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Absolu?teM?odeTr?ansf?ormT?ype-in?絕對(duì)坐標(biāo)方?式變換輸入?Ab?solut?e/Rel?ative?Snap?Togg?leMo?de絕對(duì)/?相對(duì)捕捉開?關(guān)模式?ACIS?Optio?nsACI?S選項(xiàng)?Activ?ate活?動(dòng);激活?Acti?vateA?llMa?ps激活?所有貼圖?Activ?ateG?rid激活?柵格;激?活網(wǎng)格A?ctiva?teG?ridO?bject?激活網(wǎng)格對(duì)?象;激活網(wǎng)格?物體?Activa?teHo?meG?rid激活主?柵格;激?活主網(wǎng)格?Acti?veShad?e實(shí)時(shí)渲染?視圖;著?色;自動(dòng)著色?Ac?tiveSh?ade(S?canli?ne)著?色(掃描線?)Ac?tiveSh?adeF?loate?r自動(dòng)著色?面板;交?互渲染浮動(dòng)?窗口A?ctiveS?hade?Viewp?ort自動(dòng)?著色視圖?Ada?ptive?適配;自動(dòng)?適配;自適應(yīng)?Ada?ptiv?eCub?ic立方適?配Ad?aptiv?eDegr?adati?on自動(dòng)?降級(jí)Ad?aptiv?eDe?grada?tion?Toggl?e降級(jí)顯示開?關(guān)A?dapti?veLi?near線性?適配A?dapt?iveP?ath自適?應(yīng)路徑A?dapt?iveP?athS?teps適?配路徑步幅?;路徑步幅自?動(dòng)適配?Adap?tive?Persp?ectiv?eGrid?Tog?gle適配透?視網(wǎng)格開關(guān)?Add?asP?roxy?加為替身Absolu?teM?odeTr?ansf?ormT?ype-in?絕對(duì)坐標(biāo)方?式變換輸入?Ab?solut?e/Rel?ative?Snap?Togg?leMo?de絕對(duì)/?相對(duì)捕捉開?關(guān)模式?ACIS?Optio?nsACI?S選項(xiàng)?Activ?ate活?動(dòng);激活?Acti?vateA?llMa?ps激活?所有貼圖?Activ?ateG?rid激活?柵格;激?活網(wǎng)格A?ctiva?teG?ridO?bject?激活網(wǎng)格對(duì)?象;激活網(wǎng)格?物體?Activa?teHo?meG?rid激活主?柵格;激?活主網(wǎng)格?Acti?veShad?e實(shí)時(shí)渲染?視圖;著?色;自動(dòng)著色?Ac?tiveSh?ade(S?canli?ne)著?色(掃描線?)Ac?tiveSh?adeF?loate?r自動(dòng)著色?面板;交?互渲染浮動(dòng)?窗口A?ctiveS?hade?Viewp?ort自動(dòng)?著色視圖?Ada?ptive?適配;自動(dòng)?適配;自適應(yīng)?Ada?ptiv?eCub?ic立方適?配Ad?aptiv?eDegr?adati?on自動(dòng)?降級(jí)Ad?aptiv?eDe?grada?tion?Toggl?e降級(jí)顯示開?關(guān)A?dapti?veLi?near線性?適配A?dapt?iveP?ath自適?應(yīng)路徑A?dapt?iveP?athS?teps適?配路徑步幅?;路徑步幅自?動(dòng)適配?Adap?tive?Persp?ectiv?eGrid?Tog?gle適配透?視網(wǎng)格開關(guān)?Add?asP?roxy?加為替身?AddC?ross?Secti?on增加交?叉選擇?Adopt?the?File'?sUn?itSca?le采用?文件單位尺度?Ad?vanced?Sur?face?Appro?x高級(jí)表面近?似;高級(jí)表?面精度控?制Ad?vanced?Sur?faceA?pprox?imati?on高級(jí)?表面近似;?高級(jí)表面精度?控制?A?dv.L?ighti?ng高級(jí)照?明Af?fect?Diffu?seTog?gle影?響漫反射開關(guān)?Af?fect?Neigh?bors影響?相鄰A?ffect?Regi?on影響?區(qū)域A?ffect?Regi?onMo?difie?r影響區(qū)域?編輯器;影響?區(qū)域修改?器Af?fect?Specul?arT?oggle?影響鏡面反射?開關(guān)?AIExp?ort輸?出Adobe?Illu?stra?tor(*?.AI)文件?AI?Impor?t輸入A?dobe?Illus?trato?r(*.AI?)文件?Align?對(duì)齊?Align?Camer?a對(duì)齊攝像?機(jī)Al?ign?Grid?toVi?ew對(duì)齊網(wǎng)?格到視圖?Alig?nNor?mals對(duì)?齊法線?Align?Orie?ntati?on對(duì)齊方?向Al?ignP?ositio?n對(duì)齊位?置(相對(duì)當(dāng)前?坐標(biāo)系)?Alig?nSe?lecti?on對(duì)齊選?擇Al?ignt?oCur?sor對(duì)齊?到指針A?llow?Dual?Plan?eSupp?ort允許?雙面支持?All?Clas?sID全部?類別A?llC?ommand?s所有命?令A(yù)l?lEdge?Mid?point?s全部邊界?中點(diǎn);所有邊?界中心?All?FaceC?ente?rs全部三?角面中心;?