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1、Understanding the Difference between Mimics and Windows7Window and Mimic Objects in the Scripting Language8Compatibility between Mimics Created With VBA and Non-VBA Versions of the Supervisor9Overview of Mimics10The Mode Toolbar11The Mode Toolbar12Designing a Mimic Hierarchy13Overview of Creating an
2、d Managing Mimics14Mimic Management Dialog15Creating a New Mimic16Mimic Context Menu17Saving and Closing Mimics18Opening More Than One View of a Mimic19Iconising and Restoring a Mimic20Using Mimics with a Branch21Overview of the Window Properties Dialog22Defining the Window Style23Selecting the Wind
3、ow and Mimic Size24Displaying Text in the Window Title Bar25Defining the Drawing Grid26Drawing Layers and De-clutter Templates27Access Rights Tab28Included Mimic Tab29Links Tab30Advanced Tab31Overview of Mimic Templates34The Template Tab35Overview of Context Mimics37Using the Macro Animation in a Co
4、ntext Window38Opening a Context Mimic from a Macro39Opening a Context Mimic Using the Right-hand Mouse Button40Displaying the Name of the Variable Used in an Animation41Context Mimic Example - Alarm Management42Overview of the Mimic Tab Control44Configuring the Tab Control46Selecting the Mimics for
5、Tabs48Overview of the Navigator50The Main Navigator52The Mimic Navigator54Overview of Drawing56The Draw Toolbar58The Draw Toolbar60The Drawing Context Menu62The Drawing Grid63Drawing Tips64Overview of the Color Palette66The Color Picker Dialog67Selecting a Solid Color691Selecting a Blinking Color70S
6、electing a Gradient Color72Using the Palette to Color a Drawing74Understanding the Difference Between Normal and Indexed Colors75Using the Color Picker and Dropper Tools76How to Draw a Shape79Changing the Appearance of a Shape80Drawing a or Ellipse81Changing the Fill Pattern of a Shape82Changing the
7、 Corner Radius of a Rounded Rectangle83Changing an Arc or Pie Shape84How to Draw a Line85How to Draw a Polyline, Polygon, Bzier Curve or Bzier Shape86Re-shaping a Polyline or Polygon87Reshaping a Bzier Curve88Adding or Deleting a Node89Changing the Node Order90Drawing an Ellipse or Other Shape as a
8、Polygon92Transforming a Bzier Curve into a Polygon93Overview of Inserting Text94Changing the Appearance of Text95Using the Do Not Auto Size Property96Resizing Text by Dragging97Overview of Images98Changing the Appearance of an Image100Advanced Image Properties104Changing the Image on Mouse Over107Us
9、ing Animated GIF and AVI Files108Overview of Advanced Drawing Properties110Attaching a Drawing Element to Specific Display Layers111Binding to a Zoom Threshold112Revealing Hidden Drawing Elements113Locking and Unlocking114Rotating115Moving and Arranging Drawing Elements116Drawing Groups117Drawing El
10、ement Ordering118Moving and Resizing120Copying and Pasting121The Arrange Toolbar122Overview of the Boolean Graphic Tools124Union of two drawing elements125Intersection of Two Drawing Elements126Extraction of Two Drawing Elements127Overview of the Drawing Properties Manager128Using the Global Mode of
11、 the Drawing Properties Manager130Using the Selection Mode of the Drawing Properties Manager131Using the Reference Mode of the Drawing Properties Manager133Using Drawing Properties Models1352Behavior of Drawing Property Controls137Overview of the Graphic Explorer138The Find Tool in the Graphic Explo
12、rer140Filtering Commands in the Graphic Explorer142Graphic Objects Ordering Command143Context Menus in the Graphic Explorer144VBA Tools for the Graphic Explorer145The Drawing Object Information Tooltip147Overview of ActiveX Controls148Manually Registering an ActiveX Control149Authorising ActiveX Con
13、trols150Using an ActiveX Control in a Mimic151Displaying and Changing an ActiveX Controls Properties152Saving a Mimic Containing an ActiveX Control in ASCII Format153Overview of Animation154Animation Toolbar155How to Apply an Animation158Applying Multiple Animations159Removing an Animation160Using V
14、ariables in an Animation161Configuring Register Limits162Displaying a Variables Quality or Timestamp163Using Other Variable Properties in an Animation164Using a Variables Extended Attributes in an Animation165Using Expressions in an Animation166Using Substitution Strings in an Animation167How to Att
