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1、興趣和創(chuàng)造既是小學(xué)學(xué)生最為活躍的心理因素,也是推動他們學(xué)習(xí)行為的最直接的動力。 為了激發(fā)學(xué)生的興趣, 老師們嘗試著將游戲 學(xué)生喜愛的一種娛樂方式, 引入到英語課堂上來, 盡可能將枯燥的語言現(xiàn)象轉(zhuǎn)變?yōu)閷W(xué)會樂于接受的、 生動有趣的游戲形式, 使學(xué)生在學(xué)中玩, 玩中學(xué), 利用游戲無意注意的特性, 培養(yǎng)學(xué)生形成正確的學(xué)習(xí)方法和來良好的學(xué)習(xí)習(xí)慣。Primary school students interest and creation is the most active psychological factors, but also to promote their learning behavior
2、 The most direct impetus. In order to stimulate the interest of students, teachers will try to play, enjoy a fun way, into the English classroom, as far as possible the boring language phenomena change vivid and interestinggameto learn to accept, to enable students to learn to play,play in the game,
3、 using the characteristics of involuntary attention, train the students to form the correct learning methods and good learning habits. 教育學(xué)家陳鶴琴說過: “游戲可以給孩子快樂、經(jīng)驗(yàn)、學(xué)識、思想、健康。 ”小學(xué) 英語課堂中成功的游戲, 除了能活躍課堂氣氛, 調(diào)節(jié)學(xué)生的情緒外, 最重要是培 養(yǎng)學(xué)生對英語學(xué)習(xí)的直接興趣。 所以游戲是一種教學(xué)手段, 也是較有效的教學(xué)方 法之一,在選擇游戲和做游戲的過程中要緊扣課本內(nèi)容,堅持適度原則。Educator Chen Heq
4、in said: “the game can give children happy, experience, knowledge, thinking, and health.” To make the game success in the English class in junior middle school, in addition to enliven classroom atmosphere,adjust students' emotions, the most important thing is to motivate the students' direct
5、 interest in learning English. So the game is a kind of teaching method.小學(xué)生具有活潑好動,好模仿,好玩,好奇心強(qiáng),自制力差,認(rèn)識活動以具體形 象為主等特點(diǎn)。而在小學(xué)生的教育上如何抓住他們的注意力, 激發(fā)他們的求知欲 和興趣是每一位教育者所面臨的難題。游戲恰好解決了小學(xué)生學(xué)與玩”的矛盾,游戲本質(zhì)上就是他們的現(xiàn)實(shí)生活,杜威指出,對于學(xué)生而言,生活即游戲,游戲即生活”。因此,在他們生長發(fā)育的每個階段,游戲活動均能幫助他們在身體, 智力以及社會各方面,去嘗試各種新的技能,并通過反復(fù)的實(shí)現(xiàn)去完善這些技能。 重要的是游戲是每個學(xué)生普
6、遍喜愛的活動, 它把英語語言知識的學(xué)習(xí)與英語語言 技能的訓(xùn)練有機(jī)地結(jié)合在娛樂活動中,既可以改變英語教學(xué)枯燥,呆板的局面, 又可以培養(yǎng)學(xué)生學(xué)習(xí)英語興趣,激發(fā)兒童求知欲,還可以發(fā)展學(xué)生的智力與非智 力因素,起到 以趣激情,寓教于樂”的作用。另外還可以排除學(xué)生學(xué)習(xí)語言的心 理壓力,提高他們的聽說能力。所以玩游戲是孩子的天性,是兒童發(fā)展的需要, 游戲The junior middle school students are lively, good at imitation and having fun, full of curiosity, but poor self-control. In the
7、 education of this kind of students, how to grab their attention, motivate their curiosity and interest, is a problem for every educator. However, games solve the contradiction of "students learn and play", the essentiality of game is their real life. Dewey pointed out that, for students,
8、"life is a game, the game is life". Therefore, at every stage of their growth and development, game activities can help them in the physical, mental and social aspects. The most important thing is that game is students' favorite activity, it can combine the English learning with the en
9、tertainment activities, which can not only change the boring, dull situation of English teaching, but also can motivate students' interest in learning English. So the game is the child's nature, is the need of the development of children.總之,游戲是為教學(xué)而服務(wù)的,以游戲?yàn)榍腥肟谶M(jìn)行課堂教學(xué),使嚴(yán)肅的課 堂變成生動活潑的英語場所,使枯燥乏味的語
10、言點(diǎn)變成學(xué)生樂于接受的、生動有 趣的游戲內(nèi)容,給學(xué)生的學(xué)習(xí)帶來無窮的樂趣。他們在游戲中玩、在游戲中樂、 在游戲中學(xué)、在游戲中成長、在游戲中益智,使課堂煥發(fā)出一種新鮮的活力。 當(dāng)然在運(yùn)用游戲教學(xué)的同時,能把學(xué)?;虬嗉壍摹坝⒄Z角”在教師的幫助下成立 起來,效果會更好。因此,我們在教學(xué)實(shí)踐中應(yīng)不斷提高自身素質(zhì),不斷探索新 的學(xué)習(xí)方法,聯(lián)系實(shí)際認(rèn)真總結(jié),才能更好地促進(jìn)和推動小學(xué)英語教學(xué)。In short, the game serves the teaching. Using the game as an entry point for classroom teaching, will change
