatbringspeopletogether,connectingthemsociallyandemotionallylikenoother.”Coca-Cola:“Toinspiremomentsofoptimismanduplift.”VirginAtlantic:“Tobegenuine,fun,contemporary,anddifferentineverythingwedoatareasonableprice.”
Interesting.Innoneoftheabovecasesdoesthebrandpromisedescribewhatthesecompaniesdoorprovide.TheNFL’sbrandpromisesaysnothingaboutfootball.Coca-Coladoesn’ttalkaboutprovidingthebestsoftdrinksintheworld.AndVirginAtlantic’spromisegoesalotfartherthanseatingpassengersinitsaircraft.
Ofcourse,apromiseisnowherenearenough.Thepromisealongwithlook,personality,time,money,andhardworkcombinedcaneventuallyhelptobuildandmaintaingreatbrandsandacquireaspecialpatina(光澤)ofwhatIcall“me”appeal,showingmypersonalappetite.Applehasthatpatina.Allofthiscanleadtosub-brands,likeiPhoneandiPadwhichacquirethegloryoftheparentbrand.
Sometimesabrandismemorablebecauseoflittlethings.TDBankhasaspecialplaceintheirbranchesforyoutodepositallthosecoinsyoucollectinjars.ItiscalledthePennyArcadethatturnsdepositingyourcoinsintoafungameinwhichyoucanevenwinprizes.Yearsago,DimeSavingsBankinNewYorkhadasmalldime(十分硬幣)carrier.Itwasgiventokidsandthenthey’dfillupits50slots(投幣口)withadimeineachoneandbringittoexchangefora$5bill.【文章大意】本文是一篇議論文。當(dāng)大多數(shù)人想到“品牌”這個(gè)詞時(shí),他們想到的是耐克的標(biāo)志,福特的“藍(lán)色橢圓”。文章告訴我們“小事情可以意味著很多,讓一個(gè)品牌令人難忘?!?.Whatcanweknowfromthefirst2paragraphs?A.Peopletendtobelieveintopbrandsbecausetheydeliverwhatispromised.B.WellbrandedSwedishproductsareofgoodqualitybutmorecostlythanothers.C.Wellbrandedproductsarefacedwithgreatchallengesofqualitycurrently.D.Acompanyshouldn’tcareaboutlogosbecausetheycan’tmakethebrandvaluable.【解析】選A。推理判斷題。根據(jù)第一段中Theyknowwhattheywillgetwithawell-brandedproductorserviceaspromised.第二段中Acompany’sbrandisapromise.It’sadescriptionofthecompany’scharacter.Tosomeextent,it’samission;it’showthecompanycreatesanddeliversvalue.可知,從前兩段我們可知“人們傾向于相信頂級(jí)品牌,因?yàn)樗鼈兛梢詢(xún)冬F(xiàn)承諾?!惫蔬xA。6.Intheauthor’sopinion,abrandpromiseis_________.
A.thecontractbetweenacompanyandthepeoplewhointeractwithitB.theonlywaytobuildandmaintainagreatbrand’svalueC.adescriptionofwhatacompanyactuallydoesforitsconsumersD.animportantfactorcontributingtothesuccessofabrand【解析】選D。推理判斷題。根據(jù)第二段中Successfulbrandsmeetvariouschallengesandconsistentlydeliverontheirpromises,whichishowtheycreatebrandvalue.可推知筆者認(rèn)為,品牌承諾是一個(gè)品牌成功的重要因素。故選D。
7.Accordingtothepassage,whatisprobably“VirginAtlantic”?A.Afinancialcompany.B.Ahigh-techsoftwareproduct.C.Anairlinecompany.D.Anentertainmentproduct.【解析】選C。推理判斷題。根據(jù)第三段最后一句AndVirginAtlantic’spromisegoesalotfartherthanseatingpassengersinitsaircraft.可推知“VirginAtlantic”可能是“一家航空公司?!惫蔬xC。8.Whatcanbeinferredfromthepassage?A.Buyingacertainbrandsaysnothingaboutthepersonwhobuysit.B.Littlethingscanmeanalotandmakeabrandmemorable.C.Sub-brandsarerelativelyeasytobuildandgeneratehugeprofits.D.DimeSavingsBank’sdimecarriersaredifficultforkidstooperate.【解析】選B。推理判斷題。根據(jù)最后一段第一句Sometimesabrandismemorablebecauseoflittlethings.再根據(jù)這篇文章可以推斷出“小事情可以意味著很多,讓一個(gè)品牌令人難忘?!惫蔬xB?!局R(shí)拓展】難句解讀Catchyasitmaysound,itisn’tthe“brand”inthetruesense—anditcertainlyisn’twhatmakesthebrandvaluable.分析:as“雖然;盡管”,表語(yǔ)提前構(gòu)成部分倒裝。what引導(dǎo)表語(yǔ)從句,在從句中作主語(yǔ)。翻譯:盡管聽(tīng)起來(lái)很吸引人,但是這不是真正意義上的品牌,這也不是讓品牌有價(jià)值的東西。Ⅱ.閱讀填句Filmsandcomputergames
Injustafewdecadesthegamingindustryhasbecomemuchbiggerthanthefilmbusiness.Whatiscalled“interactiveentertainment”makesmoremoneythanHollywoodcinema.Isthereanywayofmakingfilmsmoreappealingtopeoplewholiketoplaycomputergames?
Makingafilmoutofabest-sellingcomputergamecanguaranteealargeaudience.