15、ach a Quality Sequence to an Animation168Overview of Custom Display Formats169How to Configure Custom Output Formats170How to Configure Custom Input Formats171General Formatting Characters172Numeric Formatting Characters173Time and Date Formatting Characters174Using Conditional Formats176Format Exam
16、ples177Using Time and Date Formatting When Not Using GMT0178Overview of Changing color179The Color Properties Tabs181List of Color Animations and Behavior182Understanding the Thresholds Used in Color Register Value183Understanding the Gradient Register Animation184The Legend Animation187Displaying a
17、 Register as a Bargraph189Overview of the Text Animations190Displaying Messages and Labels191Displaying a Register as a Numeric Value193Displaying Free Text194Exchanging Bitmaps197Exchanging Symbols1983List Of Symbol Animations and Behavior199Overview of Position Animations200Single Axis Positioning
18、201Two Axes Positioning202Free Positioning203Path Animation204Rotation205Scaling206Using the Cursor Behavior Property207Visibility On Variable Value Animations208Visibility On Variable Presence211Overview of Control Zones212Locating Control Zones in Your Mimics214Using the Comment Field to Create a
19、Tooltip215The Send Bit Animation216The Double Bit Animation218The Register Send Animation220The Register Send Animation222Selecting the Output and Input Format224Entering a Text String225Sending a Recipe226The Timetable Animation229Using the Timetable Animation at Run Time230Selecting a Region232The
20、 Languages Animation234The Languages Animation236Starting an Application238Running a SCADA BASIC Program239Running a Macro240Using the Execute Procedure Animation242The Link Open Animation246Using Relative or Absolute Opening Positions247Opening a Window With a Branch248Opening a Child Window249Usin
21、g Substitution Characters250Using Substitution Characters251The Link Close Animation252The Hyperlink Animation253Displaying a Text Note254Overview of the Security Animations255Using the User Animation257Using the Security Animation with a Control Zone258Using a Touch Screen with the Supervisor261Usi
22、ng a Touch Screen with the HMI262Configuring the Soft Keypads263Overview of OLE267Overview of Embedding an Object268Embedding a New Object269Embedding an Object Using an Existing File2704Embedding an Object Using Copy & Paste271Changing an Embedded Object272Linking an Object274The OLE Object Propert
23、ies dialog275Overview of Symbols277Direct, Relative and Deferred Referencing278Creating a Direct Referencing Symbol279Creating a Relative Referencing Symbol280Pasting a Symbol into a Window281Displaying a Symbols Properties282Resizing a Symbol283Using Symbols with Deferred Referencing284Using the Sy
24、mbol Browser285Selecting a Library and Browsing its Contents286The Library Converter287Using the Library Thumbnail Generator289Overview of the HMI Options290General Options291Mimic Options295File Format Options298Region Options299Scripting Options300Compatibility from 16 to 32 Bit Version301Soft Key
25、pad Management302Low Resource Warnings303Overview of OPC Quality?304What are the Quality Sequences Used For?305How a Quality Sequence Works306Configuring Quality Sequences307Configuring the Soft Keypads309Overview of Color Preferences313Selecting Alarm Colors314Selecting Bit Colors315Selecting the C
26、olors for User Actions316A Note About Blinking Colors317Blinking Rates318Overview of the Variable Browser319Filtering the Variable List320Using the Variable Browser to Select a Variable321Errors when Selecting a Variable with the Variable Browser322Using the Branch Browser323Overview of Using VBA324
27、Overview of Keyboard Configuration325Configuring the Function Keys327Disabling the Standard Function Keys330The Function Key Management Dialog331Overview of the Multi-language Facility333Configuring the Presentation Languages334Configuring the Project Languages3365Language Code Identifiers337Where a
28、re Multi-language Text Strings Used?339Entering Multi-language Text Strings340What are Roles and What are They Used For?342Configuring Roles343Entering Multi-role Text Strings3456Understanding the Difference between Mimics and WindowsThe terms window and mimic are used many times throughout this man