11、the serious classroom into a lively and vivid English place and bring endless fun to students. They were playing in the game, in the game, in the game, the growth of middle school music, in the game in the game, puzzle, make classroom radiate a new vitality. In the course of using games in the class
12、room at the same time, the school or class "English corner" in the help of the teachers was established, the effect will be better. Therefore, we should constantly improve their own quality in teaching practice, continue to explore new methods of learning, connection is actual conscientiou
13、sly sum up, in order to better promote the primary school English teaching. 成為教育的手段也是一種必然。我舉了幾個例子:如在教學(xué)“What' s your name? ”的對話時,設(shè)計了一個讓學(xué)生們 “認(rèn)識新朋友” 的游戲, 手拿一個孩子們喜歡的手指木偶, 模仿木偶可愛的音調(diào)同學(xué)生問好,“ H,i I m Chip. What s your name? ” ,說的同時用手指著木偶的胸前, 來回反復(fù)強(qiáng)調(diào)幾遍, 用人偶對話的游戲方式自然而然地引入新課的教學(xué),讓學(xué)生很快明白句子的意思,學(xué)會用“My name is ?
14、”或 “I m ”來介紹自己。 通過木偶與孩子們天真的對話, 使學(xué)生輕而易舉地記住了今天的新句子,同時這樣的 “談話 ”多練幾次后,學(xué)生也能不知不覺地學(xué)會用“What syourname? ” 來詢問他人的姓名,學(xué)習(xí)效果顯而易見。引課與游戲的結(jié)合,使教學(xué)內(nèi)容輕松易學(xué),效果事半功倍。For example, when teaches the sentence “What 's your name?”, designing a “make new friends game”, holding a children's favorite finger puppet, and imit
15、ating the puppet's lovely tone to askstudents Hi“, I' m Chip, what 's your name?” , at the same time with the finger pointing the puppet's itself, back and forth repeated several times, allowing students to quickly understand the meaning of the sentence, and learn to use the sentence
16、 "My name is." or "I' m." to introduce themselves. Through dialogue between the puppet and the students to enable students to remember the new sentence easily, at the same time, after the conversation practice, students can also imperceptibly to learn how to use "What
17、39;s your name?" to ask the classmate's name, the learning effect obviously. The combination of courses and the game makes teaching easier and has multiplier effect.俗話說:“把戲不可久玩”。再好玩的游戲,玩過幾次就沒有新鮮感了,因此,游戲教學(xué)要使學(xué)生樂于接受,樂于參與,教師就應(yīng)不斷收集,設(shè)計新的游戲??傊?, 趣味教學(xué)法和愉快教學(xué)法是當(dāng)今英語教學(xué)的主要流向, 我們在英語教學(xué)中要設(shè)計各種符合小學(xué)生身心發(fā)展特點(diǎn)的游戲,
18、 讓我們共同探索, 積極創(chuàng)新, 讓游戲撐起英語教學(xué)的一片天,使每個學(xué)生都感到:“ English is easy, English is fun. ”As the saying goes: "no longer play tricks". Again divertive game, played several times without fresh sense, therefore, the game teaching to make the students willing to accept, willing to participate in, the teache
19、r should constantly collect, design new game.In short, interesting teaching method and the happy teaching method is the main direction of today's English teaching, we should design a variety of teaching English in accord with the characteristics of physical and mental development of children gam
20、es, let us together to explore, innovate actively, make the game up English teaching one day, make every student feel: "English is easy, English is fun"游戲教學(xué)貫穿教學(xué)的各個環(huán)節(jié)。一套游戲教學(xué)的基本模式,即:唱歌熱身 游戲引入 新知學(xué)習(xí) 邊說邊練 角色扮演 競賽鞏固。Game teaching through every link of teaching. The basic model, a set of game tea