所有面中心?All?Face?s所有面?AllK?eys全部?關(guān)鍵幀?All?Tange?nts全部切?線Al?lTra?nsfo?rmKe?ys全部變換?關(guān)鍵幀?Alon?gEdg?es沿邊緣?Alo?ngVer?texN?orma?ls沿頂點(diǎn)法?線A?long?Visibl?eEdg?es沿可見?的邊A?lpha?betic?al按字母?順序A?lways總?是?Ambie?nt陰影?色;環(huán)境反?射光Am?bient?OnlAl?ignP?ositio?n對(duì)齊位?置(相對(duì)當(dāng)前?坐標(biāo)系)?Alig?nSe?lecti?on對(duì)齊選?擇Al?ignt?oCur?sor對(duì)齊?到指針A?llow?Dual?Plan?eSupp?ort允許?雙面支持?All?Clas?sID全部?類別A?llC?ommand?s所有命?令A(yù)l?lEdge?Mid?point?s全部邊界?中點(diǎn);所有邊?界中心?All?FaceC?ente?rs全部三?角面中心;?所有面中心?All?Face?s所有面?AllK?eys全部?關(guān)鍵幀?All?Tange?nts全部切?線Al?lTra?nsfo?rmKe?ys全部變換?關(guān)鍵幀?Alon?gEdg?es沿邊緣?Alo?ngVer?texN?orma?ls沿頂點(diǎn)法?線A?long?Visibl?eEdg?es沿可見?的邊A?lpha?betic?al按字母?順序A?lways總?是?Ambie?nt陰影?色;環(huán)境反?射光Am?bient?Only?只是環(huán)境光?;陰影區(qū)?Amb?ient?Only?Toggle?只是環(huán)境?光標(biāo)記?Ameri?canEl?m美國榆樹?Amo?unt數(shù)量?Am?plitud?e振幅;?幅度A?nalyz?eWor?ld分析世界?An?chor錨?Angl?e角度;角?度值?Angle?Snap?Togg?le角度捕捉?開關(guān)?Animat?e動(dòng)畫?Anima?ted動(dòng)?畫Ani?mated?Came?ra/L?ightS?etti?ngs攝像機(jī)?/燈光動(dòng)畫?設(shè)置A?nima?tedM?esh動(dòng)畫?網(wǎng)格A?nimat?edObj?ect動(dòng)?畫物體A?nima?tedO?bjects?運(yùn)動(dòng)物體?;動(dòng)畫物體?;動(dòng)畫對(duì)象?Ani?mated?Trac?ks動(dòng)畫軌?跡An?imate?dTrac?ksO?nly僅動(dòng)?畫軌跡A?nimat?ion動(dòng)畫?An?imatio?nMod?eTo?ggle動(dòng)?畫模式開關(guān)?Ani?mation?Off?set動(dòng)畫?偏移A?nimati?onO?ffset?Keyi?ng動(dòng)畫偏?移關(guān)鍵幀?Anim?ation?Tools?動(dòng)畫工具?Appe?aran?cePre?fere?nces外觀?選項(xiàng)A?pply?Atmo?spher?ics指定大?氣A?pply-?Ease?Curve?指定減緩曲線?Ap?plyIn?vers?eKin?ematic?s指定反?向運(yùn)動(dòng)?Apply?Mappi?ng指定?貼圖坐標(biāo)?Appl?y-Mult?ipli?erCur?ve指定增?強(qiáng)曲線?Apply?To指?定到;應(yīng)用到?App?lyto?All?Dupl?icate?s指定到全?部復(fù)本?Arc弧;圓?弧?Arc?Rotat?e弧形旋?轉(zhuǎn);旋轉(zhuǎn)視圖?;圓形旋?轉(zhuǎn)Ar?cRota?teSe?lecte?d弧形旋?轉(zhuǎn)于所有物?體;圓形旋?轉(zhuǎn)選擇物;?選擇對(duì)象的中?心旋轉(zhuǎn)視圖?Arc?Rota?teS?ubObje?ct弧形旋?轉(zhuǎn)于次物體?;選擇次?對(duì)象的中心?旋轉(zhuǎn)視圖?Arc?Shape?Arc?Subd?ivisio?n弧細(xì)分;?圓弧細(xì)分?Arc?hive文?件歸檔?Area區(qū)?域Ar?ray陣列?Arr?ayDi?mensio?ns陣列?尺寸;陣列維?數(shù)Anim?ation?Tools?動(dòng)畫工具?Appe?aran?cePre?fere?nces外觀?選項(xiàng)A?pply?Atmo?spher?ics指定大?氣A?pply-?Ease?Curve?指定減緩曲線?Ap?plyIn?vers?eKin?ematic?s指定反?向運(yùn)動(dòng)?Apply?Mappi?ng指定?貼圖坐標(biāo)?Appl?y-Mult?ipli?erCur?ve指定增?強(qiáng)曲線?Apply?To指?定到;應(yīng)用到?App?lyto?All?Dupl?icate?s指定到全?部復(fù)本?Arc?。粓A?弧?Arc?Rotat?e弧形旋?轉(zhuǎn);旋轉(zhuǎn)視圖?;圓形旋?轉(zhuǎn)Ar?cRota?teSe?lecte?d弧形旋?轉(zhuǎn)于所有物?體;圓形旋?轉(zhuǎn)選擇物;?選擇對(duì)象的中?心旋轉(zhuǎn)視圖?Arc?Rota?teS?ubObje?ct弧形旋?轉(zhuǎn)于次物體?;選擇次?對(duì)象的中心?旋轉(zhuǎn)視圖?Arc?Shape?Arc?Subd?ivisio?n弧細(xì)分;?圓弧細(xì)分?Arc?hive文?件歸檔?Area區(qū)?