29、ual and are generally interchangeable. However there is a subtle difference between a window and a mimic that is important to understand, particularly if you are manipulating windows and mimics programmatically.A window is the container for a mimic. The window defines such things as the location on
30、the screen, the style (borders, title etc.) and the access rights. There is always at least one window per opened mimic.A mimic is the contents of a window. You draw in the mimic to produce menus, overviews, process diagrams etc. You can have more than one instance of the same mimic open at once, ea
31、ch in its own window. For example you could have one copy open in Run mode and 100% zoom and another copy in Design mode at 200% zoom.For those readers familiar with the classic Microsoft Document/View architecture, Mimic is equivalent to Document and Window equivalent to View.7Window and Mimic Obje
32、cts in the Scripting LanguageWhen using the scripting language you will find the following objects concerned with mimics and windows.The Mimics Collection objectThe Mimics Collection object represents the collection of the currently opened mimics for the active Project.The Mimic objectA Mimic object
33、 represents an opened mimic. A mimic objects properties or methods are related to thetargeted mimic and to all windows containing this mimic (including the active one).The Windows Collection symbolThe Windows Collection object represents the collection of the currently opened windows for the active
34、Project, or the collection of currently opened windows for a specific MimicThe Window objectA Window object represents an opened window on a specified Mimic.8VBA scripts associated with a mimic, or any objects it contains, are saved in the mimic file. The mimic file will also contain references to t
35、he VBA environment. If you open a such a mimic on a non-VBA version of the Supervisor, the mimic will open and operate correctly except that the scripts will not function. Mimics saved in a binary format will display a warning message at opening time.If the mimic is subsequently saved in the non-VBA
36、 version of the Supervisor, all VBA scripts and references are lost.The behavior of symbols is similar.In versions of the Supervisor earlier than 8.20, attempting to open a mimic generated with VBA, in a non-VBA version, will result in erroneous operation.9Compatibility between Mimics Created With V
37、BA and Non-VBA Versions of the SupervisorOverview of MimicsThe user interface for your project is developed as a number of mimics. Mimics are easily and quickly developed to form menus, overviews, process diagrams, trend viewers and so on. Mimics may be linked together, using a special type of anima
38、tion, to form a hierarchical display.Each mimic is contained within a window, the properties of which are individually selected including the size and position on the screen, the ability to move or re-size the window and the access level.Operational modesMimics may be displayed in a number of modes
39、selected from Mode toolbar. Run. In run mode the animated properties of drawing elements in the mimic are updated in real time. It is not possible to change the properties of any drawing in the mimic or its support window. Test. Test is a sub-mode of run and is only operational when run mode is sele
40、cted. In test mode the variables used in any animations are disconnected from their source and may have their real time value manually forced. Design. In Design mode the properties of drawing elements do not update in real time. Drawing elements may be added, modified and deleted and the support win
41、dow modified. This is the mode of operation used whilst developing a mimic.The HMI supports the Microsoft Document View architecture that allows you to have several instances of the same mimic open concurrently. Each instance is contained within its own support window. For example you could have one
42、 instance open in Design mode and another in Run mode.10The Mode ToolbarThe Mode toolbar is used to switch a window and the mimic it contains between Design and Run modes and to zoom in and out.Switch the selected view of the mimic to Design mode. Switch the selected view of the mimic to Run mode.Sw
43、itch all mimics to Design mode. Switch all mimics to Run mode.Switch the selected view of the mimic to Test mode.Clicking on the Zoom In tool will change the cursor to a magnifying glass with a plus sign in the center. If you then click on an opened mimic the view of it will zoom in. (Its physical s