21、ching singing warm-up game is introduced: new knowledge learning, practicing - Cosplay contest consolidation -.1 、 “良好的開端是成功的一半” 。 從兒童心理學(xué)的特征來講,唱歌能使學(xué)生感到松弛、愉快、滿足,產(chǎn)生興奮情緒。正因?yàn)槿绱?,許多教師在一堂課的開始階段設(shè)想種種辦法, 吸引學(xué)生的注意力。 唱歌是進(jìn)行組織教學(xué)的好方法, 它 可以使學(xué)生精神飽滿,思想集中,做好上課準(zhǔn)備,緩解學(xué)生的緊張情緒,減少疲勞, 保持充沛的體力上好新課。 我覺得老師可以選擇根據(jù)中文歌改編的兒童英文歌 Twink
22、le star :如 Twinkle twinkle little starHow I wonder whatyou are Up above the world so high Like a diamond in the sky Twinkle twinkle little star How I wonder what you are. 還有如:AppleSong ?,槵樕峡诘膬焊鑾Ыo學(xué)生們無窮的樂趣。事實(shí)上,在英語教學(xué)中,唱英 文歌也是給學(xué)生進(jìn)行教學(xué)前熱身的過程。 我認(rèn)為這個教學(xué)環(huán)節(jié)特別適應(yīng)于三四年 級的學(xué)生, 在這個階段, 他們比其他年級的學(xué)生好動, 所以在唱歌的同時再加上 動作,他們會
23、都積極加入。 因此,老師在上課伊始讓學(xué)生們唱英語歌,唱歌時 還配上適當(dāng)?shù)膭幼鳎?一曲終了, 下課時渙散的心又回到課堂上來了, 并且進(jìn)入了 一個英語的環(huán)境。1 , "a good beginning is half of success". From the characteristics of children's psychology, singing can make students feel relaxed, happy, satisfied, excited mood. Because of this, many teachers in the class
24、 start imagine all sorts of means, attract the attention of students. Singing is a good way to organize teaching, it can make students full of spirit, mind, ready to start class, ease the tension of the students, reduce fatigue, maintain the stamina of good new lesson. I think the teacher can be sel
25、ected according to the Chinese song adapted children English song "Twinkle star": such as the Twinkle twinkle little star How I wonder what you are Up above the world so high Like a diamond in the sky Twinkle twinkle little star How I wonder what you are. "Apple Song" there are s
26、uch as. Easy to pronouncethe songsbring them endless fun. In fact, in the teaching of English, sing English songs but also give students teaching process before the warm-up. I think that the teaching process is especially suitable for the students of grade three or four , at this stage, they were be
27、tter than the other grade students active, so in singing at the same time plus action, they will actively join. Therefore, the teacher in class at the beginning to allow students to sing English songs, singing with the appropriate action, at the end of the song, class and heart back to the classroom
28、, and into an English environment.2 、利用游戲?yàn)樾抡n搭橋鋪路,用游戲?yàn)樾屡f知識的銜接作好鋪墊。這是教學(xué)的第二個環(huán)節(jié) 游戲引入。 它是課堂教學(xué)的重要組成部分。 利用游戲巧妙地引入新課可以分散難點(diǎn), 降低難度, 使學(xué)生們能在愉快的游戲中不知不覺學(xué)到知識。在這里,我舉了幾個例子:如在教學(xué)“ What s your name? ” 的對話時,設(shè)計了一個讓學(xué)生們 “認(rèn)識新朋友” 的游戲, 手拿一個孩子們喜歡的手指木偶, 模仿木偶可愛的音調(diào)同學(xué)生問好,“ H,i I m Chip. What s your name? ” ,說的同時用手指著木偶的胸前, 來回反復(fù)強(qiáng)調(diào)幾遍
29、, 用人偶對話的游戲方式自然而然 地引入新課的教學(xué),讓學(xué)生很快明白句子的意思,學(xué)會用 “ My name is ?” 或 “ I m ” 來介紹自己。通過木偶與孩子們天真的對話, 使學(xué)生輕而易舉地記住了今天的新句子, 同時這樣的 “談話 ”多練幾次后, 學(xué)生也能不知不覺地學(xué)會用“What s your name? 來詢問他人的姓名,學(xué)習(xí)效果顯而易見。引課與游戲的”結(jié)合,使教學(xué)內(nèi)容輕松易學(xué),效果事半功倍。3 、 新知學(xué)習(xí)是教學(xué)的第三個環(huán)節(jié)。在這個環(huán)節(jié)里,盡可能地用多變的手勢、豐富的表情、抑揚(yáng)頓挫的語調(diào)來設(shè)計語言環(huán)境,運(yùn)用掛圖、實(shí)物、多媒體課件、 簡筆畫進(jìn)行教學(xué), 使學(xué)生在愉悅的課堂氛圍中積極參與
30、教學(xué)活動。 如為了讓學(xué)生分清 in 、 on 、 under 的不同用法,采用 “猜一猜 ”游戲,讓一位學(xué)生把蘋果藏在桌子下面,讓其他同學(xué)來猜。這位學(xué)生問道“Where sthe apple ? ”讓其他同學(xué)回答。有的說: “Is it in the desk ? ”有的說: “Is it on the desk ? ”“ Is it under the desk ? ”在游戲中,學(xué)生們情緒高漲,分清了 in、 on 、 under 的 不同用法。 利用游戲?qū)W習(xí)單詞和句型, 符合學(xué)生的心理特征, 激發(fā)了學(xué)生的學(xué)習(xí) 熱情,通話時也使他們對新課的知識留下了深刻的印象。3, learning is