域Ar?ray陣列?Arr?a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r?Float貝?塞爾浮動(dòng)?Bez?ierL?ines貝?塞爾曲線?Bezi?eror?Eule?rCon?troll?er貝塞爾?或離合控制器?Be?zier?Posit?ion貝塞?爾位置B?ezie?rPos?ition?Contr?olle?r貝塞爾位?置控制器?Bezi?erSca?le貝塞爾?比例;貝?茲縮放B?ezie?rScal?eCo?ntrol?ler貝塞?爾縮放控制?器Be?zier-?Smoot?h光滑貝茲?點(diǎn)Bi?llboar?d廣告牌?Bipe?d步跡;?兩足B?irth誕?生;生產(chǎn)?Birt?hRat?e再生速度?Blas?t爆炸?Blend?混合;混?合材質(zhì);混合?度;融合;?顏色混合?;調(diào)配?Blend?Curve?融合曲線?Blen?dSu?rface?融合曲面?Blen?dto?Color?Abov?e融合到顏色?上層;與?上面的顏色?混合Bl?izzar?d暴風(fēng)雪?Bli?zzard?Parti?cleS?yste?m暴風(fēng)雪粒子?系統(tǒng)?Blowup?渲染指定?區(qū)域(必須?保持當(dāng)前視圖?的長(zhǎng)寬比?);區(qū)域放?大Blu?eSp?ruce藍(lán)?色云杉?Blur模?糊Bo?dy主體;?身體;壺身?Bod?yHor?izont?al身體水平?Bo?dyRo?tatio?n身體旋轉(zhuǎn)?Bod?yVert?ical身?體垂直?Bomb爆?炸B?ombS?pace?Warp爆?炸空間變形?Bon?e骨骼B?oneO?bjec?t骨骼物體;?骨骼對(duì)象?Bone?Obje?cts骨骼?物體;骨?骼對(duì)象?Bone?Opti?ons骨骼選?項(xiàng)Bo?neT?ools骨?骼工具?Bones骨?骼Bo?nes/?Biped?骨骼/步跡?Bon?esIK?Chai?n骨骼IK鏈?Bo?nesO?bject?s骨骼物體?Bool?ean布爾?運(yùn)算B?oolea?nCom?pound?Obj?ect布爾?合成物體?Bool?eanCo?ntrol?ler布?爾運(yùn)算控制?器Bo?th二者;全?部Bo?ttom底?;底部;底?部綁定物?;底視圖?Botto?mVi?ew底視圖?Bou?nce彈力;?反彈;反?彈力B?ound?toObj?ectP?ivots?綁定到物?體軸心?Boundi?ngB?ox邊界盒?Box方?體Bo?xEmi?tter立?方體發(fā)射?器Bo?xGizm?o方體線?框Bo?xGiz?mo(Atm?osph?eres)方?體線框(?氛圍)?BoxM?odeS?elect?ed被選擇的?物體模式?Box?Mode?Selec?ted?Toggl?e被選擇的?物體模式開?關(guān)Bo?xSel?ected按?選擇對(duì)象的?邊界盒渲染?;物體長(zhǎng)?寬比B?oxGizm?o立方體框?;方體線框?Br?eakB?oth行列打?斷B?reakC?ol列打?斷Bre?akR?ow行打斷?Brid?ge過渡?Bri?ght亮度?Brig?htne?ss亮度?Bring?Sel?ectio?nBool?ean布爾?運(yùn)算B?oolea?nCom?pound?Obj?ect布爾?合成物體?Bool?eanCo?ntrol?ler布?爾運(yùn)算控制?器Bo?th二者;全?部Bo?ttom底?;底部;底?部綁定物?;底視圖?Botto?mVi?ew底視圖?Bou?nce彈力;?反彈;反?彈力B?ound?toObj?ectP?ivots?綁定到物?體軸心?Boundi?ngB?ox邊界盒?Box方?體Bo?xEmi?tter立?方體發(fā)射?器Bo?xGizm?o方體線?框Bo?xGiz?mo(Atm?osph?eres)方?體線框(?氛圍)?BoxM?odeS?elect?ed被選擇的?物體模式?Box?Mode?Selec?ted?Toggl?e被選擇的?物體模式開?關(guān)Bo?xSel?ected按?選擇對(duì)象的?邊界盒渲染?;物體長(zhǎng)?寬比B?oxGizm?o立方體框?;方體線框?Br?eakB?oth行列打?斷B?reakC?ol列打?斷Bre?akR?ow行打斷?Brid?ge過渡?Bri?ght亮度?Brig?htne?ss亮度?Bring?Sel?ectio?nIn加?入選擇;加?入選擇集?Bubbl?e膨脹;?改變截面曲線?的形狀;氣?泡;浮起?Bubb?leMo?tion?泡沫運(yùn)動(dòng);?氣泡運(yùn)動(dòng)?Bubbl?es氣泡;?泡沫;改?變截面曲線的?形狀;膨?脹?Build?Onl?yAt?Render?Tim?e僅在渲染?時(shí)建立?ByMa?terial?Wit?hinLa?yer按?層中的材質(zhì)?Cal?cInte?rval?sPer?Fram?e計(jì)算間隔幀?;計(jì)算每幀?間隔?Camera?攝像機(jī)視圖?;鏡頭點(diǎn)?;攝像機(jī);?相Ca?mera?Point?攝像機(jī)配合?點(diǎn)Ca?meraP?oint?Obje?ct攝像機(jī)配?合點(diǎn)物體?Cam?Point?相機(jī)配合點(diǎn)?Can?celA?lign取消?對(duì)齊?Cap封蓋;?封頂;蓋?子Ca?pClos?edEn?titi?es封閉實(shí)體?Ca?pEnd?封底Ca?pHe?ight頂?面高度;頂?蓋高度?CapH?oles封?閉孔洞?CapHo?lesM?odif?ier?CapS?egment?s端面片段?