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1、- 7 -硬件基礎(chǔ)教學(xué)大綱課程代碼課程名稱硬件基礎(chǔ)英文名稱Hardware fundamental課程類別學(xué)科基礎(chǔ)課課程性質(zhì)必修學(xué)時(shí)總學(xué)時(shí):48實(shí)踐學(xué)時(shí)學(xué)分30開課學(xué)期第五學(xué)期開課單位設(shè)計(jì)學(xué)院適用專業(yè)工業(yè)設(shè)計(jì)授課語言中文授課先修課程無畢業(yè)要求(專業(yè)培養(yǎng)能力)NO1.;NO3.;NO4.;NO5.課程培養(yǎng)學(xué)生的能力(教學(xué)目標(biāo))通過講述交互設(shè)計(jì)的基本算法和設(shè)計(jì)原理,使學(xué)生掌握基本的交互設(shè)計(jì)算法編程能力,對交互界面的設(shè)計(jì)能有深入的了解和增強(qiáng)設(shè)計(jì)的可實(shí)現(xiàn)性。在產(chǎn)品的交互方式和交互界面設(shè)計(jì)上能將想法、創(chuàng)意轉(zhuǎn)變?yōu)楝F(xiàn)實(shí),通過小組合作的方式,設(shè)計(jì)開發(fā)交互界面、應(yīng)用、網(wǎng)頁等,使可穿戴式產(chǎn)品的創(chuàng)新性設(shè)計(jì)更加完整全
2、面。課程簡介課程目的是教授學(xué)生在交互設(shè)計(jì)領(lǐng)域前沿的技術(shù)應(yīng)用,以現(xiàn)有可穿戴式產(chǎn)品和技術(shù)分析為基礎(chǔ),通過組織與計(jì)劃實(shí)施,對可穿戴式產(chǎn)品進(jìn)一步開發(fā),使產(chǎn)品功能盡善盡美。以傳感器技術(shù)應(yīng)用為基礎(chǔ),創(chuàng)新產(chǎn)品的交互方式,使產(chǎn)品技術(shù)革新,提高可用性。教學(xué)內(nèi)容與學(xué)時(shí)分配(一)總論 2學(xué)時(shí)教學(xué)內(nèi)容和要求:了解交互方式的發(fā)展現(xiàn)狀。(2)了解可穿戴交互方式的發(fā)展現(xiàn)狀與前景。(3)分析現(xiàn)有可穿戴交互產(chǎn)品的操作方式、技術(shù)原理。(4)總結(jié)現(xiàn)有產(chǎn)品的缺陷,提出發(fā)展方向。教學(xué)重點(diǎn)與難點(diǎn):重點(diǎn):理解可穿戴交互方式的發(fā)展的現(xiàn)狀與前景,分析可穿戴式設(shè)計(jì)所包含的技術(shù)原理。難點(diǎn):分析現(xiàn)有產(chǎn)品和交互方式的優(yōu)缺點(diǎn),得出未來的發(fā)展趨勢和發(fā)展方
3、向。(二)可穿戴式交互方式所運(yùn)用的技術(shù)原理 10學(xué)時(shí)教學(xué)內(nèi)容和要求:(1)了解現(xiàn)有可穿戴產(chǎn)品所運(yùn)用的傳感器類型:陀螺儀在重力感應(yīng)還保持平衡的應(yīng)用、超聲波對路障的感應(yīng)、語音識別、手勢識別、心率傳感器對健康的監(jiān)控、多點(diǎn)觸控、云智能系統(tǒng)和柔性屏幕等。(2)了解傳感器的基本特性和適用范圍:對各類新技術(shù)和傳感器的體積重量及其應(yīng)用的環(huán)境和自身的局限性有基本的了解。(3)理解新技術(shù)的工作原理,如:超聲波的空化作用、測距原理、透視原理等,在設(shè)計(jì)中加以應(yīng)用如三星利用超聲波測距原理開發(fā)Galaxy設(shè)計(jì)的手機(jī)殼可以探測2.5米范圍內(nèi)的障礙物并發(fā)出警報(bào)。(4)新技術(shù)的集成應(yīng)用與可穿戴的交互方式創(chuàng)新相結(jié)合,在對多種新技
4、術(shù)的理解的基礎(chǔ)上綜合運(yùn)用各項(xiàng)技術(shù)的優(yōu)點(diǎn)集成開發(fā)。教學(xué)重點(diǎn)與難點(diǎn):重點(diǎn):理解傳感器的類型和基本工作原理,討論可應(yīng)用的方式與適用范圍,重點(diǎn)對陀螺儀、多點(diǎn)觸控、云智能系統(tǒng)的原理及應(yīng)用詳解。難點(diǎn):將傳感器創(chuàng)新設(shè)計(jì)應(yīng)用于可穿戴交互方式設(shè)計(jì)中。(三)可穿戴式交互方式算法設(shè)計(jì) 12學(xué)時(shí)教學(xué)內(nèi)容和要求:學(xué)習(xí)使用并熟練掌握Arduino編程。增進(jìn)對嵌入式的網(wǎng)頁設(shè)計(jì)與物理交互的理解與應(yīng)用??纱┐鹘换ピO(shè)計(jì)的算法設(shè)計(jì)教學(xué)重點(diǎn)與難點(diǎn):重點(diǎn):了解不同算法的特性和適用范圍,掌握算法基本應(yīng)用。難點(diǎn):結(jié)合人機(jī)交互知識,掌握可穿戴交互設(shè)計(jì)的算法設(shè)計(jì),綜合算法應(yīng)用。(四)可穿戴式交互方式創(chuàng)新設(shè)計(jì) 12學(xué)時(shí)教學(xué)內(nèi)容和要求:(1)了解
5、用戶體驗(yàn)度量的方法、步驟。(2)綜合各類型算法進(jìn)行交互方式和交互界面設(shè)計(jì)。(3)在掌握可穿戴交互設(shè)計(jì)的設(shè)計(jì)算法的基礎(chǔ)上,綜合運(yùn)用各項(xiàng)技術(shù)進(jìn)行設(shè)計(jì)。教學(xué)重點(diǎn)與難點(diǎn):重點(diǎn):理解用戶體驗(yàn)度量的重要性和操作方法,對選定的交互方式進(jìn)行用戶體驗(yàn)度量。難點(diǎn):分析現(xiàn)有產(chǎn)品可用性測量數(shù)據(jù)和綜合知識創(chuàng)新設(shè)計(jì)。實(shí)驗(yàn)教學(xué)(包括上機(jī)學(xué)時(shí)、實(shí)驗(yàn)學(xué)時(shí)、實(shí)踐學(xué)時(shí))無教學(xué)方法課程教學(xué)以課堂教學(xué)作業(yè)、課外作業(yè)等共同實(shí)施??己朔绞奖菊n程成績比例為:平時(shí)作業(yè)和課堂表現(xiàn):20%期末考試(閉卷):80%教材及參考書1 Make: Wearable Electronics: Tools and Techniques for Prototy