31、the teaching third aspects. In this section, with changeablegestures, facial expressions, tone of voice to speak inmeasuredtones design language environment as far as possible,using charts, real, multimedia courseware, sketch teaching, enable students to actively participate in teaching activities i
32、n a pleasant atmosphere in the classroom. As for different usage enable students to distinguish between in, on, under , using the "guess" game, let a student concealed the apple on the table below, let other students guess. The student asked "Where 's the apple?" Let other st
33、udents answer . Some said: "Is it in the desk?" Some said: "Is it on the desk?" "Is it under the desk?" In the game, the students in high spirits, to distinguish between the different usage of in, on, under. Use the gameto learn the words and sentence patterns, the psyc
34、hological characteristics of the students, the students learning enthusiasm, but also enable them to the new curriculum knowledge wasimpressedwhen the call.4 、 邊玩邊練是教學(xué)的第四個環(huán)節(jié)。此時是開展游戲活動的好時機(jī),經(jīng)過新知的學(xué)習(xí), 學(xué)生對本課的內(nèi)容有了一定的了解, 必須通過練習(xí)來消化。 用邊玩 邊練的方法, 可以使枯燥的練習(xí)變得趣味十足。 如在學(xué)會表示顏色的單詞后, 老 師設(shè)計一個“糾錯”游戲。老師在上課前先準(zhǔn)備一些帶有不同顏色的卡片
35、,在游戲前將他們貼在黑板上, 然后按順序正確的帶讀一遍。 游戲的規(guī)則是學(xué)生一直跟老師讀, 但老師會在這個過程中故意讀錯某個單詞, 然后發(fā)現(xiàn)的學(xué)生給老師糾錯,通過這個游戲?qū)W生既可以熟讀單詞, 也可以使學(xué)生在大腦里通過圖片, 記憶起這 些顏色的單詞。4, a good practice is the fourth links in teaching. This is a good time to carry out the game activity, after new knowledge learning, students have certain understanding to the
36、course content, must be to digest through practice. Method for good practice, can make the boring drills become interesting. As in the society that the color of the word, the teacher to design a "correction" game. The teacher prepared with different color card before class, in the game bef
37、ore they will be posted on the blackboard, and then sequentiallyreadcorrect belt. The rules of the game are the students followedtheteacher read, but the teacher will be in the process of deliberately mispronounce a word, and then find the student to teacher correctionthrough the game, students can
38、read the new words, also can make the students through the images in the brain, the memory of these color words.5 、 角色扮演是教學(xué)的第五個環(huán)節(jié),也是把知識轉(zhuǎn)化為能力的環(huán)節(jié),是學(xué)生最興奮的時刻。 小學(xué)生活潑好動, 喜歡表現(xiàn)自己。 角色扮演正迎合了學(xué)生的這 種需求, 同時也使課堂氣氛活躍起來。 如學(xué)生能用動作將老師用英語說出的職業(yè) 表演出來, 能用肢體語言將教師用英語說出的動物表演出來。 同時, 也可以在這 部分讓學(xué)生上講臺進(jìn)行對話練習(xí)表演,這樣也可以同時起到鍛煉學(xué)生口語的能力。 這
39、也是我在實(shí)習(xí)中向指導(dǎo)老師學(xué)到的課堂上的經(jīng)驗(yàn)之一。 我感覺這樣的訓(xùn)練, 也能對學(xué)生背課文有幫助。5, COSPLAY is teaching fifth aspects, but also put the knowledge into the capacity of the link, is the student the most exciting moment. Primary lively, like to show off. Cosplay is to meet the needs of students, but also make the classroom atmosphere i
40、s active. If the students can use the action will the teacher say occupation act out, can use body language to English spoken animal show. At the same time, also in this part to let students practice the conversation performance, it can also play the ability of oral english. This is one of my in practice guidance teachers
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