數(shù)C?apSta?rt始端?加蓋;封閉?起端Ca?pSu?rface?封蓋曲面?Capp?ing頂蓋?Caps?ule囊體?;膠囊;?膠囊體?Capsu?leObj?ect膠囊?體;囊體?Case?Sen?sitiv?e區(qū)分大小?寫Ca?stSh?adows?投射陰影?Cent?erPo?intC?ycle中?心點(diǎn)循環(huán)?Cent?er&Sid?es中心?和邊Ce?nter?ed,Sp?ecify?Spaci?ng居中?,指定間距?Cen?timet?ers厘米?C-Ex?tC型物?體;C型?延伸體;C?型墻C?-Extr?usion?Obje?ctC型?物體;C型?延伸體;C?型墻C?hamfer?倒角;切角?Cha?mfer?Curv?e曲線倒角?;切角曲線?Cham?fer?Cylind?er倒角?圓柱體?Chamfe?rCy?linde?rObje?ct倒角圓?柱體C?hamf?erEdg?e倒角邊緣?Ch?amfer?Vert?ex倒角頂點(diǎn)?Ch?amfe?rBox倒?角長(zhǎng)方體;?倒角方體;?倒角立方體?Cham?ferB?oxObj?ect倒?角長(zhǎng)方體;?倒角方體;?倒角立方體?Cha?mferC?yl倒角圓?柱體;倒角柱?體C?hange改?變Ca?pHe?ight頂?面高度;頂?蓋高度?CapH?oles封?閉孔洞?CapHo?lesM?odif?ier?CapS?egment?s端面片段?數(shù)C?apSta?rt始端?加蓋;封閉?起端Ca?pSu?rface?封蓋曲面?Capp?ing頂蓋?Caps?ule囊體?;膠囊;?膠囊體?Capsu?leObj?ect膠囊?體;囊體?Case?Sen?sitiv?e區(qū)分大小?寫Ca?stSh?adows?投射陰影?Cent?erPo?intC?ycle中?心點(diǎn)循環(huán)?Cent?er&Sid?es中心?和邊Ce?nter?ed,Sp?ecify?Spaci?ng居中?,指定間距?Cen?timet?ers厘米?C-Ex?tC型物?體;C型?延伸體;C?型墻C?-Extr?usion?Obje?ctC型?物體;C型?延伸體;C?型墻C?hamfer?倒角;切角?Cha?mfer?Curv?e曲線倒角?;切角曲線?Cham?fer?Cylind?er倒角?圓柱體?Chamfe?rCy?linde?rObje?ct倒角圓?柱體C?hamf?erEdg?e倒角邊緣?Ch?amfer?Vert?ex倒角頂點(diǎn)?Ch?amfe?rBox倒?角長(zhǎng)方體;?倒角方體;?倒角立方體?Cham?ferB?oxObj?ect倒?角長(zhǎng)方體;?倒角方體;?倒角立方體?Cha?mferC?yl倒角圓?柱體;倒角柱?體C?hange改?變Ch?ange?Graph?icsM?ode改?變圖形模式?Cha?ngeL?egSt?ate?Chang?eLig?htCo?lor改變?燈光顏色?Chang?eto?Back?Viewp?ort改?變到后視圖?Cha?ngeto?Bot?tomV?iewpor?t改變到底?視圖?Chang?eto?Camer?aView?port改?變到攝像?機(jī)視圖C?hange?toF?ront?View?改變到前視?圖Cha?nge?toGr?idVi?ew改變到柵?格視圖?Chan?geto?Isome?tric?User?View?改變到用戶軸?測(cè)視圖?Chang?eto?Left?View?改變到左視圖?Ch?anget?oPe?rspec?tiveU?serV?iew改?變到用戶透?視視圖C?hang?etoR?ight?View改?變到右視圖?Ch?ange?toSh?apeV?iewpor?t改變到二?維視圖?Chang?eto?Spot/?Dire?ction?alLi?ghtV?iew改變?到目標(biāo)聚光燈?/平行光?視圖C?hange?toT?opVi?ew改變到頂?視圖?Change?to?Track?View?改變到軌跡?視圖C?hanne?l通道C?haos?混亂;混亂度?Ch?aract?er角色?Char?acter?Stru?cture?s角色結(jié)構(gòu)?Chil?d孩子?Chil?dren子?級(jí)Ch?op切除;切?劈Ch?ordL?engt?h弦長(zhǎng);弦?長(zhǎng)度?Circ?le圓;?圓形;圓形?區(qū)域Ci?rcle?Shap?e圓形?Circu?larRe?gion圓?形區(qū)域?Circ?ular?Select?ion?Region?圓形選擇區(qū)?域C?lear清?除Cl?earA?ll清除全部?;清除所有?的捕捉設(shè)?置Cl?earAl?lSmo?othi?ngGr?oups清除?全部光滑?組Cle?arS?elect?ion清除?選擇C?lear?SetKe?yMo?deBu?ffer?Clear?Sur?faceL?evel?清除表面級(jí)?Cli?ckan?ddra?gto?begin?crea?tion?proces?s單擊并拖?動(dòng),開始創(chuàng)?作C?lone復(fù)?制;克隆?Clon?eMet?hodC?hange?toT?opVi?ew改變到頂?視圖?Change?to?Track?View?改變到軌跡?視圖C?hanne?l通道C?haos?混亂;混亂度?Ch?aract?er角色?Char?acter?Stru?cture?s角色結(jié)構(gòu)?Chil?d孩子?Chil?dren子?級(jí)Ch?op切除;切?劈Ch?ordL?engt?h弦長(zhǎng);弦?長(zhǎng)度?Circ?le圓;?圓形;圓形?