6、ping Wearable Electronics-制造可穿戴電子產(chǎn)品原型的工具和技術(shù)Kate Hartman (作者)2 Human-Computer Interaction and Innovation in Handheld, Mobile and Wearable Technologies-人機(jī)交互與手持移動設(shè)備創(chuàng)新及可穿戴技術(shù)Joanna Lumsden (編者)3 Wearable Technology-可穿戴技術(shù)Cornelia Cecilia Eglantine (編者) Hardware BasisSyllabusCourse CodeCourse TitleHardware
7、 BasisEnglish TitleHardware BasisCourse TypeBasic coursesCourse NatureCompulsory CourseClass hoursTotal Class hours: 48 Practice Class hoursCredit30SemesterFifth SemesterInstituteSchool of DesignProgram OrientedIndustrial DesignTeaching LanguageTeaching in ChinesePrerequisitesNoneStudent Outcomes (S
8、pecial Training Ability)NO1.;NO3. ;NO4. ;NO5. Teaching ObjectivesStudents can, by the basic algorithm and design principle of the interactive design, master the basic programming capacity of the interactive design algorithm, have an in-depth understanding on the design of the interactive interface a
9、nd enhance the realizability of the design. Convert thoughts and ideas into reality in the design of the interactive mode and the interactive interface of the products, and design and develop the interactive interface, application, web pages, etc. via group cooperation, so that the innovative design
10、 of the wearable products is more complete and comprehensive.Course DescriptionThe courses aim is to teach the technical application of students in the leading edge of the interactive design field, and make further development on wearable products via the organization and planning implementation on
11、the basis of the existing wearable products and technical analysis, so that the product functions are perfect. On the basis of the application of the sensor technology, the innovation of the product technology is achieved in the interactive mode of the innovative products, and thereby improving avai
12、lability.Distribution of Teaching Contents and Class Hours(I)Summary 2 class hoursTeach Content and Requirements:Under the development status of the interactive mode.(2) Understand the development status and prospect of the wearable interactive mode.(3) Analyze the operation mode and technical princ
13、iple of the existing wearable interactive products.(4) Summarize the defects of the existing products, and puts forward development direction.Teaching key points and difficult points:Key points: understand the development status and prospect of the wearable interactive mode, and analyze the technica
14、l principle contained in the wearable design.Difficult points: analyze the advantages and disadvantages of the existing products and interactive mode to arrive at the development trend of the future and the development direction.(II) The technical principle of the wearable interactive mode 10 Class