44、ize on the screen will get larger). You may zoom in to a maximum of 6400 % of the original size. To de-select the Zoom In mode, click on the tool again.Clicking on the Zoom Out tool will change the cursor to a magnifying glass with a minus sign in the center. If you then click on an opened mimic the
45、 view of it will zoom out. (Its physical size on the screen will get smaller) The maximum zoom out is 2% - that is the mimic is displayed on the screen one fiftieth of its normal size. To de-select the Zoom Out mode, click on the tool again.Return the selected mimic to normal size (1:1).Clicking on
46、the Zoom Area tool will change the cursor to a magnifying glass. You can then click and drag a band to zoom into a specific area of a mimic. The zoomed mimic may open in the same or a different window depending on the configuration selected in Tools.Options.Magnifying Glass Mode. To de-select the Zo
47、om Area mode, click on the tool again.Close any windows opened as a result of using the Zoom Area tool. The original copy of the window remains open.If you choose the option to scale the mimic to fit the window, when the window has focus, all of the zoom tools on the Mode toolbar are disabled except
48、 return to normal size (1:1).11The Mode ToolbarThe Mode toolbar is used to switch a window and the mimic it contains between Design and Run modes and to zoom in and out.Switch the selected view of the mimic to Design mode. Switch the selected view of the mimic to Run mode.Switch all mimics to Design
49、 mode. Switch all mimics to Run mode.Switch the selected view of the mimic to Reference mode 1. Switch the selected view of the mimic to Reference mode 2. Switch the selected view of the mimic to Test mode.Clicking on the Zoom In tool will change the cursor to a magnifying glass with a plus sign in
50、the center. If you then click on an opened mimic the view of it will zoom in. (Its physical size on the screen will get larger). You may zoom in to a maximum of 6400 % of the original size. To de-select the Zoom In mode, click on the tool again.Clicking on the Zoom Out tool will change the cursor to
51、 a magnifying glass with a minus sign in the center. If you then click on an opened mimic the view of it will zoom out. (Its physical size on the screen will get smaller) The maximum zoom out is 2% - that is the mimic is displayed on the screen one fiftieth of its normal size. To de-select the Zoom
52、Out mode, click on the tool again.Return the selected mimic to normal size (1:1).Clicking on the Zoom Area tool will change the cursor to a magnifying glass. You can then click and drag a band to zoom into a specific area of a mimic. The zoomed mimic may open in the same or a different window depend
53、ing on the configuration selected in Configure.Options.Magnifying Glass Mode. To de-select the Zoom Area mode, click on the tool again.Close any windows opened as a result of using the Zoom Area tool. The original copy of the window remains open.If you choose the option to scale the mimic to fit the
54、 window, when the window has focus, all of the zoom tools on the Mode toolbar are disabled except return to normal size (1:1).12Designing a Mimic HierarchyThe mimic hierarchy determines the way in which a user navigates around the project. As a user will normally not have access to the development t
55、ools which open mimics consideration must be given as to how mimics are linked together. A typical hierarchy might contain: Main menu Sub-menusPlant wide overview Process diagrams Management information Diagnostic displays Trend displaysThe mimic hierarchy may be designed so that the mimics availabl
56、e at any time are dependent on the access rights of the current user.13Overview of Creating and Managing MimicsThe tools used to create, save and manage mimics are found on both the standard toolbar and on the File menu.Create a new mimic. Open an existing mimic. Save the selected mimic. Save all open mimics.Close the selected mimic window.Close all mimic windows.14Mimic Management DialogThe Mimic Management dialog is displayed when you save a mimic for the first time, save a mimic with a new name and when opening a mimic
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