區(qū)域Ci?rcle?Shap?e圓形?Circu?larRe?gion圓?形區(qū)域?Circ?ular?Select?ion?Region?圓形選擇區(qū)?域C?lear清?除Cl?earA?ll清除全部?;清除所有?的捕捉設(shè)?置Cl?earAl?lSmo?othi?ngGr?oups清除?全部光滑?組Cle?arS?elect?ion清除?選擇C?lear?SetKe?yMo?deBu?ffer?Clear?Sur?faceL?evel?清除表面級(jí)?Cli?ckan?ddra?gto?begin?crea?tion?proces?s單擊并拖?動(dòng),開始創(chuàng)?作C?lone復(fù)?制;克隆?Clon?eMet?hod克隆?方式;復(fù)制?方法C?loseC?ols.?閉合列?Close?Loft閉?合放樣?Close?Rows?閉合行?Cloth?布;布料?Clo?thCo?llecti?on采集?布料Cl?oth?Modif?ier布料編?輯器;布?料修改器?Clou?d云C?ol列C?ollap?se坍塌?;塌陷C?olla?pseAl?l全部坍?塌;全部折疊?Col?laps?eCon?trolle?r坍塌控制?器Co?llaps?eSt?ack坍塌?堆棧C?ollap?seTo?坍塌到;折?疊到C?olor顏?色Co?lorb?yElev?ation?根據(jù)海拔指?定顏色;?以標(biāo)高分色?Colo?rRGB?顏色RG?BCo?lorZ?one色帶?Comb?ine合?并;聯(lián)合?Comb?os復(fù)合;?過濾器組合?Com?busti?on燃燒;?合并C?omet彗星?Co?mmand?Panel?命令面板?C?ommon?Hose?Para?meter?s軟管共同參?數(shù)Co?mpar?e比較?Compas?s指南針?;指針C?ompas?sOb?ject指針?物體?Compl?etely?repla?cec?urren?tsce?ne完全替?換當(dāng)前場(chǎng)景?Comp?onent?組成C?ompo?site合成?;復(fù)合材?質(zhì);合成貼?圖;復(fù)合?Compo?und?Object?合成物體?Comp?ound?Obje?cts合成物?體Co?ne錐體?Cone?Ang?le錐體角度?Co?neObj?ect錐?體Con?figu?re設(shè)置;配?置Co?nfig?ureD?river?設(shè)置驅(qū)動(dòng)?Confi?gure?Open?GL配置O?penGL顯?示驅(qū)動(dòng)?Confi?gure?Paths?設(shè)置路徑?Con?form包?裹Co?nform?Comp?ound?Object?包裹合成物?體Co?nfor?mSpaCo?lorZ?one色帶?Comb?ine合?并;聯(lián)合?Comb?os復(fù)合;?過濾器組合?Com?busti?on燃燒;?合并C?omet彗星?Co?mmand?Panel?命令面板?C?ommon?Hose?Para?meter?s軟管共同參?數(shù)Co?mpar?e比較?Compas?s指南針?;指針C?ompas?sOb?ject指針?物體?Compl?etely?repla?cec?urren?tsce?ne完全替?換當(dāng)前場(chǎng)景?Comp?onent?組成C?ompo?site合成?;復(fù)合材?質(zhì);合成貼?圖;復(fù)合?Compo?und?Object?合成物體?Comp?ound?Obje?cts合成物?體Co?ne錐體?Cone?Ang?le錐體角度?Co?neObj?ect錐?體Con?figu?re設(shè)置;配?置Co?nfig?ureD?river?設(shè)置驅(qū)動(dòng)?Confi?gure?Open?GL配置O?penGL顯?示驅(qū)動(dòng)?Confi?gure?Paths?設(shè)置路徑?Con?form包?裹Co?nform?Comp?ound?Object?包裹合成物?體Co?nfor?mSpa?ceWa?rp包裹空?間扭曲?Conne?ct連接?Conne?ctCo?mpou?ndObj?ect連?接包裹合成?物體C?onnect?Edg?e連接邊界?Con?nect?Verte?x連接頂點(diǎn)?Con?stant晶?體;定常?;連續(xù)的;?連續(xù)性;恒定?;常量;圓?片Co?nsta?ntCro?ss-S?ection?截面恒定?Con?stant?Key?Reduct?ion?Filte?ring減?少過濾時(shí)關(guān)?鍵幀不變?Cons?tant?Veloc?ity勻速?Cons?trai?nto?X約束到X?軸Co?nstra?into?XY約束?到XY軸?Cons?train?toY約?束到Y(jié)軸?Cons?trai?nto?Z約束到Z?軸Co?nstra?inedM?otion?約束運(yùn)動(dòng)?Con?stra?int約束?Con?strain?ts約束?Cont?ext前后?關(guān)系;關(guān)?聯(lián)菜單C?onto?ur輪廓?Conto?urs輪廓?Con?tras?t對(duì)比度?Cont?roller?控制器;?選擇用于控制?鏈接對(duì)象?的關(guān)聯(lián)復(fù)制類?型C?ontro?ller?Defaul?ts默認(rèn)?控制器?Contro?ller?Defau?lts?Dialog?默認(rèn)控制器?對(duì)話框?Cont?roller?Outp?ut控制?器輸出C?ontr?oller?Prop?erties?控制器屬?性Co?ntroll?erR?ange控?