1
Nowadaysfilmsaremadewithsimilarones.Theyhaveattractiveactionscenesrelyingonfantasyeffectsaswell.Gamingmarketsconsistofscience-fictiongames,andfilm-makershavealsosetfilmsinscience-fictionworlds.
2
Anyattempttoborrowmorethanthesettingfromagameiscertaintofail.
Whydogamersfeeldisappointedbyfilmsbasedontheirfavoritegames?Oneofthereasonsistechnical.Noweverythingcanbecomputer-produced.
3
However,filmingascenefrom20differentcameraswouldcostafortune,soitsimplyisn’tdoneinthefilmversion—leavingthegamersfeelingthatthefilmdidn’tlookasrealasthecomputergame.
4
Inafilmthedirectordoesn’tshowyousomethingstokeepyouhavingthefeelingofexcitementoranxiety.Forexample,youwouldn’tbeinterestedinwatchingthefilmifyouknewtheidentityofthemurderer.Butthisisnottrueforcomputergames.Whenyouplayagame,youhavetodocertaintaskstocontinuetothenewlevel.
5
Youarealwaysincontrolasaplayer,whileinthecinemayounevercontroltheaction.Youjustsitandwatch.
Therecanbesomeinteractionbetweenfilmsandcomputergamesondifferentlevels.Forallthesimilaritiesbetweentechnologiesandspecialeffects,weshouldn’tforgetthatastoryandagamearefundamentallydifferent.A.Camerasmatterinanothersense,too.B.Thesuccessofagameusuallyliesintheuseofspecialeffects.C.Youcan’tinfluencewhathappensatallinthecomputergames.D.Computergamesmayshowtheactionfromanumberofviewseasily.E.Thegamehasagoodchanceofbeingassuccessfulasthefilmonwhichitisbased.F.Youmustbeabletohaveaccesstoalltheinformationinordertodecidewhattodonext.G.However,thedifficultyforfilmproducersappearstobeknowingwhereandwhentostop.【文章大意】本文屬于議論文,介紹游戲產(chǎn)業(yè)可能會(huì)取代電影產(chǎn)業(yè)以及背后的原因,同時(shí)還對(duì)電影和游戲進(jìn)行了對(duì)比。1.【解析】選B。根據(jù)后文Nowadaysfilmsaremadewithsimilarones.Theyhaveattractiveactionscenesrelyingonfantasyeffectsaswell.可知,如今制作電影也使用了類(lèi)似的特效,最終呈現(xiàn)吸人眼球的動(dòng)作場(chǎng)景,B選項(xiàng),一部游戲的成功通常在于特效的使用,根據(jù)后文的similarones可知,電影和游戲使用類(lèi)似的特效來(lái)保證動(dòng)作場(chǎng)景的美觀(guān),切題,故選B。2.【解析】選G。根據(jù)后一句Anyattempttoborrowmorethanthesettingfromagameiscertaintofail.可知,任何企圖借鑒游戲的背景之外的東西注定是要失敗的。G選項(xiàng),但是,電影制作人的困難在于知道借鑒游戲到什么程度,借鑒哪些方面,與后文,如果全盤(pán)借鑒注定失敗,為順承關(guān)系,切題,故選G。3.【解析】選D。根據(jù)后一句However,filmingascenefrom20differentcameraswouldcostafortune,soitsimplyisn’tdoneinthefilmversion—leavingthegamersfeelingthatthefilmdidn’tlookasrealasthecomputergame.可知,用20臺(tái)攝像機(jī)拍攝一個(gè)場(chǎng)景會(huì)很花錢(qián),通常在拍攝電影是無(wú)法做到的,因此會(huì)讓游戲玩家感覺(jué)電影沒(méi)有游戲場(chǎng)景逼真。D選項(xiàng),游戲可以從不同的角度來(lái)展示一個(gè)場(chǎng)景,與后文的電影制作形成對(duì)比,切題,故選D。4.【解析】選A。根據(jù)后一句Inafilmthedirectordoesn’tshowyousomethingstokeepyouhavingthefeelingofexcitementoranxiety.可知,在電影中,導(dǎo)演為了讓你保持興奮或者著急的感覺(jué),不會(huì)讓你看到一些東西,這就在于攝像機(jī)的使用,A選項(xiàng),攝像機(jī)從另一個(gè)程度來(lái)說(shuō)也很重要,切題,故選A。5.【解析】選F。根據(jù)后一句Youarealwaysincontrolasaplayer,whileinthecinemayounevercontroltheaction.可知,作為游戲玩家你一直處于控制的地位,而在電影院,你無(wú)法控制動(dòng)作場(chǎng)景,F選項(xiàng),你必須能充分利用所有的信息來(lái)決定下一步做什么,這就讓自己處于控制的地位,切題,故選F。Ⅲ.語(yǔ)法填空(2021·嘉興模擬)閱讀下面材料,在空白處填入適當(dāng)?shù)膬?nèi)容(1個(gè)單詞)或括號(hào)內(nèi)單詞的正確形式。
Lifepressurecanbebigenough,soweneedtobesurroundedbywarmphrases,orevensomeblind1._______(confident).Recently,anewtrend—seekingpraisefromstrangers—hasgonepopularonsocialmediaamongChina’syoungpeople;manychatgroups2._________(form)toshowkindnessandsupporttomembers.These“in-need-of-praise”chatgroupsare3._________reflectionofChineseculturewhere4._________(open)seekingandgivingpraiseisuncommon,5._________(lead)manypeopletohidetheirtrueemotionsevenfromtheirfamil
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