15、hoursTeach Content and Requirements:(1) Understanding of the type of the sensor for the existing wearable products: the gyroscope also keeps balanced application, induction of ultrasonic waves to roadblocks, speech recognition, gesture recognition, monitoring of heart rate sensor to health, multi-po
16、int touch screen, cloud intelligence system, flexible screen, etc. under gravity sensor.(2) Understanding of the basic characteristics and applicable range of the sensor: various new technologies and the volume weight of the sensor, the application environment and the boundedness shall be basically
17、understood.(3) Understanding of the working principle of the new technology, such as, the cavatition effect, ranging principle and perspective principle of ultrasonic waves, for example, the Galaxy designed mobile phone shell is developed by Samsung via the application of the ultrasonic ranging prin
18、ciple to probe barriers within the range of 2.5 meters and give an alarm.(4) The integrated application of the new technology is combined with the innovation of the wearable interactive mode, and the advantages of various technologies are, on the basis of the understanding of multiple new technologi
19、es, applied comprehensively for integrated development.Teaching key points and difficult points:Key points: understand the type and basic working principle of the sensor, discuss the application way and the applicable range, and explain the principle and application of the gyroscope, the multi-point
20、 touch screen and the cloud intelligence system in details.Difficult point: the innovative design of the sensor is applied to the design of the wearable interactive mode.(III) The algorithm design of the wearable interactive mode 12 Class hoursTeach Content and Requirements:Learn to use and master t
21、he Arduino programming proficiently.Promote the understanding and application of embedded website design and physical interaction.The algorithm design of the wearable interactive designTeaching key points and difficult points:Key points: understand the properties and applicable range of different al
22、gorithms, and master the basic application of the algorithm.Difficult points: master the algorithm design and comprehensive algorithm application of the wearable interactive design in conjunction with the human-computer interaction knowledge.(IV) The innovative design of the wearable interactive mod
23、e 12 Class hoursTeach Content and Requirements:(1) Understand the method and steps of user experience measurement.(2) Carry out the design of the interactive mode and the interactive interface in conjunction with various algorithms.(3) Comprehensively apply the various technologies for design on the basis of mastering the design algorithm of the wearable interactive design.Teaching key points and difficult points:Key points: understand the importance and operation method of the user experience measurement, and carry out user experience measurement on the selected interactive m
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