制器范圍?Contr?oller?Ran?geEdi?tor控制?器范圍編輯?器C?ontro?llerT?ypes控?制器類型?Cont?rolle?rs控制器?Co?nvert?block?sto?grou?ps轉(zhuǎn)化塊為?群組C?onver?tCur?ve轉(zhuǎn)換曲?線Co?nver?tCur?veOn?Surf?ace在曲面?上轉(zhuǎn)換曲線?Con?vert?Grou?psTo轉(zhuǎn)?化群組到?Con?vert?Insta?nces?toBl?ocks轉(zhuǎn)?化關(guān)聯(lián)屬性?為塊Co?nver?tSel?ected轉(zhuǎn)?換選擇;?轉(zhuǎn)換當(dāng)前選?擇Co?nvert?Surfa?ce轉(zhuǎn)換?曲面C?onver?tTo轉(zhuǎn)?換到Con?strain?ts約束?Cont?ext前后?關(guān)系;關(guān)?聯(lián)菜單C?onto?ur輪廓?Conto?urs輪廓?Con?tras?t對(duì)比度?Cont?roller?控制器;?選擇用于控制?鏈接對(duì)象?的關(guān)聯(lián)復(fù)制類?型C?ontro?ller?Defaul?ts默認(rèn)?控制器?Contro?ller?Defau?lts?Dialog?默認(rèn)控制器?對(duì)話框?Cont?roller?Outp?ut控制?器輸出C?ontr?oller?Prop?erties?控制器屬?性Co?ntroll?erR?ange控?制器范圍?Contr?oller?Ran?geEdi?tor控制?器范圍編輯?器C?ontro?llerT?ypes控?制器類型?Cont?rolle?rs控制器?Co?nvert?block?sto?grou?ps轉(zhuǎn)化塊為?群組C?onver?tCur?ve轉(zhuǎn)換曲?線Co?nver?tCur?veOn?Surf?ace在曲面?上轉(zhuǎn)換曲線?Con?vert?Grou?psTo轉(zhuǎn)?化群組到?Con?vert?Insta?nces?toBl?ocks轉(zhuǎn)?化關(guān)聯(lián)屬性?為塊Co?nver?tSel?ected轉(zhuǎn)?換選擇;?轉(zhuǎn)換當(dāng)前選?擇Co?nvert?Surfa?ce轉(zhuǎn)換?曲面C?onver?tTo轉(zhuǎn)?換到C?onvert?to?Edge轉(zhuǎn)?換到邊?Conver?tto?Edita?bleM?esh轉(zhuǎn)?換到可編輯?網(wǎng)格Co?nvert?to?Edita?bleP?atch轉(zhuǎn)?換到可編輯?面片C?onver?ttoE?dita?bleP?olygo?n轉(zhuǎn)換到可?編輯多邊形?Con?vertt?oEd?itable?Spl?ine轉(zhuǎn)換?到可編輯曲?線Co?nvert?toF?ace轉(zhuǎn)換?到面?Conv?ertt?oNUR?BSSu?rface?轉(zhuǎn)換到NU?RBS曲面?Con?vertT?oPa?tchMo?difie?r轉(zhuǎn)換到?面片修改器?Con?vertt?osi?ngleo?bject?s轉(zhuǎn)化到單?一物體?Conv?ertt?oTool?bar轉(zhuǎn)?化到工具行?;轉(zhuǎn)換為工?具條Co?nver?ttoV?erte?x轉(zhuǎn)換到頂?點(diǎn)Co?nvert?unit?s轉(zhuǎn)換單位?Coo?kieC?utter?切割;餅切?Cop?ies復(fù)制?數(shù)目C?opy復(fù)制?Copy?Env?elope?復(fù)制封皮?Copy?Norm?al復(fù)制法?線Co?rner拐?角點(diǎn)C?ount數(shù)量?Cr?awlT?ime爬行時(shí)?間;蠕動(dòng)時(shí)?間;變動(dòng)?時(shí)間C?reate?aCha?racte?r創(chuàng)建角?色Cre?ate?aKey?fora?llT?ransf?orms為所?有變換創(chuàng)?建關(guān)鍵幀?Creat?ea?Multi?curve?Trim?medS?urfac?e創(chuàng)建多重?修剪表面;創(chuàng)?建多重修?剪曲面?Creat?eaMu?ltis?ided?Blend?Surfa?ce創(chuàng)建多?邊的融合?表面;創(chuàng)建多?邊的融合曲?面C?reate?aPo?sitio?nKey創(chuàng)?建位置關(guān)?鍵幀C?reate?aPo?sitio?nKey?onX創(chuàng)?建X軸位?置關(guān)鍵幀?Crea?tea?Positi?onK?eyon?Y創(chuàng)建Y軸?位置關(guān)鍵幀?Cre?atea?Pos?ition?Key?onZ創(chuàng)?建Z軸位置?關(guān)鍵幀C?reate?aR?otatio?nKe?y創(chuàng)建旋轉(zhuǎn)?關(guān)鍵幀?Create?aR?otatio?nKe?yon?X創(chuàng)建X軸?的旋轉(zhuǎn)關(guān)鍵?幀Cre?atea?RotCo?rner拐?角點(diǎn)C?ount數(shù)量?Cr?awlT?ime爬行時(shí)?間;蠕動(dòng)時(shí)?間;變動(dòng)?時(shí)間C?reate?aCha?racte?r創(chuàng)建角?色Cre?ate?aKey?fora?llT?ransf?orms為所?有變換創(chuàng)?建關(guān)鍵幀?Creat?ea?Multi?curve?Trim?medS?urfac?e創(chuàng)建多重?修剪表面;創(chuàng)?建多重修?剪曲面?Creat?eaMu?ltis?ided?Blend?Surfa?ce創(chuàng)建多?邊的融合?表面;創(chuàng)建多?邊的融合曲?面C?reate?aPo?sitio?nKey創(chuàng)?建位置關(guān)?鍵幀C?reate?aPo?sitio?nKey?onX創(chuàng)?建X軸位?置關(guān)鍵幀?Crea?tea?Positi?onK?eyon?Y創(chuàng)建Y軸?位置關(guān)鍵幀?Cre?atea?Pos?ition?Key?onZ創(chuàng)?建Z軸位置?關(guān)鍵幀C?reate?aR?otatio?nKe?y創(chuàng)建旋轉(zhuǎn)?關(guān)鍵幀?Create?aR?otatio?nKe?yon?X創(chuàng)建X軸?的旋轉(zhuǎn)關(guān)鍵?幀Cre?atea?Rot?ation?Key?onY創(chuàng)?建Y軸的旋?轉(zhuǎn)關(guān)鍵幀?Cr?eate?aRota?tion?Key?onZ創(chuàng)?建Z軸的旋轉(zhuǎn)?關(guān)鍵幀?Crea?tea?Scale?Key創(chuàng)?建放縮關(guān)鍵?幀Cre?ate?aScal?eKe?yon?X創(chuàng)建X軸?的放縮關(guān)鍵?幀Cre?ate?aScal?eKe?yon?Y創(chuàng)建Y軸的?放縮關(guān)鍵?幀Cr?eate?aSca?leKe?yon?Z創(chuàng)建Z軸的?放縮關(guān)鍵?幀Cr?eate?Blend?Curv?e創(chuàng)建融合?曲線Cr?eate?Blend?Sur?face創(chuàng)?建融合表面?;創(chuàng)建融合?曲面Cr?eate?Bones?Sys?tem創(chuàng)建?骨骼系統(tǒng)?Crea?teCa?pSur?face創(chuàng)?建加頂表面;?創(chuàng)建加頂?曲面C?reate?Cham?ferCu?rve創(chuàng)?建倒直角曲?線Cre?ate?Combin?atio?n創(chuàng)建組合?Crea?teCo?mman?dMode?創(chuàng)建命令?模式C?reate?Curv?es創(chuàng)建曲?線Cre?ate?Curve?-Curve?創(chuàng)建曲線-?曲線C?reat?eCurv?ePoi?nt創(chuàng)建曲?線點(diǎn)C?reat?eCV?Curve?創(chuàng)建可控曲線?;創(chuàng)建控?制點(diǎn)曲線?Creat?eCV?Curve?on?Surfa?ce創(chuàng)建表面?CV曲線?;創(chuàng)建表面可?控曲線?Creat?eCV?Surfa?ce創(chuàng)建?CV表面;?創(chuàng)建可控曲面?Cre?ate?Defau?lts創(chuàng)建?默認(rèn);創(chuàng)建?默認(rèn)值?Create?Edg?e創(chuàng)建邊?Crea?teExp?lici?tKey?Posi?tion?X創(chuàng)建X軸的?位置直接?關(guān)鍵幀?Creat?eExp?licit?Key?Posit?ionY?創(chuàng)建Y軸的?位置直接關(guān)?鍵幀Cr?eate?Expl?icitK?eyP?ositio?nZ創(chuàng)?建Z軸的位?置直接關(guān)鍵?幀?Creat?eExp?licit?Key?Rota?tion?X創(chuàng)建X軸?的旋轉(zhuǎn)直接關(guān)?鍵幀?Creat?eExp?licit?Key?Rotati?onY?創(chuàng)建Y軸的旋?轉(zhuǎn)直接關(guān)鍵?幀Cr?eate?Expli?cit?KeyR?otati?onZ創(chuàng)建?Z軸的旋?轉(zhuǎn)直接關(guān)鍵幀?Cr?eateE?xplic?itK?eySc?aleX創(chuàng)?建X軸的?放縮直接關(guān)?鍵幀C?reate?Expli?cit?KeyS?caleY?創(chuàng)建Y軸的?放縮直接?關(guān)鍵幀?Create?Exp?licit?Key?Scale?Z創(chuàng)建Z軸?的放縮直接?關(guān)鍵幀?Creat?eExp?osure?Cont?rol創(chuàng)建?曝光控制?Cre?ateEx?trud?eSur?face創(chuàng)建?拉伸表面?;創(chuàng)建拉伸?曲面C?reate?Faces?(Mesh?)創(chuàng)建面?數(shù)(網(wǎng)格)?Cre?ateF?illet?Curv?e創(chuàng)建倒圓角?曲線C?reate?Fil?letS?urfac?e創(chuàng)建倒圓?角表面;創(chuàng)?建倒圓角曲?面Cre?ate?FitCu?rve創(chuàng)?建擬合曲線?Cre?ateK?ey創(chuàng)建關(guān)鍵?幀C?reate?Lath?eSurf?ace創(chuàng)?建旋轉(zhuǎn)表面;?創(chuàng)建旋轉(zhuǎn)?曲面Cr?eate?Line創(chuàng)?建線C?reate?Mirr?orC?urve創(chuàng)建?鏡像曲線?Crea?teMi?rror?Surfa?ce創(chuàng)建?鏡像表面;?創(chuàng)建鏡像曲面?Creat?eExp?licit?Key?Rota?tion?X創(chuàng)建X軸?的旋轉(zhuǎn)直接關(guān)?鍵幀?Creat?eExp?licit?Key?Rotati?onY?創(chuàng)建Y軸的旋?轉(zhuǎn)直接關(guān)鍵?幀Cr?eate?Expli?cit?KeyR?otati?onZ創(chuàng)建?Z軸的旋?轉(zhuǎn)直接關(guān)鍵幀?Cr?eateE?xplic?itK?eySc?aleX創(chuàng)?建X軸的?放縮直接關(guān)?鍵幀C?reate?Expli?cit?KeyS?caleY?創(chuàng)建Y軸的?放縮直接?關(guān)鍵幀?Create?Exp?licit?Key?Scale?Z創(chuàng)建Z軸?的放縮直接?關(guān)鍵幀?Creat?eExp?osure?Cont?rol創(chuàng)建?曝光控制?Cre?ateEx?trud?eSur?face創(chuàng)建?拉伸表面?;創(chuàng)建拉伸?曲面C?reate?Faces?(Mesh?)創(chuàng)建面?數(shù)(網(wǎng)格)?Cre?ateF?illet?Curv?e創(chuàng)建倒圓角?曲線C?reate?Fil?letS?urfac?e創(chuàng)建倒圓?角表面;創(chuàng)?建倒圓角曲?面Cre?ate?FitCu?rve創(chuàng)?建擬合曲線?Cre?ateK?ey創(chuàng)建關(guān)鍵?幀C?reate?Lath?eSurf?ace創(chuàng)?建旋轉(zhuǎn)表面;?創(chuàng)建旋轉(zhuǎn)?曲面Cr?eate?Line創(chuàng)?建線C?reate?Mirr?orC?urve創(chuàng)建?鏡像曲線?Crea?teMi?rror?Surfa?ce創(chuàng)建?鏡像表面;?創(chuàng)建鏡像曲面?Cre?ateM?ode創(chuàng)建?方式?Create?Mor?phKe?y創(chuàng)建變形關(guān)?鍵幀C?reat?eNew?Set創(chuàng)建?新集合?Creat?eNor?malP?rojec?ted?Curve?創(chuàng)建法線投?影曲線C?reate?Off?setC?urve創(chuàng)?建偏移曲線?Crea?teOf?fset?Poin?t創(chuàng)建偏移點(diǎn)?C?reat?eOffs?etS?urfac?e創(chuàng)建偏移?表面;創(chuàng)建偏?移曲面?Crea?teOu?tofR?ange?Keys創(chuàng)?建范圍外幀?Cr?eate?Param?eters創(chuàng)?建參數(shù)?Crea?tePo?int創(chuàng)建軸?點(diǎn)C?reate?Poin?ts創(chuàng)建點(diǎn)?Cre?ateP?oint?Curve?創(chuàng)建點(diǎn)曲線?Cre?ateP?oint?Curve?onS?urfac?e創(chuàng)建表面點(diǎn)?曲線?Creat?ePoi?ntSur?face創(chuàng)?建點(diǎn)表面?;創(chuàng)建點(diǎn)曲?面Cr?eateP?olyg?on創(chuàng)建多?邊形Cr?eate?Poly?gons創(chuàng)?建多邊形?Crea?tePos?itio?nLock?Key?創(chuàng)建位置鎖?定時(shí)間?Creat?ePri?mitiv?es創(chuàng)建幾?何體Cr?eate?Rota?tionL?ock?Key創(chuàng)建旋?轉(zhuǎn)鎖定時(shí)間?Cr?eate?Ruled?Surf?ace創(chuàng)建規(guī)?則表面;?創(chuàng)建規(guī)則曲?面Cr?eate?Shape創(chuàng)?建截面?Crea?teSh?apefr?omEd?ges由邊?創(chuàng)建圖形?Cre?ateS?urface?s創(chuàng)建曲?面Cre?ate?Surfac?e-Cur?vePo?int創(chuàng)建?表面-曲?線點(diǎn)C?reate?Surf?aceEd?geC?urve創(chuàng)?建表面邊界曲?線C?reate?Surf?aceO?ffset?Curv?e創(chuàng)建表面?偏移曲線?Crea?teSu?rface?-Surf?aceI?nterse?ctio?nCurv?e創(chuàng)建表面?與表面的相?交曲線?Creat?eSur?fPoi?nt創(chuàng)建?面點(diǎn)C?reate?Trans?form?Curv?e創(chuàng)建變形?曲線C?reate?Tran?sform?Surfa?ce創(chuàng)建?變換表面;創(chuàng)?建變換曲面?Cre?ate?UIso?Curv?e創(chuàng)建UI?so曲線?C?reate?UL?oftS?urfac?e創(chuàng)建U放樣?表面;創(chuàng)?建U放樣曲面?Cr?eateU?VLo?ftSur?face?創(chuàng)建UV放?樣表面;創(chuàng)建?UV放樣曲?面Cr?eate?Vert?ex創(chuàng)建頂?點(diǎn)Cre?ate?Vertic?es創(chuàng)建頂?點(diǎn)數(shù)C?reate?Vec?torP?rojec?tedCu?rve創(chuàng)?建矢量投影曲?線C?reate?VIso?Curv?e創(chuàng)建V?Iso曲?線Cr?eate1?-Rai?lSweCre?ateS?urface?s創(chuàng)建曲?面Cre?ate?Surfac?e-Cur?vePo?i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